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OpenTaiko/TJAPlayer3/Songs/CStrジャンルtoNum.cs
basketballsmash-yt 92e7ef3c33
Add v0.5.2.1 changelog in JP README.md (#105)
* Delete README.old.md

Deleted old version of README, there's already a new version

* Delete Readme.txt

This guide is outdated, there's README.md already

* Update README.md

Edited for grammar and added credits down below

* Update CLang_en.cs

Fixed grammar

* Update CLang_jp.cs

Fixed grammar

* Update README.md

Fix grammar on my side

* Update CLang_jp.cs

Fixed mistake on my side when fetching upstream

* Update README.md

* Update README.md

* Update README.md

Just a test commit

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stopping at 34, will do afterwards

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next 56

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Did until 99, continue on
this.iKeyAssignTaikoLRed = new CItemBase( "LeftRed",
				"左側の面へのキーの割り当てを設\n定します。",
				"Drums key assign:\nTo assign key/pads for LeftRed\n button.");
			this.list項目リスト.Add(this.iKeyAssignTaikoLRed);

line 931 of cactconfiglist.cs

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Finished 10000 to 10014, done. Will add dictionary later.

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until 40

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next start off from 74

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next is 91

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Changed

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Deleted the already done to do

* Update README.md

added tower floors crash faq

* Update CStage結果.cs

remove block of legacy code

* Update CSong管理.cs

Removed 2 old code

* Update README.md

Added @s for funnym0th and touhourenren

* Revert "Update CSong管理.cs"

This reverts commit d3db881b93.

didnt need edit

* Revert "Update CStage結果.cs"

This reverts commit 4a77eaa12c.

didnt need edit

* Update README.md

del touhourenren

* Update CLang_jp.cs

debug info

* Update README.md

Replaced Meowgister Youtube to Github following the format of other credits, and added Meowgister Twitter handle

* Create README-EN.md

Translation to English

* Update README.md

* Update README-EN.md

* Update README-EN.md

* Update CStrジャンルtoNum.cs

game variety to game music

* Update README.md

* Update CStrジャンルtoNum.cs
2021-12-12 16:55:28 +01:00

63 lines
1.9 KiB
C#

namespace TJAPlayer3
{
internal static class CStrジャンルtoNum
{
internal static int ForAC8_14( string strジャンル )
{
switch( strジャンル )
{
case "アニメ":
return 0;
case "ポップス":
return 1;
case "ゲームミュージック":
return 2;
case "ナムコオリジナル":
return 3;
case "クラシック":
return 4;
case "どうよう":
return 5;
case "バラエティ":
return 6;
case "ボーカロイド":
case "VOCALOID":
return 7;
default:
return 8;
}
}
internal static int ForAC15(string strジャンル)
{
switch (strジャンル)
{
case "ポップス":
case "J-POP":
case "POPS":
case "JPOP":
return 0;
case "アニメ":
return 1;
case "ボーカロイド":
case "VOCALOID":
return 2;
case "キッズ":
case "どうよう":
return 3;
case "バラエティ":
return 4;
case "クラシック":
return 5;
case "ゲームバラエティ":
case "ゲームミュージック":
return 6;
case "ナムコオリジナル":
return 7;
default:
return 8;
}
}
}
}