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OpenTaiko/FDK19/コード/03.サウンド/Cxa.cs
2021-09-21 00:16:38 +02:00

381 lines
13 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.IO;
using System.Diagnostics;
using System.Threading;
namespace FDK
{
public unsafe class Cxa : SoundDecoder //, IDisposable
{
static byte[] FOURCC = Encoding.ASCII.GetBytes( "1DWK" ); // KWD1 の little endian
#region [ XA用構造体の宣言 ]
[StructLayout(LayoutKind.Sequential)]
public struct XASTREAMHEADER {
public byte* pSrc;
public uint nSrcLen;
public uint nSrcUsed;
public byte* pDst;
public uint nDstLen;
public uint nDstUsed;
}
[StructLayout( LayoutKind.Sequential )]
public struct XAHEADER
{
public uint id;
public uint nDataLen;
public uint nSamples;
public ushort nSamplesPerSec;
public byte nBits;
public byte nChannels;
public uint nLoopPtr;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
public short[] befL;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
public short[] befR;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
public byte[] pad;
}
#endregion
#region [ xadec.dllとのリンク ]
[DllImport( "xadec.dll", EntryPoint = "xaDecodeOpen", CallingConvention = CallingConvention.Cdecl )]
public extern static IntPtr xaDecodeOpen( ref XAHEADER pxah, out FDK.CWin32.WAVEFORMATEX pwfx );
[DllImport( "xadec.dll", EntryPoint = "xaDecodeClose", CallingConvention = CallingConvention.Cdecl )]
public extern static bool xaDecodeClose( IntPtr hxas );
[DllImport( "xadec.dll", EntryPoint = "xaDecodeSize", CallingConvention = CallingConvention.Cdecl )]
public extern static bool xaDecodeSize( IntPtr hxas, uint slen, out uint pdlen );
[DllImport( "xadec.dll", EntryPoint = "xaDecodeConvert", CallingConvention = CallingConvention.Cdecl )]
public extern static bool xaDecodeConvert( IntPtr hxas, ref XASTREAMHEADER psh );
#endregion
public XAHEADER xaheader;
public XASTREAMHEADER xastreamheader;
public CWin32.WAVEFORMATEX waveformatex;
private string filename;
private byte[] srcBuf = null;
private int nHandle = -1;
public override int Open( string filename )
{
this.filename = filename;
#region [ XAヘッダとXAデータの読み出し ]
xaheader = new XAHEADER();
using ( FileStream fs = new FileStream( filename, FileMode.Open, FileAccess.Read, FileShare.ReadWrite ) ) // FileShare を付けとかないと、Close() 後もロックがかかる??
{
using ( BinaryReader br = new BinaryReader( fs ) )
{
xaheader.id = br.ReadUInt32();
xaheader.nDataLen = br.ReadUInt32();
xaheader.nSamples = br.ReadUInt32();
xaheader.nSamplesPerSec = br.ReadUInt16();
xaheader.nBits = br.ReadByte();
xaheader.nChannels = br.ReadByte();
xaheader.nLoopPtr = br.ReadUInt32();
xaheader.befL = new short[ 2 ];
xaheader.befR = new short[ 2 ];
xaheader.pad = new byte[ 4 ];
xaheader.befL[ 0 ] = br.ReadInt16();
xaheader.befL[ 1 ] = br.ReadInt16();
xaheader.befR[ 0 ] = br.ReadInt16();
xaheader.befR[ 1 ] = br.ReadInt16();
xaheader.pad = br.ReadBytes( 4 );
