Fix Puchichara list crashing on Quick Heya (#686)
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@ -459,13 +459,13 @@ namespace OpenTaiko {
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OpenTaiko.Tx.Puchichara[index].tx?.tUpdateColor4(CConversion.ColorToColor4(Color.White));
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if (ttkCharacterNames[index] != null) {
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if (ttkPuchiCharaNames[index] != null) {
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CTexture tmpTex = TitleTextureKey.ResolveTitleTexture(ttkPuchiCharaNames[index]);
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tmpTex.t2D拡大率考慮上中央基準描画(x + OpenTaiko.Skin.SongSelect_NewHeya_Box_Name_Offset[0], y + OpenTaiko.Skin.SongSelect_NewHeya_Box_Name_Offset[1]);
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}
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if (ttkCharacterAuthors[index] != null) {
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if (ttkPuchiCharaAuthors[index] != null) {
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CTexture tmpTex = TitleTextureKey.ResolveTitleTexture(ttkPuchiCharaAuthors[index]);
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tmpTex.t2D拡大率考慮上中央基準描画(x + OpenTaiko.Skin.SongSelect_NewHeya_Box_Author_Offset[0], y + OpenTaiko.Skin.SongSelect_NewHeya_Box_Author_Offset[1]);
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