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mirror of synced 2025-01-21 09:43:42 +01:00

Unify QR_CARD_READ to CARD_INSERT

This commit is contained in:
esuo1198 2024-03-22 02:32:08 +09:00
parent 1efd54c83b
commit 2739bc5c8c
6 changed files with 43 additions and 154 deletions

1
dist/config.toml vendored
View File

@ -21,7 +21,6 @@ unlock_songs = true
mode_collabo026 = false
[qr]
card = ""
data = { serial = "", type = 0, song_no = [] }
[drum]

13
dist/keyconfig.toml vendored
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@ -7,9 +7,8 @@ DEBUG_DOWN = ["DOWNARROW"]
DEBUG_ENTER = ["ENTER"]
COIN_ADD = ["ENTER", "SDL_START"]
CARD_INSERT_1 = []
CARD_INSERT_1 = ["P"]
CARD_INSERT_2 = []
QR_CARD_READ = []
QR_DATA_READ = ["Q"]
P1_LEFT_BLUE = ["D", "SDL_LTRIGGER"]
@ -21,16 +20,6 @@ P2_LEFT_RED = []
P2_RIGHT_RED = []
P2_RIGHT_BLUE = []
# For First User's QRCode
[[QRCODE_CARD]]
READ_KEY = ["W"] # Bind Keys
CARD = "BNTTCNID1" # Card Number
# For Second User's QRCode
[[QRCODE_CARD]]
READ_KEY = ["E"] # Bind Keys
CARD = "BNTTCNID2" # Card Number
# ESCAPE F1 through F12
# ` 1 through 0 -= BACKSPACE
# TAB QWERTYUIOP [ ] BACKSLASH

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@ -20,30 +20,24 @@ u64 touchData;
callbackAttach attachCallback;
i32 *attachData;
Keybindings EXIT = {.keycodes = {VK_ESCAPE}};
Keybindings TEST = {.keycodes = {VK_F1}};
Keybindings SERVICE = {.keycodes = {VK_F2}};
Keybindings DEBUG_UP = {.keycodes = {VK_UP}};
Keybindings DEBUG_DOWN = {.keycodes = {VK_DOWN}};
Keybindings DEBUG_ENTER = {.keycodes = {VK_RETURN}};
Keybindings COIN_ADD = {.keycodes = {VK_RETURN}, .buttons = {SDL_CONTROLLER_BUTTON_START}};
Keybindings CARD_INSERT_1 = {};
Keybindings CARD_INSERT_2 = {};
Keybindings QR_CARD_READ = {};
Keybindings QR_DATA_READ = {.keycodes = {'Q'}};
Keybindings P1_LEFT_BLUE = {.keycodes = {'D'}, .axis = {SDL_AXIS_LEFT_DOWN}};
Keybindings P1_LEFT_RED = {.keycodes = {'F'}, .axis = {SDL_AXIS_LEFT_RIGHT}};
Keybindings P1_RIGHT_RED = {.keycodes = {'J'}, .axis = {SDL_AXIS_RIGHT_RIGHT}};
Keybindings P1_RIGHT_BLUE = {.keycodes = {'K'}, .axis = {SDL_AXIS_RIGHT_DOWN}};
Keybindings P2_LEFT_BLUE = {};
Keybindings P2_LEFT_RED = {};
Keybindings P2_RIGHT_RED = {};
Keybindings P2_RIGHT_BLUE = {};
CardKeybindings *QRCODE_CARDS = new CardKeybindings[]{
{.keybindings = {.keycodes = {'W'}}, .card = "BNTTCNID1"},
{.keybindings = {.keycodes = {'E'}}, .card = "BNTTCNID2"},
};
size_t QRCODE_CARDS_LENG = 2;
Keybindings EXIT = {.keycodes = {VK_ESCAPE}};
Keybindings TEST = {.keycodes = {VK_F1}};
Keybindings SERVICE = {.keycodes = {VK_F2}};
Keybindings DEBUG_UP = {.keycodes = {VK_UP}};
Keybindings DEBUG_DOWN = {.keycodes = {VK_DOWN}};
Keybindings DEBUG_ENTER = {.keycodes = {VK_RETURN}};
Keybindings COIN_ADD = {.keycodes = {VK_RETURN}, .buttons = {SDL_CONTROLLER_BUTTON_START}};
Keybindings CARD_INSERT_1 = {.keycodes = {'P'}};
Keybindings CARD_INSERT_2 = {};
Keybindings QR_DATA_READ = {.keycodes = {'Q'}};
Keybindings P1_LEFT_BLUE = {.keycodes = {'D'}, .axis = {SDL_AXIS_LEFT_DOWN}};
Keybindings P1_LEFT_RED = {.keycodes = {'F'}, .axis = {SDL_AXIS_LEFT_RIGHT}};
Keybindings P1_RIGHT_RED = {.keycodes = {'J'}, .axis = {SDL_AXIS_RIGHT_RIGHT}};
Keybindings P1_RIGHT_BLUE = {.keycodes = {'K'}, .axis = {SDL_AXIS_RIGHT_DOWN}};
Keybindings P2_LEFT_BLUE = {};
Keybindings P2_LEFT_RED = {};
Keybindings P2_RIGHT_RED = {};
Keybindings P2_RIGHT_BLUE = {};
namespace bnusio {
#define RETURN_FALSE(returnType, functionName, ...) \
@ -353,7 +347,6 @@ Init () {
SetConfigValue (keyconfig, "COIN_ADD", &COIN_ADD);
SetConfigValue (keyconfig, "CARD_INSERT_1", &CARD_INSERT_1);
SetConfigValue (keyconfig, "CARD_INSERT_2", &CARD_INSERT_2);
SetConfigValue (keyconfig, "QR_CARD_READ", &QR_CARD_READ);
SetConfigValue (keyconfig, "QR_DATA_READ", &QR_DATA_READ);
SetConfigValue (keyconfig, "P1_LEFT_BLUE", &P1_LEFT_BLUE);
@ -365,8 +358,6 @@ Init () {
SetConfigValue (keyconfig, "P2_RIGHT_RED", &P2_RIGHT_RED);
SetConfigValue (keyconfig, "P2_RIGHT_BLUE", &P2_RIGHT_BLUE);
SetCardConfigValue (keyconfig, "QRCODE_CARD", &QRCODE_CARDS, &QRCODE_CARDS_LENG);
toml_free (keyconfig);
}
}

