Add mod icons for minesweeper and avalanche
This commit is contained in:
parent
a7ba427064
commit
e8cb4aed41
@ -877,6 +877,12 @@ namespace TJAPlayer3
|
||||
Mod_SongSpeed[i] = TxC(GAME + MODICONS + @"SongSpeed\" + i.ToString() + @".png");
|
||||
}
|
||||
|
||||
Mod_Fun = new CTexture[3];
|
||||
for (int i = 0; i < Mod_Fun.Length; i++)
|
||||
{
|
||||
Mod_Fun[i] = TxC(GAME + MODICONS + @"Fun\" + i.ToString() + @".png");
|
||||
}
|
||||
|
||||
Mod_Doron = TxC(GAME + MODICONS + @"Doron.png");
|
||||
Mod_Stealth = TxC(GAME + MODICONS + @"Stealth.png");
|
||||
Mod_Mirror = TxC(GAME + MODICONS + @"Mirror.png");
|
||||
@ -1792,6 +1798,7 @@ namespace TJAPlayer3
|
||||
|
||||
public CTexture[] Mod_Timing,
|
||||
Mod_SongSpeed,
|
||||
Mod_Fun,
|
||||
HiSp;
|
||||
public CTexture Mod_None,
|
||||
Mod_Doron,
|
||||
|
@ -16,7 +16,7 @@ namespace TJAPlayer3
|
||||
tDisplayHSIcon(x, y, actual); // 1st icon
|
||||
tDisplayDoronIcon(x + 30, y, actual); // 2nd icon
|
||||
tDisplayRandomIcon(x + 60, y, actual); // 3rd icon
|
||||
PLACEHOLDER_tDisplayNoneIcon(x + 90, y, player); // 4th icon
|
||||
tDisplayFunModIcon(x + 90, y, actual); // 4th icon
|
||||
tDisplayJustIcon(x, y + 30, actual); // 5th icon
|
||||
tDisplayTimingIcon(x + 30, y + 30, actual); // 6th icon
|
||||
tDisplaySongSpeedIcon(x + 60, y + 30, player); // 7th icon
|
||||
@ -33,7 +33,7 @@ namespace TJAPlayer3
|
||||
tDisplayHSIcon(x, y, actual); // 1st icon
|
||||
tDisplayDoronIcon(x + 30, y, actual); // 2nd icon
|
||||
tDisplayRandomIcon(x + 60, y, actual); // 3rd icon
|
||||
PLACEHOLDER_tDisplayNoneIcon(x + 60, y, player); // 4th icon
|
||||
tDisplayFunModIcon(x + 90, y, actual); // 4th icon
|
||||
tDisplayJustIcon(x + 120, y, actual); // 5th icon
|
||||
tDisplayTimingIcon(x + 150, y, actual); // 6th icon
|
||||
tDisplaySongSpeedIcon(x + 180, y, player); // 7th icon
|
||||
@ -127,6 +127,16 @@ namespace TJAPlayer3
|
||||
TJAPlayer3.Tx.Mod_None?.t2D描画(TJAPlayer3.app.Device, x, y);
|
||||
}
|
||||
|
||||
static private void tDisplayFunModIcon(int x, int y, int player)
|
||||
{
|
||||
int nFun = (int)TJAPlayer3.ConfigIni.nFunMods[player];
|
||||
|
||||
if (nFun > 0)
|
||||
TJAPlayer3.Tx.Mod_Fun[nFun]?.t2D描画(TJAPlayer3.app.Device, x, y);
|
||||
else
|
||||
TJAPlayer3.Tx.Mod_None?.t2D描画(TJAPlayer3.app.Device, x, y);
|
||||
}
|
||||
|
||||
static private void tDisplayTimingIcon(int x, int y, int player)
|
||||
{
|
||||
int zones = TJAPlayer3.ConfigIni.nTimingZones[player];
|
||||
|
BIN
Test/System/SimpleStyle/Graphics/5_Game/21_ModIcons/Fun/0.png
Normal file
BIN
Test/System/SimpleStyle/Graphics/5_Game/21_ModIcons/Fun/0.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 8.7 KiB |
BIN
Test/System/SimpleStyle/Graphics/5_Game/21_ModIcons/Fun/1.png
Normal file
BIN
Test/System/SimpleStyle/Graphics/5_Game/21_ModIcons/Fun/1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 382 B |
BIN
Test/System/SimpleStyle/Graphics/5_Game/21_ModIcons/Fun/2.png
Normal file
BIN
Test/System/SimpleStyle/Graphics/5_Game/21_ModIcons/Fun/2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 378 B |
Loading…
x
Reference in New Issue
Block a user