f4adbf41b5
* Luaで背景をカスタマイズ可能に * 不具合の修正 * dllファイルなどの移動
464 lines
22 KiB
XML
464 lines
22 KiB
XML
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<Compile Include="Common\KeyboardSoundGroupLevelControlHandler.cs" />
|
||
<Compile Include="Common\Program.cs" />
|
||
</ItemGroup>
|
||
<ItemGroup>
|
||
<Content Include="dtx.ico" />
|
||
<Content Include="OpenTaiko.ico">
|
||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||
</Content>
|
||
<None Include="Resources\TJAPlayer3.ico" />
|
||
</ItemGroup>
|
||
<ItemGroup>
|
||
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
|
||
<Visible>False</Visible>
|
||
<ProductName>.NET Framework Client Profile</ProductName>
|
||
<Install>false</Install>
|
||
</BootstrapperPackage>
|
||
<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
|
||
<Visible>False</Visible>
|
||
<ProductName>.NET Framework 2.0 %28x86%29</ProductName>
|
||
<Install>true</Install>
|
||
</BootstrapperPackage>
|
||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.0">
|
||
<Visible>False</Visible>
|
||
<ProductName>.NET Framework 3.0 %28x86%29</ProductName>
|
||
<Install>false</Install>
|
||
</BootstrapperPackage>
|
||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5">
|
||
<Visible>False</Visible>
|
||
<ProductName>.NET Framework 3.5</ProductName>
|
||
<Install>false</Install>
|
||
</BootstrapperPackage>
|
||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||
<Visible>False</Visible>
|
||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||
<Install>false</Install>
|
||
</BootstrapperPackage>
|
||
</ItemGroup>
|
||
<ItemGroup>
|
||
<ProjectReference Include="..\FDK19\FDK19.csproj">
|
||
<Project>{BCD40908-F3E2-4707-BFAA-1DD99DF6357D}</Project>
|
||
<Name>FDK19</Name>
|
||
<Private>True</Private>
|
||
</ProjectReference>
|
||
</ItemGroup>
|
||
<ItemGroup>
|
||
<PackageReference Include="LargeAddressAware">
|
||
<Version>1.0.5</Version>
|
||
</PackageReference>
|
||
<PackageReference Include="Newtonsoft.Json">
|
||
<Version>13.0.1</Version>
|
||
</PackageReference>
|
||
<PackageReference Include="NLua">
|
||
<Version>1.6.0</Version>
|
||
</PackageReference>
|
||
<PackageReference Include="ReadJEnc">
|
||
<Version>1.3.1.2</Version>
|
||
</PackageReference>
|
||
<PackageReference Include="SharpDX">
|
||
<Version>4.2.0</Version>
|
||
</PackageReference>
|
||
<PackageReference Include="SharpDX.Direct3D9">
|
||
<Version>4.2.0</Version>
|
||
</PackageReference>
|
||
<PackageReference Include="SharpDX.DirectInput">
|
||
<Version>4.2.0</Version>
|
||
</PackageReference>
|
||
<PackageReference Include="SharpDX.DirectSound">
|
||
<Version>4.2.0</Version>
|
||
</PackageReference>
|
||
<PackageReference Include="SharpDX.Mathematics">
|
||
<Version>4.2.0</Version>
|
||
</PackageReference>
|
||
<PackageReference Include="System.Net.Http">
|
||
<Version>4.3.4</Version>
|
||
</PackageReference>
|
||
<PackageReference Include="System.ValueTuple">
|
||
<Version>4.5.0</Version>
|
||
</PackageReference>
|
||
</ItemGroup>
|
||
<ItemGroup />
|
||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||
Other similar extension points exist, see Microsoft.Common.targets.
|
||
<Target Name="BeforeBuild">
|
||
</Target>
|
||
<Target Name="AfterBuild">
|
||
</Target>
|
||
-->
|
||
<PropertyGroup>
|
||
<PostBuildEvent>move /y "$(TargetDir)FDK.dll" "$(SolutionDir)Test\dll\"
|
||
|
||
move /y "$(TargetDir)FDK.pdb" "$(SolutionDir)Test\dll\"
|
||
|
||
move /y "$(TargetDir)Hnx8.ReadJEnc.*" "$(SolutionDir)Test\dll\"
|
||
|
||
move /y "$(TargetDir)Newtonsoft.Json.*" "$(SolutionDir)Test\dll\"
|
||
|
||
move /y "$(TargetDir)SharpDX.Direct3D9.*" "$(SolutionDir)Test\dll\"
|
||
|
||
move /y "$(TargetDir)SharpDX.DirectInput.*" "$(SolutionDir)Test\dll"
|
||
move /y "$(TargetDir)SharpDX.DirectSound.*" "$(SolutionDir)Test\dll\"
|
||
|
||
move /y "$(TargetDir)SharpDX.DXGI.*" "$(SolutionDir)Test\dll\"
|
||
|
||
move /y "$(TargetDir)SharpDX.Mathematics.*" "$(SolutionDir)Test\dll\"
|
||
|
||
move /y "$(TargetDir)SharpDX.*" "$(SolutionDir)Test\dll\"
|
||
|
||
move /y "$(TargetDir)Bass.Net.dll" "$(SolutionDir)Test\dll\"
|
||
|
||
move /y "$(TargetDir)DirectShowLib-2005.dll" "$(SolutionDir)Test\dll\"
|
||
|
||
move /y "$(TargetDir)SlimDX.dll" "$(SolutionDir)Test\dll\"
|
||
|
||
|
||
move /y "$(TargetDir)KeraLua.dll" "$(SolutionDir)Test\dll\"
|
||
|
||
|
||
move /y "$(TargetDir)liblua54.dylib" "$(SolutionDir)Test\dll\"
|
||
|
||
|
||
move /y "$(TargetDir)lua54.dll" "$(SolutionDir)Test\dll\"
|
||
|
||
|
||
move /y "$(TargetDir)NLua.dll" "$(SolutionDir)Test\dll\"
|
||
|
||
move /y "$(TargetDir)CSharpTest.Net.Collections.*" "$(SolutionDir)Test\dll\"
|
||
|
||
move /y "$(TargetDir)System.*" "$(SolutionDir)Test\dll\"
|
||
|
||
|
||
copy /y "$(SolutionDir)Readme.txt" "$(SolutionDir)Test\"</PostBuildEvent>
|
||
</PropertyGroup>
|
||
<Import Project="packages\SharpDX.2.6.3\build\SharpDX.targets" Condition="Exists('packages\SharpDX.2.6.3\build\SharpDX.targets')" />
|
||
</Project> |