parent
9a0b7deffb
commit
f6d8f78331
8
.gitignore
vendored
8
.gitignore
vendored
@ -34,6 +34,14 @@
|
|||||||
/Test/bassenc.dll
|
/Test/bassenc.dll
|
||||||
/Test/bassmix.dll
|
/Test/bassmix.dll
|
||||||
/Test/basswasapi.dll
|
/Test/basswasapi.dll
|
||||||
|
|
||||||
|
/Test/dll/bass_fx.dll
|
||||||
|
/Test/dll/bass.dll
|
||||||
|
/Test/dll/bassasio.dll
|
||||||
|
/Test/dll/bassenc.dll
|
||||||
|
/Test/dll/bassmix.dll
|
||||||
|
/Test/dll/basswasapi.dll
|
||||||
|
|
||||||
/Test/System/0.JpnNijiiro
|
/Test/System/0.JpnNijiiro
|
||||||
/Test/System/BasicStyle
|
/Test/System/BasicStyle
|
||||||
/Test/System/OpenSkin
|
/Test/System/OpenSkin
|
||||||
|
@ -2532,7 +2532,7 @@ namespace TJAPlayer3
|
|||||||
#region [ WASAPI/ASIO関係 ]
|
#region [ WASAPI/ASIO関係 ]
|
||||||
else if ( str3.Equals( "SoundDeviceType" ) )
|
else if ( str3.Equals( "SoundDeviceType" ) )
|
||||||
{
|
{
|
||||||
this.nSoundDeviceType = C変換.n値を文字列から取得して範囲内に丸めて返す( str4, 0, 3, this.nSoundDeviceType );
|
this.nSoundDeviceType = C変換.n値を文字列から取得して範囲内に丸めて返す( str4, Environment.Is64BitProcess ? 1 : 0, 3, this.nSoundDeviceType );
|
||||||
}
|
}
|
||||||
else if ( str3.Equals( "WASAPIBufferSizeMs" ) )
|
else if ( str3.Equals( "WASAPIBufferSizeMs" ) )
|
||||||
{
|
{
|
||||||
|
@ -47,9 +47,15 @@ namespace TJAPlayer3
|
|||||||
[DllImport("discord-rpc", EntryPoint = "Discord_Initialize", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("discord-rpc", EntryPoint = "Discord_Initialize", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern void Initialize(string applicationId, ref EventHandlers handlers, bool autoRegister, string optionalSteamId);
|
public static extern void Initialize(string applicationId, ref EventHandlers handlers, bool autoRegister, string optionalSteamId);
|
||||||
|
|
||||||
|
[DllImport("discord-rpc-x64", EntryPoint = "Discord_Initialize", CallingConvention = CallingConvention.Cdecl)]
|
||||||
|
public static extern void Initialize_x64(string applicationId, ref EventHandlers handlers, bool autoRegister, string optionalSteamId);
|
||||||
|
|
||||||
[DllImport("discord-rpc", EntryPoint = "Discord_Shutdown", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("discord-rpc", EntryPoint = "Discord_Shutdown", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern void Shutdown();
|
public static extern void Shutdown();
|
||||||
|
|
||||||
|
[DllImport("discord-rpc-x64", EntryPoint = "Discord_Shutdown", CallingConvention = CallingConvention.Cdecl)]
|
||||||
|
public static extern void Shutdown_x64();
|
||||||
|
|
||||||
/*
|
/*
|
||||||
[DllImport("discord-rpc", EntryPoint = "Discord_RunCallbacks", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("discord-rpc", EntryPoint = "Discord_RunCallbacks", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern void RunCallbacks();
|
public static extern void RunCallbacks();
|
||||||
@ -58,6 +64,9 @@ namespace TJAPlayer3
|
|||||||
[DllImport("discord-rpc", EntryPoint = "Discord_UpdatePresence", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("discord-rpc", EntryPoint = "Discord_UpdatePresence", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern void UpdatePresence(ref RichPresence presence);
|
public static extern void UpdatePresence(ref RichPresence presence);
