// Created by WHMHammer on Feb. 14th, 2022 // Translated from CLang_en.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using FDK; namespace TJAPlayer3 { internal class CLang_zh : ILang { string ILang.GetString(int idx) { if (!dictionnary.ContainsKey(idx)) return "【未翻译】"; return dictionnary[idx]; } private static readonly Dictionary dictionnary = new Dictionary { [0] = "更改系统游玩时和菜单的语言", [1] = "系统语言", [2] = "<< 返回上级菜单", [3] = "返回至上级菜单", [4] = "重新载入曲目", [5] = "重新扫描曲目文件夹并载入曲目", [6] = "玩家数量", [7] = "选择玩家数量,以决定是否由2人游玩", [8] = "完美模式", [9] = "选择多少个“不可”\n" + "会导致演奏失败\n" + "设为0以禁用此选项", [10] = "曲目播放速度", [11] = "当时间拉伸模式开启且曲目播放速度低于0.9x时\n" + "可能会出现问题\n" + "此选项会影响曲目音高", [12] = "AI等级", [13] = "决定AI的精度\n" + "— 0:AI关闭\n" + "— 1+:2P会变为AI\n" + "此选项会在玩家2自动演奏模式开启时禁用", [14] = "全局偏移量", [15] = "更改所有谱面的偏移量\n" + "范围:-99—99ms\n" + "设为负值以减少输入延迟\n" + "重新载入曲目以使此选项生效", [16] = "布局模式", [17] = "— 0:自上至下斜向\n" + "— 1:纵向\n" + "— 2:自下至上斜向\n" + "— 3:右向半圆\n" + "— 4:左向半圆", [18] = "此选项作用不明,会导致CPU占用增加\n" + "当曲目播放速度低于0.9x时可能会出现问题", [19] = "切换全屏/窗口模式", [20] = "从DTXMania移植的无效设置\n" + "没有任何作用", [21] = "选择随机选曲时是否进入子文件夹", [22] = "打开后帧率会保持60fps,音符滚动会更加顺畅\n" + "但输入延迟会增加\n" + "关闭后帧率不会受到限制,输入延迟会降低但\n" + "音符滚动会更加不稳定", [23] = "若此选项开启但文件夹中没有视频,背景会变为全黑", [24] = "选择是否播放背景动画", [25] = "曲目预览等待时间\n" + "降低该值或将导致预览在滚动曲目列表时就开始播放\n" + "范围:0—10000ms", [26] = "从DTXMania移植的无效设置\n" + "没有任何作用", [27] = "开启后右下角会显示额外信息\n" + "敲击音效关闭时会显示延迟校准", [28] = "背景视频不可见时请调高此选项\n" + "— 0:完全透明,\n" + "— 255:完全不透明", [29] = "选择是否播放音乐", [30] = "选择是否在曲目文件夹中自动存储score.ini文件\n" + "曲目偏移量被保存在该文件中,\n" + "所以关闭敲击音效时请打开此选项", [31] = "用于BSGain声音设置的无效选项\n" + "鉴于BSGain支持不可用\n" + "此选项没有任何作用", [32] = "用于正常化BSGain音量的无效选项\n" + "鉴于BSGain支持不可用\n" + "此选项没有任何作用", [33] = "— 0—99:降低音量\n" + "— 100+:没有任何作用", [34] = "调整“咚”“咔”音量\n" + "— 0:关闭敲击音效\n" + "退出设置后重启游戏以保存此选项", [35] = "调整小咚的语音音量\n" + "退出设置后重启游戏以保存此选项", [36] = "调整背景音乐音量\n" + "退出设置后重启游戏以保存此选项", [37] = "按【[】降低音量、按【]】增高音量\n" + "此选项控制每次的更改幅度\n" + "范围:1—20", [38] = "游戏开始前的等待时间\n" + "降低该值或将导致曲目过早开始播放", [39] = "选择是否自动保存结果自动截屏\n" + "只有当获得新高分时才会截屏,\n" + "但最高分并不一定是最佳演奏", [40] = "选择是否在Discord上共享曲目信息", [41] = "开启时所有输入都会被保留,但输入采样率会会降低\n" + "关闭时部分输入可能会被丢弃,但输入采样率会增高", [42] = "选择游戏关闭时是否生成TJAPlayer3.log文件\n" + "该文件追踪游戏的性能并记录报错信息", [43] = "ASIO:\n" + "— 只在支持ASIO的音频设备上生效\n" + "— 输入延迟最低\n" + "WASAPI Exclusive:\n" + "— 关闭除此游戏外的所有音频输出\n" + "— 输入延迟次低\n" + "WASAPI Shared:\n" + "— 输入延迟次低\n" + "DSound:\n" + "— 允许外部音频输出\n" + "— 