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@ -5,22 +5,22 @@
#include <filesystem>
#include <fstream>
#include <iostream>
#include <queue>
#include <vector>
extern GameVersion gameVersion;
extern Keybindings QR_CARD_READ;
extern Keybindings CARD_INSERT_1;
extern Keybindings CARD_INSERT_2;
extern Keybindings QR_DATA_READ;
extern CardKeybindings *QRCODE_CARDS;
extern size_t QRCODE_CARDS_LENG;
extern char accessCode1[21];
extern char accessCode2[21];
namespace patches::Qr {
enum class State { Ready, CopyWait };
enum class Mode { Card, Data, MultiCard };
State gState = State::Ready;
Mode gMode = Mode::Card;
std::string gCardNumber = "";
enum class Mode { Card, Data };
State gState = State::Ready;
Mode gMode = Mode::Card;
std::string accessCode;
HOOK_DYNAMIC (char, __fastcall, qrInit, i64) { return 1; }
HOOK_DYNAMIC (char, __fastcall, qrRead, i64 a1) {
@ -52,21 +52,11 @@ HOOK_DYNAMIC (i64, __fastcall, copy_data, i64, void *dest, int length) {
toml_table_t *config = openConfig (configPath);
if (gMode == Mode::Card) {
std::string card = "";
if (config) {
auto qr = openConfigSection (config, "qr");
if (qr) card = readConfigString (qr, "card", "");
toml_free (config);
}
memcpy (dest, card.c_str (), card.size () + 1);
gState = State::Ready;
return card.size () + 1;
} else if (gMode == Mode::MultiCard) {
if (config) toml_free (config);
memcpy (dest, gCardNumber.c_str (), gCardNumber.size () + 1);
memcpy (dest, accessCode.c_str (), accessCode.size () + 1);
gState = State::Ready;
return gCardNumber.size () + 1;
return accessCode.size () + 1;
} else {
std::string serial = "";
u16 type = 0;
@ -122,24 +112,26 @@ HOOK_DYNAMIC (i64, __fastcall, copy_data, i64, void *dest, int length) {
void
Update () {
if (gState == State::Ready) {
if (IsButtonTapped (QR_CARD_READ)) {
if (IsButtonTapped (CARD_INSERT_1)) {
if (gameVersion != GameVersion::CN_JUN_2023) return;
std::cout << "Insert" << std::endl;
accessCode = "BNTTCNID";
accessCode += accessCode1;
gState = State::CopyWait;
gMode = Mode::Card;
} else if (IsButtonTapped (CARD_INSERT_2)) {
if (gameVersion != GameVersion::CN_JUN_2023) return;
std::cout << "Insert" << std::endl;
accessCode = "BNTTCNID";
accessCode += accessCode2;
gState = State::CopyWait;
gMode = Mode::Card;
} else if (IsButtonTapped (QR_DATA_READ)) {
std::cout << "Insert" << std::endl;
gState = State::CopyWait;
gMode = Mode::Data;
} else if (QRCODE_CARDS != nullptr) {
for (size_t i = 0; i < QRCODE_CARDS_LENG; i++) {
if (IsButtonTapped (QRCODE_CARDS[i].keybindings)) {
std::cout << "Insert: " << QRCODE_CARDS[i].card << std::endl;
gState = State::CopyWait;
gMode = Mode::MultiCard;
gCardNumber = QRCODE_CARDS[i].card;
break;
}
}
}
}
}