|
||||||
|
|
||||||
|
[DllImport("discord-rpc-x64", EntryPoint = "Discord_UpdatePresence", CallingConvention = CallingConvention.Cdecl)]
|
||||||
|
public static extern void UpdatePresence_x64(ref RichPresence presence);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
[DllImport("discord-rpc", EntryPoint = "Discord_ClearPresence", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("discord-rpc", EntryPoint = "Discord_ClearPresence", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern void ClearPresence();
|
public static extern void ClearPresence();
|
||||||
@ -101,7 +110,14 @@ namespace TJAPlayer3
|
|||||||
handlers.disconnectedCallback += DisconnectedCallback;
|
handlers.disconnectedCallback += DisconnectedCallback;
|
||||||
handlers.errorCallback += ErrorCallback;
|
handlers.errorCallback += ErrorCallback;
|
||||||
|
|
||||||
|
if (Environment.Is64BitProcess)
|
||||||
|
{
|
||||||
|
DiscordRpc.Initialize_x64(clientId, ref handlers, true, null);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
DiscordRpc.Initialize(clientId, ref handlers, true, null);
|
DiscordRpc.Initialize(clientId, ref handlers, true, null);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -127,7 +143,14 @@ namespace TJAPlayer3
|
|||||||
if (!string.IsNullOrEmpty(smallImageKey)) presence.smallImageKey = StrToPtr(smallImageKey);
|
if (!string.IsNullOrEmpty(smallImageKey)) presence.smallImageKey = StrToPtr(smallImageKey);
|
||||||
if (!string.IsNullOrEmpty(smallImageText)) presence.smallImageText = StrToPtr(smallImageText);
|
if (!string.IsNullOrEmpty(smallImageText)) presence.smallImageText = StrToPtr(smallImageText);
|
||||||
|
|
||||||
|
if (Environment.Is64BitProcess)
|
||||||
|
{
|
||||||
|
DiscordRpc.UpdatePresence_x64(ref presence);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
DiscordRpc.UpdatePresence(ref presence);
|
DiscordRpc.UpdatePresence(ref presence);
|
||||||
|
}
|
||||||
FreeMem();
|
FreeMem();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -136,8 +159,15 @@ namespace TJAPlayer3
|
|||||||
/// 終了時に必ず呼び出す必要があります。
|
/// 終了時に必ず呼び出す必要があります。
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static void Shutdown()
|
public static void Shutdown()
|
||||||
|
{
|
||||||
|
if (Environment.Is64BitProcess)
|
||||||
|
{
|
||||||
|
DiscordRpc.Shutdown_x64();
|
||||||
|
}
|
||||||
|
else
|
||||||
{
|
{
|
||||||
DiscordRpc.Shutdown();
|
DiscordRpc.Shutdown();
|
||||||
|
}
|
||||||
Trace.TraceInformation("[Discord] Shutdowned.");
|
Trace.TraceInformation("[Discord] Shutdowned.");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2437,7 +2437,8 @@ for (int i = 0; i < 3; i++) {
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
ESoundDeviceType soundDeviceType;
|
ESoundDeviceType soundDeviceType;
|
||||||
switch ( TJAPlayer3.ConfigIni.nSoundDeviceType )
|
switch (Environment.Is64BitProcess ? TJAPlayer3.ConfigIni.nSoundDeviceType + 1 :
|
||||||
|
TJAPlayer3.ConfigIni.nSoundDeviceType)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
soundDeviceType = ESoundDeviceType.DirectSound;
|
soundDeviceType = ESoundDeviceType.DirectSound;
|
||||||
|
@ -203,9 +203,19 @@ namespace TJAPlayer3
|
|||||||
this.list項目リスト.Add( this.iLogOutputLog );
|
