1
0
mirror of synced 2024-12-11 15:26:02 +01:00
Commit Graph

791 Commits

Author SHA1 Message Date
L1m0n3
c12df9db99
Fix build script (#153)
・It's now compatible with x86 windows.
・Escaped parentheses in the script which was causing the issue.
2022-02-20 23:07:40 +01:00
L1m0n3
68bb7e905d
Add build script (#148) 2022-02-16 13:29:23 +01:00
0aubsq
a2e8d1ee67 Integrate WHMHammer's CLang_zh file 2022-02-15 12:04:56 +01:00
WHMHammer
c5ea735e74
fixed Chinese translations for [1001] F(loor) and [1002] P(oints) (#147) 2022-02-15 11:57:39 +01:00
WHMHammer
31644334b5
Added Chinese Translation (#146)
* Added Chinese Translation

* Chinese Translation Refinement
2022-02-15 11:32:12 +01:00
0aubsq
018640b82d Fix default skin add Hit/FireWorks.png 2022-02-11 16:58:10 +01:00
0aubsq
93af3b6495 Add Default Skin back within the System folder 2022-02-11 16:10:22 +01:00
0aubsq
782b2059bf Edit .gitignore (Will re-push default skin shortly after) 2022-02-11 15:57:48 +01:00
0aubsq
c06284738e Fix add missing assets to default skin 2022-02-10 11:48:58 +01:00
0aubsq
567e3451a0 Default skin remaining assets done => Skin playable ! 2022-02-10 06:45:53 +01:00
0aubsq
3e875ffc3e Default skin, Some 19_Training assets 2022-02-09 20:23:23 +01:00
0aubsq
6465468e15 Default skin empty textures for tower character + miss text 2022-02-09 20:00:35 +01:00
0aubsq
fed96ee56e Default skin Judge meter and Chip effect 2022-02-09 19:50:26 +01:00
0aubsq
f61beac021 Default skin Dan song select assets 2022-02-09 19:25:59 +01:00
0aubsq
51d136f782 Default skin's 7_DanResult and 1_Title done 2022-02-09 11:49:59 +01:00
Mr-Ojii
0ddd4d393b
Fix color conversion (#141) 2022-02-08 17:40:30 +01:00
Mr-Ojii
c6d1b8f443
Remove dependency on SlimDX (#140)
* Use the using directive for SlimDX namespace

* Remove dependency on SlimDX

* Remove dependency on SlimDX
2022-02-08 16:23:41 +01:00
0aubsq
f2fcf53a6f Default skin 17_DanC folder 2022-02-08 13:02:11 +01:00
Mr-Ojii
2b0b281ddb
Remove reference to FDK.MemoryRenderer.dll (#139) 2022-02-08 10:57:47 +01:00
L1m0n3
d1e4197e53
Add FDK.dll to gitignore (#138) 2022-02-08 10:17:10 +01:00
0aubsq
dd15306cee Add the missing licences for MIT licenced packages 2022-02-07 04:23:19 +01:00
cien
92a9d7a753
Add GoGo Splash Effect for Default Skin (#137)
* Add Rainbow Gauge for Result

* Drum hit display assets for gameplay

* Add Full Combo and All Perfect Clear Animations

* Add GoGo Splash Effect for Default Skin
2022-02-07 04:15:54 +01:00
Funnym0th
55a5dd4010
ES Translations for unlockables (#136)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)

* Add the missing translations for CLang_es.cs

sorry about the missing stuff

* Add P2 missing text

sorry again I swear this is the last commit

* Change P2 text to J2 so it makes more sense in spanish

* Add spanish translation for Rolls per second new option

* add IA translations

* missing accents lol

* very small fix

* little fixes for a better quality

* add a "-" symbol to Puchi-chara text

* Add spanish translation for the Global Offset option.

* Fix hitcircle translation

Previously, it was "Timing adjust", now it is more coherent.

