163 lines
5.4 KiB
C#
163 lines
5.4 KiB
C#
using System.Collections.Generic;
|
|
using System.IO;
|
|
using Newtonsoft.Json;
|
|
|
|
namespace TJAPlayer3
|
|
{
|
|
class DBUnlockables
|
|
{
|
|
public void tDBUnlockables()
|
|
{
|
|
if (!File.Exists(@".\Databases\Unlockables.json"))
|
|
tSaveFile();
|
|
|
|
tLoadFile();
|
|
}
|
|
|
|
#region [Auxilliary classes]
|
|
|
|
public Dictionary<string, int> RequiredArgs = new Dictionary<string, int>()
|
|
{
|
|
["ch"] = 1,
|
|
["cs"] = 1,
|
|
};
|
|
|
|
public class CUnlockConditions
|
|
{
|
|
public CUnlockConditions(string cd, int[] vl, string tp, string rf)
|
|
{
|
|
Condition = cd;
|
|
Values = vl;
|
|
Type = tp;
|
|
Reference = rf;
|
|
}
|
|
|
|
// Condition type
|
|
[JsonProperty("condition")]
|
|
public string Condition;
|
|
|
|
// Condition values
|
|
[JsonProperty("values")]
|
|
public int[] Values;
|
|
|
|
// Condition type
|
|
[JsonProperty("type")]
|
|
public string Type;
|
|
|
|
// Referenced chart
|
|
[JsonProperty("reference")]
|
|
public string Reference;
|
|
|
|
[JsonIgnore]
|
|
private int RequiredArgCount = -1;
|
|
|
|
/*
|
|
* == Types of conditions ==
|
|
* l : "Less than"
|
|
* le : "Less or equal"
|
|
* e : "Equal"
|
|
* me : "More or equal" (Default)
|
|
* m : "More than"
|
|
* d : "Different"
|
|
*/
|
|
public bool tValueRequirementMet(int val1, int val2)
|
|
{
|
|
switch (this.Type)
|
|
{
|
|
case "l":
|
|
return (val1 < val2);
|
|
case "le":
|
|
return (val1 <= val2);
|
|
case "e":
|
|
return (val1 == val2);
|
|
case "me":
|
|
return (val1 >= val2);
|
|
case "m":
|
|
return (val1 > val2);
|
|
case "d":
|
|
return (val1 != val2);
|
|
default:
|
|
return (val1 >= val2);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* == Condition avaliable ==
|
|
* ch : "Coins here", coin requirement, payable within the heya menu, 1 value : [Coin price]
|
|
* cs : "Coins shop", coin requirement, payable only within the Medal shop selection screen
|
|
*
|
|
*
|
|
*
|
|
*
|
|
*/
|
|
public (bool, string) tConditionMet(int[] inputValues)
|
|
{
|
|
if (RequiredArgCount < 0 && TJAPlayer3.Databases.DBUnlockables.RequiredArgs.ContainsKey(Condition))
|
|
RequiredArgCount = TJAPlayer3.Databases.DBUnlockables.RequiredArgs[Condition];
|
|
|
|
if (this.Values.Length < this.RequiredArgCount)
|
|
return (false, CLangManager.LangInstance.GetString(90005) + this.Condition + " requires " + this.RequiredArgCount.ToString() + " values.");
|
|
|
|
switch (this.Condition)
|
|
{
|
|
case "ch":
|
|
// Coins are strictly more or equal
|
|
this.Type = "me";
|
|
bool fulfiled = this.tValueRequirementMet(inputValues[0], this.Values[0]);
|
|
return (fulfiled, CLangManager.LangInstance.GetString(90003 + ((fulfiled == false) ? 1 : 0)));
|
|
case "cs":
|
|
return (false, CLangManager.LangInstance.GetString(90001)); // Will be buyable later from the randomized shop
|
|
}
|
|
|
|
return (false, CLangManager.LangInstance.GetString(90000));
|
|
}
|
|
|
|
public string tConditionMessage()
|
|
{
|
|
if (RequiredArgCount < 0 && TJAPlayer3.Databases.DBUnlockables.RequiredArgs.ContainsKey(Condition))
|
|
RequiredArgCount = TJAPlayer3.Databases.DBUnlockables.RequiredArgs[Condition];
|
|
|
|
if (this.Values.Length < this.RequiredArgCount)
|
|
return (CLangManager.LangInstance.GetString(90005) + this.Condition + " requires " + this.RequiredArgCount.ToString() + " values.");
|
|
|
|
switch (this.Condition)
|
|
{
|
|
case "ch":
|
|
return (CLangManager.LangInstance.GetString(90002) + this.Values[0]);
|
|
case "cs":
|
|
return (CLangManager.LangInstance.GetString(90001)); // Will be buyable later from the randomized shop
|
|
}
|
|
return (CLangManager.LangInstance.GetString(90000));
|
|
}
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
|
|
public class CUnlockables
|
|
{
|
|
[JsonProperty("puchichara")]
|
|
public Dictionary<int, CUnlockConditions> Puchichara = new Dictionary<int, CUnlockConditions>();
|
|
}
|
|
|
|
public CUnlockables data = new CUnlockables();
|
|
|
|
#region [private]
|
|
|
|
private void tSaveFile()
|
|
{
|
|
ConfigManager.SaveConfig(data, @".\Databases\Unlockables.json");
|
|
}
|
|
|
|
private void tLoadFile()
|
|
{
|
|
data = ConfigManager.GetConfig<CUnlockables>(@".\Databases\Unlockables.json");
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
|
|
|
|
|
|
} |