this.list項目リスト.Add( this.iLogOutputLog );
|
||||||
|
|
||||||
// #24820 2013.1.3 yyagi
|
// #24820 2013.1.3 yyagi
|
||||||
|
|
||||||
|
if (Environment.Is64BitProcess)
|
||||||
|
{
|
||||||
|
this.iSystemSoundType = new CItemList(CLangManager.LangInstance.GetString(10043), CItemList.Eパネル種別.通常, TJAPlayer3.ConfigIni.nSoundDeviceType,
|
||||||
|
CLangManager.LangInstance.GetString(43),
|
||||||
|
new string[] { "ASIO", "WASAPI Exclusive", "WASAPI Shared" });
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
this.iSystemSoundType = new CItemList(CLangManager.LangInstance.GetString(10043), CItemList.Eパネル種別.通常, TJAPlayer3.ConfigIni.nSoundDeviceType,
|
this.iSystemSoundType = new CItemList(CLangManager.LangInstance.GetString(10043), CItemList.Eパネル種別.通常, TJAPlayer3.ConfigIni.nSoundDeviceType,
|
||||||
CLangManager.LangInstance.GetString(43),
|
CLangManager.LangInstance.GetString(43),
|
||||||
new string[] { "DSound", "ASIO", "WASAPI Exclusive", "WASAPI Shared" });
|
new string[] { "DSound", "ASIO", "WASAPI Exclusive", "WASAPI Shared" });
|
||||||
|
}
|
||||||
this.list項目リスト.Add(this.iSystemSoundType);
|
this.list項目リスト.Add(this.iSystemSoundType);
|
||||||
|
|
||||||
// #24820 2013.1.15 yyagi
|
// #24820 2013.1.15 yyagi
|
||||||
@ -834,7 +844,8 @@ namespace TJAPlayer3
|
|||||||
this.iSystemSoundTimerType_initial != this.iSystemSoundTimerType.GetIndex() )
|
this.iSystemSoundTimerType_initial != this.iSystemSoundTimerType.GetIndex() )
|
||||||
{
|
{
|
||||||
ESoundDeviceType soundDeviceType;
|
ESoundDeviceType soundDeviceType;
|
||||||
switch ( this.iSystemSoundType.n現在選択されている項目番号 )
|
switch (Environment.Is64BitProcess ? this.iSystemSoundType.n現在選択されている項目番号 + 1 :
|
||||||
|
this.iSystemSoundType.n現在選択されている項目番号)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
soundDeviceType = ESoundDeviceType.DirectSound;
|
soundDeviceType = ESoundDeviceType.DirectSound;
|
||||||
|
@ -73,7 +73,7 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
||||||
<DebugSymbols>true</DebugSymbols>
|
<DebugSymbols>true</DebugSymbols>
|
||||||
<OutputPath>bin\x64\Debug\</OutputPath>
|
<OutputPath>..\Test\</OutputPath>
|
||||||
<DefineConstants>TRACE;DEBUG;_TEST_ENGLISH TEST_Direct3D9Ex_ _WindowedFullscreen MemoryRenderer</DefineConstants>
|
<DefineConstants>TRACE;DEBUG;_TEST_ENGLISH TEST_Direct3D9Ex_ _WindowedFullscreen MemoryRenderer</DefineConstants>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<NoWarn>0219</NoWarn>
|
<NoWarn>0219</NoWarn>
|
||||||
@ -84,7 +84,7 @@
|
|||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
||||||
<OutputPath>bin\x64\Release\</OutputPath>
|
<OutputPath>..\Test\</OutputPath>
|
||||||
<DefineConstants>TRACE;TEST_ENGLISH_ TEST_Direct3D9Ex_ _WindowedFullscreen</DefineConstants>
|
<DefineConstants>TRACE;TEST_ENGLISH_ TEST_Direct3D9Ex_ _WindowedFullscreen</DefineConstants>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<NoWarn>0219</NoWarn>
|
<NoWarn>0219</NoWarn>
|
||||||
@ -454,11 +454,22 @@ move /y "$(TargetDir)KeraLua.dll" "$(SolutionDir)Test\dll\"
|
|||||||
|
|
||||||
move /y "$(TargetDir)liblua54.dylib" "$(SolutionDir)Test\dll\"
|
move /y "$(TargetDir)liblua54.dylib" "$(SolutionDir)Test\dll\"
|
||||||
|
|
||||||
|
move /y "$(TargetDir)liblua54.so" "$(SolutionDir)Test\dll\"