* little fixes

* Fix puchichara translations

* Update CLang_es.cs

* Add spanish translations for strings No. 10056 and 10057

* ES Translations for unlockables
2022-02-06 17:07:26 +01:00
0aubsq
5b2f18f0ea Locked puchicharas are now buyable using medals/coins ingame 2022-02-06 13:59:32 +01:00
0aubsq
f2e132a08e Add few bases for the unlockables system 2022-02-06 10:34:48 +01:00
0aubsq
e8a3f28579 Add a file where you can set names for puchicharas which are now displayed in Heya 2022-02-05 16:25:58 +01:00
0aubsq
6c1700612c Fix Discord RPC 2022-02-05 04:42:33 +01:00
0aubsq
683711434f Improved gauge calculation formulas for Easy~Hard charts and Level 11+ charts 2022-02-04 16:12:21 +01:00
0aubsq
7a8f090188 Fix crash with default skin when failing a tower chart 2022-02-04 08:51:13 +01:00
0aubsq
9e3248e6d2 Fix (?) global offset for positive offset charts 2022-01-30 22:35:14 +01:00
0aubsq
cdd23d15d2 Extra default skin textures 2022-01-29 09:29:35 +01:00
0aubsq
c965c5a46b Default skin ranks and tables, added a second font 2022-01-29 05:46:49 +01:00
0aubsq
498b655fe4 Temporary empty textures for characters in menus/result in the default skin 2022-01-28 03:34:00 +01:00
0aubsq
fb973b6d04 Few SFXs for default skin, change default layout as 1 when Config.ini is created (Default skin's vertical layout) 2022-01-27 01:13:27 +01:00
0aubsq
8574aee693 Fix crashes if some 9_End missing textures in skins 2022-01-26 04:32:24 +01:00
L1m0n3
ee574c1cb0
Correct some japanese texts (#132)
・Corrected お願の合格 to お題の合格
・Corrected 出鱈目 to でたらめ
2022-01-24 11:04:45 +01:00
L1m0n3
ba4fd0a81c
Fix playback volume being ignored when the speed is not 1x (#131)
・Apply BASS_ATTRIB_VOL attribute to TempoStream as well
2022-01-24 10:40:11 +01:00
cien
94a181abb3
Add Full Combo and All Perfect Clear Animations (#130)
* Add Rainbow Gauge for Result

* Drum hit display assets for gameplay

* Add Full Combo and All Perfect Clear Animations
2022-01-20 00:15:09 +01:00
0aubsq
0d01cad55a Fix #99 (subfolders issue) 2022-01-19 18:03:42 +01:00
0aubsq
0c82d884a9 Add return buttons for subfolders and random buttons for folders/subfolders with limited scopes, default skin difficulty_back textures 2022-01-19 16:49:49 +01:00
0aubsq
d19d15c0b5 Default skin song select menu buttons 2022-01-18 18:21:40 +01:00
0aubsq
817c2acab3 Default skin Clear/Fail animations + Score_Huge.png support, remove NSFW text let by the DRW (forked repo) dev 2022-01-17 11:24:37 +01:00
0aubsq
de99035c81 Default skin ensou result panels, numbers and gauge flame 2022-01-16 17:50:04 +01:00
L1m0n3
b20cb7f2fe
Fix preview volume being ignored (#128)
* Fix preview volume being ignored
・Now the game actually applies the volume setting.

* Add preview volume to config list
2022-01-16 08:23:51 +01:00
0aubsq
9dfa2ec72d Fix Hide Dan/Tower description and add default skin song select backgrounds 2022-01-15 15:26:23 +01:00
L1m0n3
d02ced45b2
Fix playback volume being reset (#127)
・Now actually the game reads SongPlaybackLevel from its config
2022-01-15 13:31:03 +01:00
0aubsq
89a9a35b64 Default skin : 10_Heya, 4_SongLoading, 2_Config folders complete 2022-01-15 10:18:08 +01:00
0aubsq
fd184c1456 Fix AI judgement calculus 2022-01-14 23:41:12 +01:00
0aubsq
55b22de30f Fix crash if entering Dan song select skin with procedural plates before entering the ensou song select menu beforehand + add default skin textures 2022-01-14 23:16:11 +01:00
cien
31be692c79
Drum hit display assets for gameplay (#126)
* Add Rainbow Gauge for Result

* Drum hit display assets for gameplay
2022-01-14 18:51:47 +01:00