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mirror of synced 2024-12-03 19:47:19 +01:00
OpenTaiko/TJAPlayer3/I18N/ILang.cs

94 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TJAPlayer3
{
internal interface ILang
{
string GetString(int idx);
}
static internal class CLangManager
{
// Cheap factory-like design pattern
public static (string, int) DefaultLanguage = ("ja", 0);
public static void langAttach(string lang)
{
switch (lang) {
case "zh":
CLangManager.LangInstance = new CLang_zh();
break;
case "es":
CLangManager.LangInstance = new CLang_es();
break;
case "fr":
CLangManager.LangInstance = new CLang_fr();
break;
case "en":
CLangManager.LangInstance = new CLang_en();
break;
case "ja":
default:
CLangManager.LangInstance = new CLang_jp();
break;
}
}
public static int langToInt(string lang)
{
switch (lang)
{
case "zh":
return 4;
case "es":
return 3;
case "fr":
return 2;
case "en":
return 1;
case "ja":
default:
return DefaultLanguage.Item2;
}
}
public static string fetchLang()
{
if (LangInstance is CLang_jp)
return "ja";
else if (LangInstance is CLang_en)
return "en";
else if (LangInstance is CLang_fr)
return "fr";
else if (LangInstance is CLang_es)
return "es";
else if (LangInstance is CLang_zh)
return "zh";
return DefaultLanguage.Item1;
}
public static string intToLang(int idx)
{
switch (idx)
{
case 4:
return "zh";
case 3:
return "es";
case 2:
return "fr";
case 1:
return "en";
case 0:
default:
return DefaultLanguage.Item1;
}
}
public static readonly string[] Languages = new string[] { "日本語", "English", "Français", "Español", "中文" };
public static ILang LangInstance { get; private set; } = new CLang_jp();
}
}