using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Newtonsoft.Json; namespace TJAPlayer3 { internal class DBSkinPreset { public class SkinScene { public SkinScene() { UpperBackground = null; LowerBackground = null; DancerSet = null; } [JsonProperty("UP")] public string UpperBackground; [JsonProperty("DOWN")] public string LowerBackground; [JsonProperty("DANCER")] public string DancerSet; } public class SkinPreset { public SkinPreset() { Regular = new Dictionary(); Dan = new Dictionary(); } [JsonProperty("Regular")] public Dictionary Regular; [JsonProperty("Dan")] public Dictionary Dan; } } }