Fix
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8c07fae935
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0bf2d745e1
@ -16,6 +16,7 @@ PreInit () {
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WRITE_MEMORY (ASLR (0x1400239C0, handle), u8, 0xC3); // Stop error
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WRITE_MEMORY (ASLR (0x1400239C0, handle), u8, 0xC3); // Stop error
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if (readConfigBool (config, "unlock_songs", true)) WRITE_MEMORY (ASLR (0x140314E8D, handle), u8, 0xB0, 0x01); // Unlock songs
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if (readConfigBool (config, "unlock_songs", true)) WRITE_MEMORY (ASLR (0x140314E8D, handle), u8, 0xB0, 0x01); // Unlock songs
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if (readConfigBool (config, "shared_audio", true)) WRITE_MEMORY (ASLR (0x140692E17, handle), u8, 0xEB); // Shared audio
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if (readConfigBool (config, "shared_audio", true)) WRITE_MEMORY (ASLR (0x140692E17, handle), u8, 0xEB); // Shared audio
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if (!readConfigBool (config, "vsync", false)) WRITE_MEMORY (ASLR (0x140517339, handle), u8, 0xBA, 0x00, 0x00, 0x00, 0x00, 0x90); // Disable VSync
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// Remove song limit
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// Remove song limit
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WRITE_MEMORY (ASLR (0x140313726, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x140313726, handle), i32, 9000);
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// Remove for with server
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// Remove for with server
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@ -30,7 +31,6 @@ PreInit () {
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WRITE_MEMORY (ASLR (0x140306893, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x140306893, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x14030698B, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x14030698B, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x140313666, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x140313666, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x140313726, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x1403139F4, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x1403139F4, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x140313B04, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x140313B04, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x140313C24, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x140313C24, handle), i32, 9000);
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@ -56,12 +56,11 @@ PreInit () {
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WRITE_MEMORY (ASLR (0x140314F46, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x140314F46, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x140314F97, handle), i32, 9000);
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WRITE_MEMORY (ASLR (0x140314F97, handle), i32, 9000);
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if (!readConfigBool (config, "vsync", false)) WRITE_MEMORY (ASLR (0x140517339, handle), u8, 0xBA, 0x00, 0x00, 0x00, 0x00, 0x90); // Disable VSync
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// Save settings cross session without F:/ and G:/ drive
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// Save settings cross session without F:/ and G:/ drive
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WRITE_MEMORY (ASLR (0x140B5C528, handle), u8, "./Setting1.bin");
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WRITE_MEMORY (ASLR (0x140B5C528, handle), char, "./Setting1.bin");
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WRITE_MEMORY (ASLR (0x140B5C538, handle), u8, "./Setting2.bin");
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WRITE_MEMORY (ASLR (0x140B5C538, handle), char, "./Setting2.bin");
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// Move F:/ files to current directory
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// Move F:/ files to current directory
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WRITE_MEMORY (ASLR (0x140B1B4B0, handle), u8, "./");
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WRITE_MEMORY (ASLR (0x140B1B4B0, handle), char, "./");
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WRITE_MEMORY (ASLR (0x14001C941, handle), u8, 0x02);
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WRITE_MEMORY (ASLR (0x14001C941, handle), u8, 0x02);
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// Patch TLS v1.0 to v1.2
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// Patch TLS v1.0 to v1.2
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WRITE_MEMORY (ASLR (0x14044b1a9, handle), u8, 0x10);
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WRITE_MEMORY (ASLR (0x14044b1a9, handle), u8, 0x10);
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@ -71,10 +70,9 @@ PreInit () {
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i32 windowResX = readConfigInt (windowResSection, "x", 0);
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i32 windowResX = readConfigInt (windowResSection, "x", 0);
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i32 windowResY = readConfigInt (windowResSection, "y", 0);
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i32 windowResY = readConfigInt (windowResSection, "y", 0);
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if (windowResX > 0 && windowResY > 0) {
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if (windowResX > 0 && windowResY > 0) {
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WRITE_MEMORY (ASLR (0x14035FC5B, handle), u32, windowResX);
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WRITE_MEMORY (ASLR (0x14035FC5B, handle), i32, windowResX);
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WRITE_MEMORY (ASLR (0x14035FC62, handle), u32, windowResY);
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WRITE_MEMORY (ASLR (0x14035FC62, handle), i32, windowResY);
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}
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}
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toml_free (windowResSection);
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}
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}
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toml_free (config);
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toml_free (config);
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@ -73,10 +73,8 @@ printColour (int colour, const char *format, ...) {
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if (consoleHandle == 0) consoleHandle = GetStdHandle (STD_OUTPUT_HANDLE);
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if (consoleHandle == 0) consoleHandle = GetStdHandle (STD_OUTPUT_HANDLE);
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char buffer[255];
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vsprintf (buffer, format, args);
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SetConsoleTextAttribute (consoleHandle, colour);
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SetConsoleTextAttribute (consoleHandle, colour);
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printf ("%s", buffer);
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vprintf (format, args);
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SetConsoleTextAttribute (consoleHandle, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
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SetConsoleTextAttribute (consoleHandle, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
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va_end (args);
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va_end (args);
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@ -160,6 +160,7 @@ InitializePoll (void *DivaWindowHandle) {
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if (SDL_GameControllerAddMappingsFromFile (configPath ("gamecontrollerdb.txt")) == -1)
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if (SDL_GameControllerAddMappingsFromFile (configPath ("gamecontrollerdb.txt")) == -1)
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printError ("%s (): Cannot read gamecontrollerdb.txt\n", __func__);
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printError ("%s (): Cannot read gamecontrollerdb.txt\n", __func__);
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SDL_GameControllerEventState (SDL_ENABLE);
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SDL_GameControllerEventState (SDL_ENABLE);
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SDL_JoystickEventState (SDL_ENABLE);
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for (int i = 0; i < SDL_NumJoysticks (); i++) {
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for (int i = 0; i < SDL_NumJoysticks (); i++) {
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if (!SDL_IsGameController (i)) continue;
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if (!SDL_IsGameController (i)) continue;
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@ -172,7 +173,6 @@ InitializePoll (void *DivaWindowHandle) {
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}
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}
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controllers[i] = controller;
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controllers[i] = controller;
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break;
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}
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}
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window = SDL_CreateWindowFrom (DivaWindowHandle);
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window = SDL_CreateWindowFrom (DivaWindowHandle);
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