Complete guide to reconstitute the original skin
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This Taiko no Tatsujin simulator is a touhourenren's TJAPlayer3-Develop-ReWrite fork, fixing multiple bugs and adding multiple features to make it closer than the arcade Nijiiro version and planning to add various original features later (Like PS2 Taiko Towers type charts handling, an adventure/story mode, a way to unlock puchicharas/charts with coins earned after each play and so on)
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I can't share the skin for obvious reasons (Wouldn't take the risk of getting sued lol), but you can reconstitute it yourself through the following links :
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- https://github.com/4444fugu4444/TJAPlayer3-Develop-ReWrite (Base Nijiiro skin)
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- https://tjadataba.se/shimyu/ (Extra Nijiiro skin elements from the TaikoPlusEX simulator)
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I can't share the skin for obvious reasons (Wouldn't take the risk of getting sued lol)
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I'll make later a guide to reconsitute the skin by yourself (Including the images to resize, or to hue shift/color filter for few custom assets like >= 11 star charts red star or additional boxes for the main menu)
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But you can reconstitute the skin yourself following the `README_SKIN.md` guide.
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Self-made assets will be distributed separately.
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README_SKIN.md
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README_SKIN.md
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# How to reconstitute the skin
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You can reconstitute the skin through the following steps :
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## First step (Base Nijiiro skin)
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- Clone the original https://github.com/4444fugu4444/TJAPlayer3-Develop-ReWrite
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- Following the `TJAPlayer3-Develop-ReWrite/Test/System` path, copy the `0.JpnNijiiro` folder and paste it in the `TJAPlayer3-Develop-BSQ/Test/System` folder
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- (In the pasted directory) Delete the 2 `Graphics/6_Result/Result_Donchan*` folders
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## Second step (First booster)
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- Download and extract TaikoPlusEx from the https://tjadataba.se/shimyu/ website
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- Copy and paste the following files/folders (Resize to the annoted size if necessary) (Left starts at `TaikoPlusEx`, Right at `TJAPlayer3-Develop-BSQ/Test/System/0.JpnNijiiro`)
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```
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Texture/Result/Flower => Graphics/6_Result/Flower
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Texture/Result/Work => Graphics/6_Result/Work
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Texture/Result/CrownEffect.png => Graphics/6_Result/CrownEffect.png (Resize 339x448)
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Texture/Result/Effect.png => Graphics/6_Result/Effect.png
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Texture/Result/BackEffect.png => Graphics/6_Result/Shine.png
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Texture/Result/ScoreRankEffect.png => Graphics/6_Result/ScoreRankEffect.png (Resize 1603x776)
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Texture/Result/Cloud.png => Graphics/6_Result/Cloud.png (Resize 13200x1080)
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Texture/Result/Speech_Bubble.png => Graphics/6_Result/Speech_Bubble.png (Resize 1432x690)
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Texture/Result/Donchan/Clear_in => Graphics/6_Result/Result_Donchan_Clear
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Texture/Result/Donchan/Failed_in => Graphics/6_Result/Result_Donchan_Failed_In
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Texture/Result/Donchan/Failed_loop => Graphics/6_Result/Result_Donchan_Failed
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Texture/Result/Donchan/Normal_loop => Graphics/6_Result/Result_Donchan_Normal
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Texture/PetitChara.png => Graphics/5_Game/18_PuchiChara/0.png
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Sound/Result/CrownIn.ogg => Sounds/ResultScreen/CrownIn.ogg
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Sound/Result/RankIn.ogg => Sounds/ResultScreen/RankIn.ogg
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Sound/Result/Donchan/Donchan_Clear.ogg => Sounds/ResultScreen/Donchan_Clear.ogg
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Sound/Result/Donchan/Donchan_Miss.ogg => Sounds/ResultScreen/Donchan_Miss.ogg
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```
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## Third step (Second booster)
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- Clone https://github.com/TJAPlayer3-Develop/TJAPlayer3-Develop
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- As before, copy and paste the following files/folders (Left starts at `TJAPlayer3-Develop/Test/System/SimpleStyle`)
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```
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Graphics/5_Game/3_Mob => Graphics/5_Game/3_Mob
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Graphics/5_Game/9_End => Graphics/5_Game/9_End (Merge the two folders, don't delete the existing files)
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Sounds/Combo_1P => Sounds/Combo_1P
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Sounds/Combo_2P => Sounds/Combo_2P
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Sounds/Failed.ogg => Sounds/Failed.ogg
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Sounds/Clear.ogg => Sounds/Clear.ogg
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Sounds/Full combo.ogg => Sounds/Full combo.ogg
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Sounds/Full combo 2P.ogg => Sounds/Full combo 2P.ogg
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Sounds/Donda Full combo.ogg => Sounds/Donda Full combo.ogg
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Sounds/Donda Full combo 2P.ogg => Sounds/Donda Full combo 2P.ogg
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Sounds/SongSelect Chara.ogg => Sounds/SongSelect Chara.ogg
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Sounds/DiffSelect.ogg => Sounds/DiffSelect.ogg
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Sounds/SongDecide.ogg => Sounds/SongDecide.ogg
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```
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## Last step (Additional assets)
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- For >= 11 stars charts, within the `3_SongSelect\Difficulty_Select` folder copy `Difficulty_Star.png` and paste it to `Difficulty_Star_Red.png`, you can use a color filter app online to tint it in red.
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- Within the `1_Title` folder, extend the following assets by copying until `_5`
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```
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ModeSelect_Bar_
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ModeSelect_Bar_Chara_
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ModeSelect_Bar_Text_
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```
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(Placeholders until the new modes will be implemented)
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