58 lines
1.3 KiB
C#
58 lines
1.3 KiB
C#
using System.Collections.Generic;
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using System.IO;
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using Newtonsoft.Json;
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namespace TJAPlayer3
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{
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class DBCharacter
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{
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public void tDBCharacter()
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{
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if (!File.Exists(@".\Databases\Character.json"))
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tSaveFile();
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tLoadFile();
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}
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#region [Auxiliary classes]
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public class CharacterData
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{
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public CharacterData(string pcn, string pcr, string pca)
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{
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Name = pcn;
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Rarity = pcr;
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Author = pca;
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}
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[JsonProperty("name")]
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public string Name;
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[JsonProperty("rarity")]
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public string Rarity;
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[JsonProperty("author")]
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public string Author;
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}
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#endregion
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public Dictionary<int, CharacterData> data = new Dictionary<int, CharacterData>();
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#region [private]
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private void tSaveFile()
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{
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ConfigManager.SaveConfig(data, @".\Databases\Character.json");
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}
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private void tLoadFile()
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{
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data = ConfigManager.GetConfig<Dictionary<int, CharacterData>>(@".\Databases\Character.json");
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}
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#endregion
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}
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} |