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Commit Graph

26 Commits

Author SHA1 Message Date
0auBSQ
725f99bf2c Fit WindowWidth and WindowHeight to skin's resolution at each game launch or skin change
In order to prevent the need to edit Config.ini each time the window is resized by mistake, it's still possible to resize the window, but it will no longer be saved between instances, also window is now automatically resized when switching between 2 skins with different resolutions
2022-11-05 04:43:12 +09:00
0auBSQ
bbce3134a2 Fix #263 (x64 build is now playable) 2022-11-05 04:34:21 +09:00
Takkkom
f6d8f78331
x64に対応 (#289)
* x64に対応 x64のビルドではDirectSoundには非対応

* 少し修正

* 不具合の修正
2022-08-15 13:54:04 +02:00
0aubsq
5ea819e59d Attach OpenEncyclopedia Menu base functionalities, a text allocation bug to fix 2022-06-27 22:57:23 +02:00
Takkkom
0a3b393ba1
FullHDに対応するための下準備 (#270) 2022-06-25 10:03:38 +02:00
0aubsq
3526df5cea Fix #211 2022-06-05 08:44:32 +02:00
Takkkom
1e03fa7867
WASAPI排他にも関わらず共有になる問題の修正とWASPI共有の対応 (#201)
* WASAPI排他にも関わらず共有になる問題の修正とWASPI共有の対応

* Inversed WASAPI_Exclusive and WASAPI_Shared on ESoundDeviceTypeForConfig

(To keep WASAPI_Exclusive as 2 and WASAPI_Shared as 3 uniformely everywhere on the code)

Co-authored-by: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
2022-05-26 09:05:18 +02:00
0aubsq
5d87d2994f Link Online Lounge menu binds with main menu (contents not implemented yet) 2022-05-05 00:14:50 +02:00
0aubsq
3041f6604b Permanant Recently played songs folder 2022-03-14 23:47:03 +01:00
0aubsq
26e700c288 Coins modal text and SFXs + fix Dan and Tower result screen BGMs not being looped 2022-03-07 16:05:35 +01:00
0aubsq
7a37f669ff Add CSongUniqueID class (not integrated yet) 2022-03-02 08:00:37 +01:00
Mr-Ojii
c6d1b8f443
Remove dependency on SlimDX (#140)
* Use the using directive for SlimDX namespace

* Remove dependency on SlimDX

* Remove dependency on SlimDX
2022-02-08 16:23:41 +01:00
0aubsq
e8a3f28579 Add a file where you can set names for puchicharas which are now displayed in Heya 2022-02-05 16:25:58 +01:00
0aubsq
6c1700612c Fix Discord RPC 2022-02-05 04:42:33 +01:00
L1m0n3
b20cb7f2fe
Fix preview volume being ignored (#128)
* Fix preview volume being ignored
・Now the game actually applies the volume setting.

* Add preview volume to config list
2022-01-16 08:23:51 +01:00
0aubsq
8e271667e1 Fixed redirection bug for dan charts when played from ensou song select screen, add fugoukaku badge when failing a dan chart 2022-01-06 08:30:21 +01:00
0aubsq
07ea72af5c Fix gauges for 2P side, blue gauge for dan if right, blue explosion if right 2021-12-14 06:45:13 +01:00
0aubsq
df8384be9d 2P update part 1 2021-12-10 02:08:35 +01:00
0aubsq
f60e435916 Add 2P side support (only for ensou currently), quitting a submenu return directly to the main menu's menu selection screen (taping esc in this menu go back to the base screen), clean dead code, apply meows 1st traduction fixes 2021-12-09 07:08:32 +01:00
0aubsq
e75b1c58ee Remove dead/unused code 2021-11-29 09:03:36 +01:00
0aubsq
9a058527f6 Remove useless menu options, improve config menu japanese translations, regroup file format calls into a single variable 2021-11-23 01:29:44 +01:00
0aubsq
fe4d34df06 Fix #68 + A crash that occured with Ballon_Break animation with characters having a different count of animation frames, fixed a UI bug with characters having different animation frames count, 5_Game/1_Chara folder is now obsolete 2021-11-22 01:07:50 +01:00
0aubsq
415ae1f923 Fix #66, Fix Branch accuracy calculation, remove dead code 2021-11-20 22:01:34 +01:00
0aubsq
529d76e2c5 Heya button connection and Heya base elements 2021-11-12 18:32:04 +01:00
0aubsq
ba160497af (Pre 0.4.2) Issue #6 fixed (song issues within the song select menu), however song select menu code is extremely bloaty and might need a complete rewrite 2021-10-13 04:18:11 +02:00
0aubsq
1035db6506 First commit 2021-09-21 00:16:38 +02:00