输入延迟最高\n" + "退出设置以使此选项生效", [44] = "不出现如曲目冻结或时间错误的声音问题时越小越好\n" + "建议设为0以使用估计值或通过不断尝试进行调整\n" + "退出设置以使此选项生效", [45] = "退出设置以使此选项生效", [46] = "开启时音符滚动会更加顺畅,但或将导致声音延迟\n" + "关闭会确保无声音延迟,但音符滚动会更加不稳定\n" + "关闭时DTXMania会使用其原始的计时器\n" + "此选项只在启用WASAPI或ASIO时生效", [47] = "显示角色图片", [48] = "显示舞者图片", [49] = "显示人群图片", [50] = "显示跑者图片", [51] = "显示页脚图片", [52] = "选择是否在加载曲目时就开始渲染图片", [53] = "显示小角色图片", [54] = "从System文件夹中选择皮肤", [55] = "二级菜单:设置系统按键", [56] = "玩家1自动演奏", [57] = "玩家1自动演奏开关\n" + "在选曲界面按F3可快捷开关", [58] = "玩家2自动演奏", [59] = "玩家2自动演奏开关\n" + "在选曲界面按F4可快捷开关", [60] = "滚奏速度", [61] = "设置自动演奏时滚奏的每秒敲击次数\n" + "最快每帧一次,不对气球生效\n" + "— 0:关闭自动滚奏", [62] = "滚动速度", [63] = "更改音符滚动速度\n" + "范围:0.1—200x\n" + "(0.5表示半速滚动)", [64] = "完美模式", [65] = "选择多少个“不可”会导致演奏失败\n" + "— 0:禁用此选项", [66] = "音符变更", [67] = "音符会会随机出现\n" + "— RANDOM:每小节内随机交换lane\n" + "— MIRROR:交换红蓝音符颜色\n" + "— SUPER:随机交换chip\n" + "— HYPER:随机交换所有音符\n" + "(lane数量也会更改)", [68] = "隐藏音符", [69] = "DORON:隐藏音符\n" + "隐形:隐藏音符和下方文字", [70] = "无信息模式", [71] = "打开会关闭曲目信息显示\n" + "关闭会打开曲目信息显示", [72] = "严格模式", [73] = "开启会将所有“可”变为“不可”", [74] = "锁定音符模式", [75] = "切换是否会将空白处的敲击判断为“不可”", [76] = "最小连打显示", [77] = "选择开始显示连击的数量\n" + "范围:1—99999", [78] = "判定圆圈调整", [79] = "升高此值会使判定区域右移\n" + "降低此值会使判定区域左移\n" + "范围:-99—99ms\n" + "设为负值以降低输入延迟", [80] = "默认难度", [81] = "除非该选项被设为里魔王(Edit)或在选择难度时\n" + "在表魔王上按右方向键,里魔王难度不会显示", [82] = "记分模式", [83] = "— TYPE-A:第一代\n" + "— TYPE-B:第二代\n" + "— TYPE-C:第三代", [84] = "使所有音符得分相同\n" + "使用第四代公式", [85] = "谱面分歧提示", [86] = "(目前无效)\n" + "自动演奏模式下不会显示", [87] = "谱面分歧动画", [88] = "— TYPE-A:第二代\n" + "— TYPE-B:第三代", [89] = "生存模式", [90] = "此模式不可用\n" + "此模式实现了一个类似stepmania的计时器系统,\n" + "但部分代码缺失导致功能受限", [91] = "大音符判断", [92] = "切换双击大音符时是否获得奖励\n" + "开启时单击大音符会导致音符消失前出现视觉延迟\n" + "双击会获得双倍分数\n" + "关闭时单击与敲击普通音符效果一致并会获得双倍分数\n" + "尝试双击或将导致下个音符被敲击", [93] = "显示分数", [94] = "在左下方显示良/可/不可数量\n" + "(仅在单人模式生效)", [95] = "游戏按键设置", [96] = "二级菜单:设置游戏按键", [97] = "截屏", [98] = "分配截屏按键\n" + "(仅可使用键盘,不可使用手柄)", [99] = "左红", [10000] = "分配左红按键", [10001] = "右红", [10002] = "分配右红按键", [10003] = "左蓝", [10004] = "分配左蓝按键", [10005] = "右蓝", [10006] = "分配右蓝按键", [10007] = "左红(玩家2)", [10008] = "分配玩家2左红按键", [10009] = "右红(玩家2)", [10010] = "分配玩家2右红按键", [10011] = "左蓝(玩家2)", [10012] = "分配玩家2左蓝按键", [10013] = "右蓝(玩家2)", [10014] = "分配玩家2右蓝按键", [10018] = "时间拉伸模式", [10019] = "全屏模式", [10020] = "游戏结束模式", [10021] = "随机选取时采用子文件夹", [10022] = "垂直同步", [10023] = "播放背景视频", [10024] = "绘制背景动画", [10025] = "曲目预览缓冲", [10026] = "图片预览缓冲", [10027] = "调试模式", [10028] = "背景不透明度", [10029] = "播放背景音乐", [10030] = "保存得分", [10031] = "应用响度(LOUDNESS)元信息", [10032] = "目标响度", [10033] = "应用音量(SONGVOL)元信息", [10034] = "音效音量", [10035] = "语音音量", [10036] = "背景音乐音量", [10037] = "键盘音量更改幅度", [10038] = "曲目播放缓冲", [10039] = "自动截屏", [10040] = "Discord Rich