--func:DrawText(x, y, text) --func:DrawNum(x, y, num) --func:AddGraph("filename") --func:DrawGraph(x, y, filename) --func:DrawRectGraph(x, y, rect_x, rect_y, rect_width, rect_height, filename) --func:DrawGraphCenter(x, y, filename) --func:DrawGraphRectCenter(x, y, rect_x, rect_y, rect_width, rect_height, filename) --func:SetOpacity(opacity, "filename") --func:SetRotation(angle, "fileName") --func:SetScale(xscale, yscale, "filename") --func:SetColor(r, g, b, "filename") function clearIn(player) end function clearOut(player) end function init() func:AddGraph("Background_Win.png") func:AddGraph("Background_Lose.png") func:AddGraph("Background_Gradation.png") end function update() end function draw() if battleWin then func:DrawGraph(0, 0, "Background_Win.png") else func:DrawGraph(0, 0, "Background_Lose.png") end func:DrawGraph(0, 0, "Background_Gradation.png") end