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OpenTaiko/TJAPlayer3/TJAPlayer3.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<OutputPath>..\Test\</OutputPath>
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<PropertyGroup>
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</Reference>
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<Reference Include="System.Drawing" />
<Reference Include="System.Web" />
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<ItemGroup>
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<Compile Include="Animations\EaseInOut.cs" />
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<Compile Include="Items\CItemBase.cs" />
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<Compile Include="Stages\02.Title\CEnumSongs.cs" />
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<Compile Include="Stages\05.SongSelect\CActSelect演奏履歴パネル.cs" />
<Compile Include="Stages\05.SongSelect\CActSortSongs.cs" />
<Compile Include="Stages\05.SongSelect\CStage選曲.cs" />
<Compile Include="Stages\06.SongLoading\CStage曲読み込み.cs" />
<Compile Include="Stages\06.SongLoading\FastRender.cs" />
<Compile Include="Stages\07.Game\CAct演奏AVI.cs" />
<Compile Include="Stages\07.Game\CAct演奏Combo共通.cs" />
<Compile Include="Stages\07.Game\CAct演奏Danger共通.cs" />
<Compile Include="Stages\07.Game\CAct演奏Combo音声.cs" />
<Compile Include="Stages\07.Game\CAct演奏ゲージ共通.cs" />
<Compile Include="Stages\07.Game\CAct演奏スクロール速度.cs" />
<Compile Include="Stages\07.Game\CAct演奏スコア共通.cs" />
<Compile Include="Stages\07.Game\CAct演奏ステージ失敗.cs" />
<Compile Include="Stages\07.Game\CAct演奏ステータスパネル共通.cs" />
<Compile Include="Stages\07.Game\CAct演奏チップファイアGB.cs" />
<Compile Include="Stages\07.Game\CAct演奏パネル文字列.cs" />
<Compile Include="Stages\07.Game\CAct演奏レーンフラッシュGB共通.cs" />
<Compile Include="Stages\07.Game\CAct演奏演奏情報.cs" />
<Compile Include="Stages\07.Game\CInvisibleChip.cs" />
<Compile Include="Stages\07.Game\CLagLogger.cs" />
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<Compile Include="Stages\07.Game\C演奏判定ライン座標共通.cs" />
<Compile Include="Stages\07.Game\Taiko\CAct演奏Drumsスコアランク.cs" />
<Compile Include="Stages\07.Game\Taiko\CAct演奏Drums特訓モード.cs" />
<Compile Include="Stages\07.Game\Taiko\Dan_Cert.cs" />
<Compile Include="Stages\07.Game\Taiko\CAct演奏DrumsFooter.cs" />
<Compile Include="Stages\07.Game\Taiko\CAct演奏DrumsMob.cs" />
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<Compile Include="Stages\07.Game\Taiko\CAct演奏Drumsグラフ.cs" />
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<Compile Include="Stages\07.Game\Taiko\FlyingNotes.cs" />
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<Compile Include="Common\CDTXVersion.cs" />
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<Compile Include="Common\ConfigIniToSoundGroupLevelControllerBinder.cs" />
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<Compile Include="Common\C文字コンソール.cs" />
<Compile Include="Common\KeyboardSoundGroupLevelControlHandler.cs" />
<Compile Include="Common\Program.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="dtx.ico" />
<Content Include="OpenTaiko.ico">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<None Include="Resources\TJAPlayer3.ico" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework Client Profile</ProductName>
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</BootstrapperPackage>
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<ItemGroup>
<ProjectReference Include="..\FDK19\FDK19.csproj">
<Project>{BCD40908-F3E2-4707-BFAA-1DD99DF6357D}</Project>
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Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
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<PropertyGroup>
<PostBuildEvent>move /y "$(TargetDir)FDK.dll" "$(SolutionDir)Test\dll\"
move /y "$(TargetDir)FDK.pdb" "$(SolutionDir)Test\dll\"
move /y "$(TargetDir)Hnx8.ReadJEnc.*" "$(SolutionDir)Test\dll\"
move /y "$(TargetDir)Newtonsoft.Json.*" "$(SolutionDir)Test\dll\"
move /y "$(TargetDir)SharpDX.Direct3D9.*" "$(SolutionDir)Test\dll\"
move /y "$(TargetDir)SharpDX.DirectInput.*" "$(SolutionDir)Test\dll\"
move /y "$(TargetDir)SharpDX.DirectSound.*" "$(SolutionDir)Test\dll\"
move /y "$(TargetDir)SharpDX.DXGI.*" "$(SolutionDir)Test\dll\"
move /y "$(TargetDir)SharpDX.Mathematics.*" "$(SolutionDir)Test\dll\"
move /y "$(TargetDir)SharpDX.*" "$(SolutionDir)Test\dll\"
move /y "$(TargetDir)Bass.Net.dll" "$(SolutionDir)Test\dll\"
move /y "$(TargetDir)DirectShowLib-2005.dll" "$(SolutionDir)Test\dll\"
move /y "$(TargetDir)SlimDX.dll" "$(SolutionDir)Test\dll\"
move /y "$(TargetDir)CSharpTest.Net.Collections.*" "$(SolutionDir)Test\dll\"
copy /y "$(SolutionDir)Readme.txt" "$(SolutionDir)Test\"</PostBuildEvent>
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<Import Project="packages\SharpDX.2.6.3\build\SharpDX.targets" Condition="Exists('packages\SharpDX.2.6.3\build\SharpDX.targets')" />
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