Presence", [10041] = "输入缓冲模式", [10042] = "创建报错记录", [10043] = "声音播放模式", [10044] = "WASAPI缓冲区大小", [10045] = "ASIO播放设备", [10046] = "操作系统计时器模式", [10047] = "显示角色", [10048] = "显示舞者", [10049] = "显示人群", [10050] = "显示跑者", [10051] = "显示页脚", [10052] = "快速渲染", [10053] = "绘制小角色", [10054] = "当前皮肤", [10055] = "系统按键设置", [10056] = "隐藏段位/塔", [10057] = "重新载入曲目以使此设置生效", [10058] = "曲目预览音量", [10059] = "调整曲目预览音量\n" + "退出设置后重启游戏以保存此选项", [10060] = "拍手(康加鼓)", [10061] = "分配康加鼓按键", [10062] = "拍手(康加鼓,玩家2)", [10063] = "分配玩家2康加鼓按键", [10064] = "确认", [10065] = "菜单确认按键", [10066] = "取消", [10067] = "菜单取消按键", [10068] = "向左", [10069] = "菜单向左按键", [10070] = "向右", [10071] = "菜单向右按键", [10084] = "真打模式", [10085] = "系统选项", [10086] = "游戏选项", [10087] = "退出", [10091] = "系统的整体设置", [10092] = "敲鼓相关设置", [10093] = "保存设定并退出设置菜单", [100] = "演奏模式", [101] = "段位道场", [102] = "太鼓塔", [103] = "商店", [104] = "太鼓冒险", [105] = "我的房间", [106] = "设置", [107] = "退出", [108] = "在线大厅", [109] = "打开百科", [110] = "AI对战模式", [111] = "玩家数据", [112] = "谱面编辑器", [113] = "打开工具箱", [150] = "按照您自己的节奏演奏曲目", [151] = "连续演奏多个谱面并通过挑战测试", [152] = "在限定条命内演奏长谱面并到达塔顶", [153] = "使用游戏中获得的金币购买曲目和角色", [154] = "克服各种障碍来获得新内容", [155] = "更改名牌信息或角色外观", [156] = "更改游戏风格或设置", [157] = "退出游戏", [158] = "从网络下载新谱面和内容", [159] = "了解与OpenTaiko相关的功能及如何安装新内容", [160] = "与强大的AI进行多轮对战并取胜!", [161] = "追踪您的进度!", [162] = "为您喜爱的乐曲制作.tja谱面!", [163] = "用多种工具插入自制内容!", [200] = "返回", [201] = "最近演奏曲目", [202] = "选择最近演奏过的曲目", [203] = "随机曲目", [300] = "获得金币!", [301] = "获得新角色!", [302] = "获得小角色!", [303] = "获得新头衔!", [304] = "注意", [305] = "确认", [306] = "金币", [307] = "总计", [400] = "返回主菜单", [401] = "返回", [402] = "下载内容", [403] = "选择CDN", [404] = "下载曲目", [405] = "下载角色", [406] = "下载小角色", [407] = "在线多人", [500] = "时机判断", [501] = "非常宽松", [502] = "宽松", [503] = "一般", [504] = "严格", [505] = "非常严格", [510] = "分数乘数:", [511] = "金币乘数:", [512] = "游戏类型:", [513] = "太鼓", [514] = "康加鼓", [515] = "趣味模组", [516] = "雪崩", [517] = "扫雷", [1000] = "到达楼层", [1001] = "层", [1002] = "点", [1003] = "分数", [1010] = "魂条", [1011] = "“良”数", [1012] = "“可”数", [1013] = "“不可”数", [1014] = "分数", [1015] = "连打数", [1016] = "击打数", [1017] = "连击", [1018] = "准确率", [1019] = "隐藏音符", [1020] = "踩中地雷", [1030] = "返回", [1031] = "小角色", [1032] = "角色", [1033] = "段位头衔", [1034] = "名牌头衔", [1040] = "简单", [1041] = "普通", [1042] = "困难", [1043] = "魔王(表)", [1044] = "魔王(里)", [1045] = "魔王(表·里)", [90000] = "【错误】未达成条件", [90001] = "物品仅在商店可用", [90002] = "奖牌价格:", [90003] = "购买成功!", [90004] = "金币不足!", [90005] = "以下条件:", [900] = "继续", [901] = "重新开始", [902] = "退出", [910] = "AI", [911] = "机械降神", [9000] = "关闭", [9001] = "开启", [9002] = "无", [9003] = "轻度", [9004] = "重度", [9006] = "特训模式", [9007] = "-", [9008] = "速度", [9009] = "隐藏音符", [9010] = "翻转", [9011] = "随机", [9012] = "游戏模式", [9013] = "自动", [9014] = "语音", [9015] = "音色", [9016] = "隐形", [9017] = "安全", [9018] = "严格", [9100] = "搜索(难度)", [9101] = "难度", [9102] = "等级", [9200] = "返回", [9201] = "文件路径", [9202] = "标题", [9203] = "副标题", [9204] = "显示等级", }; } }