diff --git a/OpenTaiko/Lang/es/lang.json b/OpenTaiko/Lang/es/lang.json index d71facdc..79219627 100644 --- a/OpenTaiko/Lang/es/lang.json +++ b/OpenTaiko/Lang/es/lang.json @@ -158,10 +158,10 @@ "SETTINGS_GAME_NORMALGAUGE": "Always Use Normal Gauge", "SETTINGS_GAME_NORMALGAUGE_DESC": "Force the normal gauge to be used at all times\nregardless of a character's modifiers.", - "SETTINGS_GAME_AUTOP1": "Player 1 Auto Play", - "SETTINGS_GAME_AUTOP1_DESC": "Toggle whether player 1 plays automatically.", - "SETTINGS_GAME_AUTOP2": "Player 2 Auto Play", - "SETTINGS_GAME_AUTOP2_DESC": "Toggle whether player 2 plays automatically.", + "SETTINGS_GAME_AUTOP1": "Juego automático J1", + "SETTINGS_GAME_AUTOP1_DESC": "Al activarlo, el carril de J1\nse jugará automáticamente.", + "SETTINGS_GAME_AUTOP2": "Juego automático J2", + "SETTINGS_GAME_AUTOP2_DESC": "Al activarlo, el carril de J2\nse jugará automáticamente.", "SETTINGS_GAME_AUTOROLL": "Velocidad del redoble", "SETTINGS_GAME_AUTOROLL_DESC": "Redobles por segundo cuando se usa el\nmodo automático.\nNo tiene efecto en los globos.\nDesactivado si está en 0,\nbloqueado a un redoble por frame.", @@ -386,11 +386,11 @@ "SONGSELECT_QUICKCONFIG_MORE": "More...", // Modals - "MODAL_TITLE_COIN": "Monedas conseguidas!", - "MODAL_TITLE_CHARA": "Personaje conseguido!", - "MODAL_TITLE_PUCHI": "Puchichara conseguido!", - "MODAL_TITLE_NAMEPLATE": "Titulo conseguido!", - "MODAL_TITLE_SONG": "Canción conseguido!", + "MODAL_TITLE_COIN": "¡Monedas conseguidas!", + "MODAL_TITLE_CHARA": "¡Personaje conseguido!", + "MODAL_TITLE_PUCHI": "¡Puchichara conseguido!", + "MODAL_TITLE_NAMEPLATE": "¡Titulo conseguido!", + "MODAL_TITLE_SONG": "¡Canción conseguida!", // {0}: Newly obtained coins // {1}: New total coin count "MODAL_MESSAGE_COIN": "+{0} Monedas (Total: {1})", @@ -458,15 +458,15 @@ "HEYA_DESCRIPTION_COIN_MULTIPLIER": "Coin multiplier: x{0}", // Unlock requirements & messages (Any Menu) - "UNLOCK_CONDITION_INVALID": "[ERROR] Invalid condition", - "UNLOCK_CONDITION_SHOP": "Item only avaliable at the Shop.", // cs + "UNLOCK_CONDITION_INVALID": "[ERROR] Condicion no valida", + "UNLOCK_CONDITION_SHOP": "Item solamente disponible en la tienda.", // cs // {0}: Price of item - "UNLOCK_CONDITION_COST": "Coin price: {0}", // ch, cs, cm - "UNLOCK_COIN_BOUGHT": "Item bought!", - "UNLOCK_COIN_MORE": "Not enough coins!", + "UNLOCK_CONDITION_COST": "Precio: {0}", // ch, cs, cm + "UNLOCK_COIN_BOUGHT": "¡Item comprado!", + "UNLOCK_COIN_MORE": "¡Monedas insuficientes!", - "UNLOCK_CONDITION_ERROR": "The following condition: {0} requires {1} values.", - "UNLOCK_CONDITION_ERROR2": "The following condition: {0} requires ({1} * n) values and n