srcBuf = new byte[ xaheader.nDataLen ];
srcBuf = br.ReadBytes( (int) xaheader.nDataLen );
}
}
//string xaid = Encoding.ASCII.GetString( xah.id );
#region [ ]
//Debug.WriteLine( "**XAHEADER**" );
//Debug.WriteLine( "id= " + xaheader.id.ToString( "X8" ) );
//Debug.WriteLine( "nDataLen= " + xaheader.nDataLen.ToString( "X8" ) );
//Debug.WriteLine( "nSamples= " + xaheader.nSamples.ToString( "X8" ) );
//Debug.WriteLine( "nSamplesPerSec= " + xaheader.nSamplesPerSec.ToString( "X4" ) );
//Debug.WriteLine( "nBits= " + xaheader.nBits.ToString( "X2" ) );
//Debug.WriteLine( "nChannels= " + xaheader.nChannels.ToString( "X2" ) );
//Debug.WriteLine( "nLoopPtr= " + xaheader.nLoopPtr.ToString( "X8" ) );
//Debug.WriteLine( "befL[0]= " + xaheader.befL[ 0 ].ToString( "X4" ) );
//Debug.WriteLine( "befL[1]= " + xaheader.befL[ 1 ].ToString( "X4" ) );
//Debug.WriteLine( "befR[0]= " + xaheader.befR[ 0 ].ToString( "X4" ) );
//Debug.WriteLine( "befR[1]= " + xaheader.befR[ 1 ].ToString( "X4" ) );
#endregion
#endregion
IntPtr hxas;
#region [ WAVEFORMEX情報の取得 ]
waveformatex = new CWin32.WAVEFORMATEX();
hxas = xaDecodeOpen( ref xaheader, out waveformatex );
if ( hxas == null )
{
Trace.TraceError( "Error: xa: Open(): xaDecodeOpen(): " + Path.GetFileName( filename ) );
return -1;
}
#region [ ]
//Debug.WriteLine( "**WAVEFORMATEX**" );
//Debug.WriteLine( "wFormatTag= " + waveformatex.wFormatTag.ToString( "X4" ) );
//Debug.WriteLine( "nChannels = " + waveformatex.nChannels.ToString( "X4" ) );
//Debug.WriteLine( "nSamplesPerSec= " + waveformatex.nSamplesPerSec.ToString( "X8" ) );
//Debug.WriteLine( "nAvgBytesPerSec= " + waveformatex.nAvgBytesPerSec.ToString( "X8" ) );
//Debug.WriteLine( "nBlockAlign= " + waveformatex.nBlockAlign.ToString( "X4" ) );
//Debug.WriteLine( "wBitsPerSample= " + waveformatex.wBitsPerSample.ToString( "X4" ) );
//Debug.WriteLine( "cbSize= " + waveformatex.cbSize.ToString( "X4" ) );
#endregion
#endregion
this.nHandle = (int) hxas;
return (int) hxas;
}
public override int GetFormat( int nHandle, ref CWin32.WAVEFORMATEX wfx )
{
#region [ WAVEFORMATEX構造体の手動コピー ]
wfx.nAvgBytesPerSec = waveformatex.nAvgBytesPerSec;
wfx.wBitsPerSample = waveformatex.wBitsPerSample;
wfx.nBlockAlign = waveformatex.nBlockAlign;
wfx.nChannels = waveformatex.nChannels;
wfx.wFormatTag = waveformatex.wFormatTag;
wfx.nSamplesPerSec = waveformatex.nSamplesPerSec;
return 0;
#endregion
}
public override uint GetTotalPCMSize( int nHandle )
{
#region [ ]
uint dlen;
xaDecodeSize( (IntPtr) nHandle, xaheader.nDataLen, out dlen );
#region [ ]
//Debug.WriteLine( "**INTERNAL VALUE**" );
//Debug.WriteLine( "dlen= " + dlen );
#endregion
#endregion
return dlen;
}
public override int Seek( int nHandle, uint dwPosition )
{
return 0;
}
public override int Decode( int nHandle, IntPtr pDest, uint szDestSize, int bLoop )
{
#region [ xaデータのデコード ]
xastreamheader = new XASTREAMHEADER();
