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TaikoArcadeLoader/Makefile

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Makefile
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2022-06-19 19:36:27 +02:00
OUT = TAL
CC := clang
TARGET := x86_64-pc-windows-gnu
SDL_TARGET := x86_64-w64-mingw32
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SRC = src/dllmain.c src/helpers.c src/poll.c src/boilerplate.c tomlc99/toml.c minhook/src/buffer.c minhook/src/hook.c minhook/src/trampoline.c minhook/src/hde/hde32.c minhook/src/hde/hde64.c
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OBJ = ${addprefix ${TARGET}/,${SRC:.c=.o}}
CFLAGS = -std=c99 -Iminhook/include -ISDL/${SDL_TARGET}/include -ISDL/include -Itomlc99 -Wall -Ofast -target ${TARGET} -DWIN32_LEAN_AND_MEAN -D_WIN32_WINNT=_WIN32_WINNT_WIN7
LDFLAGS := -shared -static -static-libgcc -s
LIBS := SDL/${SDL_TARGET}/build/.libs/libSDL2.a SDL/${SDL_TARGET}/build/.libs/libSDL2main.a -lmingw32 -luuid -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lsetupapi -lversion
DEPS = SDL
all: options ${OUT}
.PHONY: dirs
dirs:
@mkdir -p ${TARGET}/src
@mkdir -p ${TARGET}/minhook/src/hde
@mkdir -p ${TARGET}/tomlc99
.PHONY: options
options:
@echo "CFLAGS = ${CFLAGS}"
@echo "LDFLAGS = ${LDFLAGS}"
@echo "CC = ${CC}"
${TARGET}/%.o: %.c
@echo BUILD $@
@${CC} -c ${CFLAGS} $< -o $@
.PHONY: ${OUT}
${OUT}: dirs ${DEPS} ${OBJ}
@echo LINK $@
@${CC} ${CFLAGS} -o ${TARGET}/$@.dll ${OBJ} ${LDFLAGS} ${LIBS}
.PHONY: fmt
fmt:
@cd src && clang-format -i *.h *.c -style=file
.PHONY: clean
clean:
rm -rf ${TARGET}
.PHONY: SDL
SDL:
@mkdir -p SDL/${SDL_TARGET}
@cd SDL/${SDL_TARGET} && ../configure --build=x86_64-linux-gnu --host=${SDL_TARGET} --disable-sdl2-config --disable-shared --enable-assertions=release --enable-directx --enable-haptic
@make -s -C SDL/${SDL_TARGET}