Update qr.cpp
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@ -252,7 +252,10 @@ Init () {
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FARPROC usingQrEvent = GetProcAddress (plugin, "usingQr");
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if (usingQrEvent) qrPlugins.push_back(plugin);
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}
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if (qrPlugins.size() > 0) qrPluginRegistered = true;
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if (qrPlugins.size() > 0) {
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std::cout << "QR Plugin Found!" << std::endl;
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qrPluginRegistered = true;
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}
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SetConsoleOutputCP (CP_UTF8);
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auto amHandle = (u64)GetModuleHandle ("AMFrameWork.dll");
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switch (gameVersion) {
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