unsafe
{
fixed ( byte* pXaBuf = srcBuf )
{
byte* pWavBuf = (byte*) pDest;
xastreamheader.pSrc = pXaBuf;
xastreamheader.nSrcLen = xaheader.nDataLen;
xastreamheader.nSrcUsed = 0;
xastreamheader.pDst = pWavBuf;
xastreamheader.nDstLen = szDestSize;
xastreamheader.nDstUsed = 0;
if ( !xaDecodeConvert( (IntPtr) nHandle, ref xastreamheader ) )
{
Trace.TraceError( "Error: xaDecodeConvert(): " + Path.GetFileName( filename ) );
return -1;
}
}
}
#region [ ]
//Debug.WriteLine( "**XASTREAMHEADER**" );
//Debug.WriteLine( "nSrcLen= " + xastreamheader.nSrcLen );
//Debug.WriteLine( "nSrcUsed= " + xastreamheader.nSrcUsed );
//Debug.WriteLine( "nDstLen= " + xastreamheader.nDstLen );
//Debug.WriteLine( "nDstUsed= " + xastreamheader.nDstUsed );
#endregion
#endregion
return 0;
}
public override void Close( int nHandle )
{
#region [ xaファイルのクローズ ]
if ( !xaDecodeClose( (IntPtr) nHandle ) )
{
Trace.TraceError( "Error: xaDecodeClose(): " + Path.GetFileName( filename ) );
}
srcBuf = null;
#endregion
}
//#region [ IDisposable 実装 ]
////-----------------
//private bool bDispose完了済み = false;
//public void Dispose()
//{
// if ( !this.bDispose完了済み )
// {
// if ( srcBuf != null )
// {
// srcBuf = null;
// }
// if ( dstBuf != null )
// {
// dstBuf = null;
// }
// if ( this.nHandle >= 0 )
// {
// this.Close( this.nHandle );
// this.nHandle = -1;
// }
// this.bDispose完了済み = true;
// }
//}
////-----------------
//#endregion
#if false
/// <summary>
/// xaファイルを読み込んで、wavにdecodeする
/// </summary>
/// <param name="filename">xaファイル名</param>
/// <param name="wavBuf">wavファイルが格納されるバッファ</param>
/// <returns></returns>
public bool Decode( string filename, out byte[] wavBuf )
{
// Debug.WriteLine( "xa: Decode: " + Path.GetFileName( filename ) );
#region [ XAヘッダとXAデータの読み出し ]
xaheader = new XAHEADER();
byte[] xaBuf;
using ( FileStream fs = new FileStream( filename, FileMode.Open, FileAccess.Read, FileShare.ReadWrite ) ) // FileShare を付けとかないと、Close() 後もロックがかかる??
{
using ( BinaryReader br = new BinaryReader( fs ) )
{
xaheader.id = br.ReadUInt32();
xaheader.nDataLen = br.ReadUInt32();
xaheader.nSamples = br.ReadUInt32();
xaheader.nSamplesPerSec = br.ReadUInt16();
xaheader.nBits = br.ReadByte();
xaheader.nChannels = br.ReadByte();
xaheader.nLoopPtr = br.ReadUInt32();
xaheader.befL = new short[ 2 ];
xaheader.befR = new short[ 2 ];
xaheader.pad = new byte[ 4 ];
xaheader.befL[ 0 ] = br.ReadInt16();
xaheader.befL[ 1 ] = br.ReadInt16();
xaheader.befR[ 0 ] = br.ReadInt16();
xaheader.befR[ 1 ] = br.ReadInt16();
xaheader.pad = br.ReadBytes( 4 );
xaBuf = new byte[ xaheader.nDataLen ];
xaBuf = br.ReadBytes( (int) xaheader.nDataLen );
}
}
//string xaid = Encoding.ASCII.GetString( xah.id );
#region [ ]
//Debug.WriteLine( "**XAHEADER**" );
//Debug.WriteLine( "id= " + xaheader.id.ToString( "X8" ) );
//Debug.WriteLine( "nDataLen= " + xaheader.nDataLen.ToString( "X8" ) );
