92e7ef3c33
* Delete README.old.md Deleted old version of README, there's already a new version * Delete Readme.txt This guide is outdated, there's README.md already * Update README.md Edited for grammar and added credits down below * Update CLang_en.cs Fixed grammar * Update CLang_jp.cs Fixed grammar * Update README.md Fix grammar on my side * Update CLang_jp.cs Fixed mistake on my side when fetching upstream * Update README.md * Update README.md * Update README.md Just a test commit * Update CLang_jp.cs stopping at 34, will do afterwards * Update CLang_jp.cs next 56 * Update CLang_jp.cs removed unfinished 56 * Update CLang_jp.cs Did until 99, continue on this.iKeyAssignTaikoLRed = new CItemBase( "LeftRed", "左側の面へのキーの割り当てを設\n定します。", "Drums key assign:\nTo assign key/pads for LeftRed\n button."); this.list項目リスト.Add(this.iKeyAssignTaikoLRed); line 931 of cactconfiglist.cs * Update CLang_jp.cs Finished 10000 to 10014, done. Will add dictionary later. * Update DictionnaryIndexes.md until 40 * Update DictionnaryIndexes.md next start off from 74 * Update DictionnaryIndexes.md next is 91 * Update DictionnaryIndexes.md Finally done * Update DictionnaryIndexes.md Changed * Update README.md Deleted the already done to do * Update README.md added tower floors crash faq * Update CStage結果.cs remove block of legacy code * Update CSong管理.cs Removed 2 old code * Update README.md Added @s for funnym0th and touhourenren * Revert "Update CSong管理.cs" This reverts commitd3db881b93
. didnt need edit * Revert "Update CStage結果.cs" This reverts commit4a77eaa12c
. didnt need edit * Update README.md del touhourenren * Update CLang_jp.cs debug info * Update README.md Replaced Meowgister Youtube to Github following the format of other credits, and added Meowgister Twitter handle * Create README-EN.md Translation to English * Update README.md * Update README-EN.md * Update README-EN.md * Update CStrジャンルtoNum.cs game variety to game music * Update README.md * Update CStrジャンルtoNum.cs
63 lines
1.9 KiB
C#
63 lines
1.9 KiB
C#
namespace TJAPlayer3
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{
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internal static class CStrジャンルtoNum
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{
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internal static int ForAC8_14( string strジャンル )
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{
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switch( strジャンル )
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{
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case "アニメ":
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return 0;
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case "ポップス":
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return 1;
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case "ゲームミュージック":
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return 2;
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case "ナムコオリジナル":
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return 3;
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case "クラシック":
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return 4;
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case "どうよう":
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return 5;
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case "バラエティ":
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return 6;
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case "ボーカロイド":
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case "VOCALOID":
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return 7;
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default:
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return 8;
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}
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}
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internal static int ForAC15(string strジャンル)
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{
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switch (strジャンル)
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{
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case "ポップス":
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case "J-POP":
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case "POPS":
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case "JPOP":
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return 0;
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case "アニメ":
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return 1;
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case "ボーカロイド":
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case "VOCALOID":
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return 2;
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case "キッズ":
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case "どうよう":
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return 3;
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case "バラエティ":
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return 4;
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case "クラシック":
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return 5;
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case "ゲームバラエティ":
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case "ゲームミュージック":
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return 6;
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case "ナムコオリジナル":
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return 7;
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default:
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return 8;
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}
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}
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}
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}
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