|
||||||
|
|
||||||
move /y "$(TargetDir)CSharpTest.Net.Collections.*" "$(SolutionDir)Test\dll\"
|
move /y "$(TargetDir)CSharpTest.Net.Collections.*" "$(SolutionDir)Test\dll\"
|
||||||
|
|
||||||
move /y "$(TargetDir)System.*" "$(SolutionDir)Test\dll\"
|
move /y "$(TargetDir)System.*" "$(SolutionDir)Test\dll\"
|
||||||
|
|
||||||
|
|
||||||
|
if "$(PlatformName)" == "x86" (
|
||||||
|
|
||||||
|
copy /y "$(TargetDir)dll\x86\*.dll" "$(SolutionDir)Test\dll\"
|
||||||
|
) else (
|
||||||
|
|
||||||
|
copy /y "$(TargetDir)dll\x64\*.dll" "$(SolutionDir)Test\dll\"
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
copy /y "$(SolutionDir)Readme.txt" "$(SolutionDir)Test\"</PostBuildEvent>
|
copy /y "$(SolutionDir)Readme.txt" "$(SolutionDir)Test\"</PostBuildEvent>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="packages\SharpDX.2.6.3\build\SharpDX.targets" Condition="Exists('packages\SharpDX.2.6.3\build\SharpDX.targets')" />
|
<Import Project="packages\SharpDX.2.6.3\build\SharpDX.targets" Condition="Exists('packages\SharpDX.2.6.3\build\SharpDX.targets')" />
|
||||||
|
BIN
Test/discord-rpc-x64.dll
Normal file
BIN
Test/discord-rpc-x64.dll
Normal file
Binary file not shown.
BIN
Test/dll/liblua54.so
Normal file
BIN
Test/dll/liblua54.so
Normal file
Binary file not shown.
Binary file not shown.
BIN
Test/dll/x64/bass.dll
Normal file
BIN
Test/dll/x64/bass.dll
Normal file
Binary file not shown.
BIN
Test/dll/x64/bass_fx.dll
Normal file
BIN
Test/dll/x64/bass_fx.dll
Normal file
Binary file not shown.
BIN
Test/dll/x64/bassasio.dll
Normal file
BIN
Test/dll/x64/bassasio.dll
Normal file
Binary file not shown.
BIN
Test/dll/x64/bassenc.dll
Normal file
BIN
Test/dll/x64/bassenc.dll
Normal file
Binary file not shown.
BIN
Test/dll/x64/bassmix.dll
Normal file
BIN
Test/dll/x64/bassmix.dll
Normal file
Binary file not shown.
BIN
Test/dll/x64/basswasapi.dll
Normal file
BIN
Test/dll/x64/basswasapi.dll
Normal file
Binary file not shown.
24
build-x64.bat
Normal file
24
build-x64.bat
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
@echo off
|
||||||
|
setlocal enabledelayedexpansion
|
||||||
|
|
||||||
|
if defined ProgramFiles(x86) (
|
||||||
|
set VSWHERE="!ProgramFiles(x86)!\Microsoft Visual Studio\Installer\vswhere.exe"
|
||||||
|
) else (
|
||||||
|
set VSWHERE="!ProgramFiles!\Microsoft Visual Studio\Installer\vswhere.exe"
|
||||||
|
)
|
||||||
|
|
||||||
|
if exist !VSWHERE! (
|
||||||
|
for /f "usebackq delims=" %%i in (`!VSWHERE! -latest -prerelease -products * -requires Microsoft.Component.MSBuild -find MSBuild\**\Bin\MSBuild.exe`) do (
|
||||||
|
set MSBUILD="%%i"
|
||||||
|
)
|
||||||
|
|
||||||
|
if exist !MSBUILD! (
|
||||||
|
!MSBUILD! TJAPlayer3.sln /t:build -restore /p:configuration=release /p:platform=x64
|
||||||
|
) else (
|
||||||
|
echo MSBuild is not installed. Please read: https://github.com/l1m0n3/OpenTaiko/wiki/How-to-build-OpenTaiko-without-using-Visual-Studio-^(on-Windows^)
|
||||||
|
)
|
||||||
|
) else (
|
||||||
|
echo Visual Studio Installer is not installed. Please read: https://github.com/l1m0n3/OpenTaiko/wiki/How-to-build-OpenTaiko-without-using-Visual-Studio-^(on-Windows^)
|
||||||
|
)
|
||||||
|
|
||||||
|
pause
|
Loading…
Reference in New Issue
Block a user