references.", + "UNLOCK_CONDITION_ERROR": "Esta condición: {0} requires {1} values.", + "UNLOCK_CONDITION_ERROR2": "Esta condición: {0} requires ({1} * n) values and n references.", // {0}: Coin earn requirement // {1}: Current progress diff --git a/OpenTaiko/Lang/fr/lang.json b/OpenTaiko/Lang/fr/lang.json index 466ec8f4..f51df90c 100644 --- a/OpenTaiko/Lang/fr/lang.json +++ b/OpenTaiko/Lang/fr/lang.json @@ -75,24 +75,24 @@ "SETTINGS_SYSTEM_LANEOPACITY_DESC": "Contrôle l'opacité de la lane lorsqu'une\nvideo est jouée en fond.", "SETTINGS_SYSTEM_BGA": "Afficher le décor", - "SETTINGS_SYSTEM_BGA_DESC": "Toggle whether background animations appear.", - "SETTINGS_SYSTEM_DISPLAYCHARA": "Display Characters", - "SETTINGS_SYSTEM_DISPLAYCHARA_DESC": "Show Character Images.", - "SETTINGS_SYSTEM_DISPLAYDANCER": "Display Dancers", - "SETTINGS_SYSTEM_DISPLAYDANCER_DESC": "Show Dancer Images.", - "SETTINGS_SYSTEM_DISPLAYMOB": "Display Mob", - "SETTINGS_SYSTEM_DISPLAYMOB_DESC": "Show Mob Images.", - "SETTINGS_SYSTEM_DISPLAYRUNNER": "Display Runners", - "SETTINGS_SYSTEM_DISPLAYRUNNER_DESC": "Show Runner Images.", - "SETTINGS_SYSTEM_DISPLAYFOOTER": "Display Footer", - "SETTINGS_SYSTEM_DISPLAYFOOTER_DESC": "Show Footer Image.", - "SETTINGS_SYSTEM_DISPLAYPUCHI": "Draw PuchiChara", - "SETTINGS_SYSTEM_DISPLAYPUCHI_DESC": "Show PuchiChara Images.", + "SETTINGS_SYSTEM_BGA_DESC": "Activer ou non les animations de décor.", + "SETTINGS_SYSTEM_DISPLAYCHARA": "Afficher les personnages", + "SETTINGS_SYSTEM_DISPLAYCHARA_DESC": "Afficher les personnages en jeu.", + "SETTINGS_SYSTEM_DISPLAYDANCER": "Afficher les danceurs", + "SETTINGS_SYSTEM_DISPLAYDANCER_DESC": "Afficher les danceurs en jeu.", + "SETTINGS_SYSTEM_DISPLAYMOB": "Afficher le mob", + "SETTINGS_SYSTEM_DISPLAYMOB_DESC": "Afficher le mob en jeu.", + "SETTINGS_SYSTEM_DISPLAYRUNNER": "Afficher les coureurs", + "SETTINGS_SYSTEM_DISPLAYRUNNER_DESC": "Afficher les coureurs en jeu.", + "SETTINGS_SYSTEM_DISPLAYFOOTER": "Afficher le footer", + "SETTINGS_SYSTEM_DISPLAYFOOTER_DESC": "Afficher le footer en jeu.", + "SETTINGS_SYSTEM_DISPLAYPUCHI": "Afficher les PuchiCharas", + "SETTINGS_SYSTEM_DISPLAYPUCHI_DESC": "Afficher les PuchiCharas en jeu.", "SETTINGS_SYSTEM_SIMPLEMODE": "SimpleMode", "SETTINGS_SYSTEM_SIMPLEMODE_DESC": "Simplifies drawing by hiding most visual\nflare and effects during gameplay.", - "SETTINGS_SYSTEM_SKIN": "Current Skin", - "SETTINGS_SYSTEM_SKIN_DESC": "Choose a skin to use from the system folder.", + "SETTINGS_SYSTEM_SKIN": "Skin actuel", + "SETTINGS_SYSTEM_SKIN_DESC": "Choisir le skin utilisé dans le dossier System.", // Settings - System - Audio "SETTINGS_SYSTEM_SONGPLAYBACK": "Activer la musique en jeu",