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@ -247,81 +247,6 @@ SetConfigValue (toml_table_t *table, const char *key, Keybindings *keybind) {
}
}
void
SetCardConfigValue (toml_table_t *table, const char *key, CardKeybindings **cards, size_t *leng) {
toml_array_t *top_array = toml_array_in (table, key);
if (!top_array) {
printWarning ("%s (%s): Cannot find array\n", __func__, key);
return;
}
*leng = toml_array_nelem(top_array);
*cards = (CardKeybindings*) calloc (*leng, sizeof(CardKeybindings));
for (size_t top_i = 0; top_i < *leng; ++top_i) {
toml_table_t* card_obj = toml_table_at(top_array, top_i);
if (card_obj) {
std::string read_card = readConfigString (card_obj, "CARD", "");
(*cards)[top_i].card = (char*) calloc (read_card.size() + 1, sizeof(char));
strcpy((*cards)[top_i].card, read_card.c_str());
toml_array_t *array = toml_array_in (card_obj, "READ_KEY");
if (!array) {
printWarning ("%s (%s): Cannot find READ_KEY in CARD_INFO\n", __func__, key);
return;
}
Keybindings *keybind = &((*cards)[top_i].keybindings);
memset (keybind, 0, sizeof (*keybind));
for (size_t i = 0; i < COUNTOFARR (keybind->buttons); i++)
keybind->buttons[i] = SDL_CONTROLLER_BUTTON_INVALID;
for (size_t i = 0;; i++) {
toml_datum_t bind = toml_string_at (array, i);
if (!bind.ok) break;
ConfigValue value = StringToConfigEnum (bind.u.s);
free (bind.u.s);
switch (value.type) {
case keycode:
for (size_t i = 0; i < COUNTOFARR (keybind->keycodes); i++) {
if (keybind->keycodes[i] == 0) {
keybind->keycodes[i] = value.keycode;
break;
}
}
break;
case button:
for (size_t i = 0; i < COUNTOFARR (keybind->buttons); i++) {
if (keybind->buttons[i] == SDL_CONTROLLER_BUTTON_INVALID) {
keybind->buttons[i] = value.button;
break;
}
}
break;
case axis:
for (size_t i = 0; i < COUNTOFARR (keybind->axis); i++) {
if (keybind->axis[i] == 0) {
keybind->axis[i] = value.axis;
break;
}
}
case scroll:
for (size_t i = 0; i < COUNTOFARR (keybind->scroll); i++) {
if (keybind->scroll[i] == 0) {
keybind->scroll[i] = value.scroll;
break;
}
}
break;
default:
break;
}
}
}
}
}
bool
InitializePoll (HWND windowHandle) {
bool hasRumble = true;

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@ -4,7 +4,6 @@
#include <stdint.h>
#include <toml.h>
#include <windows.h>
#include <iostream>
enum SDLAxis {
SDL_AXIS_NULL,
@ -43,11 +42,6 @@ struct Keybindings {
Scroll scroll[2];
};
struct CardKeybindings {
Keybindings keybindings;
char* card;
};
enum EnumType { none, keycode, button, axis, scroll };
struct ConfigValue {
@ -71,7 +65,6 @@ void UpdatePoll (HWND windowHandle);
void DisposePoll ();
ConfigValue StringToConfigEnum (const char *value);
void SetConfigValue (toml_table_t *table, const char *key, Keybindings *keybind);
void SetCardConfigValue (toml_table_t *table, const char *key, CardKeybindings **keybind, size_t *leng);
InternalButtonState GetInternalButtonState (Keybindings bindings);
void SetRumble (int left, int right, int length);