//Debug.WriteLine( "nSamples= " + xaheader.nSamples.ToString( "X8" ) );
//Debug.WriteLine( "nSamplesPerSec= " + xaheader.nSamplesPerSec.ToString( "X4" ) );
//Debug.WriteLine( "nBits= " + xaheader.nBits.ToString( "X2" ) );
//Debug.WriteLine( "nChannels= " + xaheader.nChannels.ToString( "X2" ) );
//Debug.WriteLine( "nLoopPtr= " + xaheader.nLoopPtr.ToString( "X8" ) );
//Debug.WriteLine( "befL[0]= " + xaheader.befL[ 0 ].ToString( "X4" ) );
//Debug.WriteLine( "befL[1]= " + xaheader.befL[ 1 ].ToString( "X4" ) );
//Debug.WriteLine( "befR[0]= " + xaheader.befR[ 0 ].ToString( "X4" ) );
//Debug.WriteLine( "befR[1]= " + xaheader.befR[ 1 ].ToString( "X4" ) );
#endregion
#endregion
object lockobj = new object();
lock ( lockobj ) // スレッドセーフじゃないかも知れないので、念のため
{
#region [ WAVEFORMEX情報の取得 ]
waveformatex = new CWin32.WAVEFORMATEX();
IntPtr hxas = xaDecodeOpen( ref xaheader, out waveformatex );
if ( hxas == null )
{
Trace.TraceError( "Error: xaDecodeOpen(): " + Path.GetFileName( filename ) );
wavBuf = null;
return false;
}
#region [ ]
//Debug.WriteLine( "**WAVEFORMATEX**" );
//Debug.WriteLine( "wFormatTag= " + waveformatex.wFormatTag.ToString( "X4" ) );
//Debug.WriteLine( "nChannels = " + waveformatex.nChannels.ToString( "X4" ) );
//Debug.WriteLine( "nSamplesPerSec= " + waveformatex.nSamplesPerSec.ToString( "X8" ) );
//Debug.WriteLine( "nAvgBytesPerSec= " + waveformatex.nAvgBytesPerSec.ToString( "X8" ) );
//Debug.WriteLine( "nBlockAlign= " + waveformatex.nBlockAlign.ToString( "X4" ) );
//Debug.WriteLine( "wBitsPerSample= " + waveformatex.wBitsPerSample.ToString( "X4" ) );
//Debug.WriteLine( "cbSize= " + waveformatex.cbSize.ToString( "X4" ) );
#endregion
#endregion
#region [ ]
uint dlen;
xaDecodeSize( hxas, xaheader.nDataLen, out dlen );
#region [ ]
//Debug.WriteLine( "**INTERNAL VALUE**" );
//Debug.WriteLine( "dlen= " + dlen );
#endregion
#endregion
#region [ xaデータのデコード ]
wavBuf = new byte[ dlen ];
xastreamheader = new XASTREAMHEADER();
unsafe
{
fixed ( byte* pXaBuf = xaBuf, pWavBuf = wavBuf )
{
xastreamheader.pSrc = pXaBuf;
xastreamheader.nSrcLen = xaheader.nDataLen;
xastreamheader.nSrcUsed = 0;
xastreamheader.pDst = pWavBuf;
xastreamheader.nDstLen = dlen;
xastreamheader.nDstUsed = 0;
bool b = xaDecodeConvert( hxas, ref xastreamheader );
if ( !b )
{
Trace.TraceError( "Error: xaDecodeConvert(): " + Path.GetFileName( filename ) );
wavBuf = null;
return false;
}
}
}
#region [ ]
//Debug.WriteLine( "**XASTREAMHEADER**" );
//Debug.WriteLine( "nSrcLen= " + xastreamheader.nSrcLen );
//Debug.WriteLine( "nSrcUsed= " + xastreamheader.nSrcUsed );
//Debug.WriteLine( "nDstLen= " + xastreamheader.nDstLen );
//Debug.WriteLine( "nDstUsed= " + xastreamheader.nDstUsed );
#endregion
#endregion
#region [ xaファイルのクローズ ]
bool bb = xaDecodeClose( hxas );
if ( !bb )
{
Trace.TraceError( "Error: xaDecodeClose(): " + Path.GetFileName( filename ) );
}
#endregion
}
return true;
}
#endif
}
}