Little change
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2
Makefile
2
Makefile
@ -1,4 +1,4 @@
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default: dist
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default: dist-no-7z
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all:
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all:
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@meson compile -C build
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@meson compile -C build
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56
README.md
56
README.md
@ -8,26 +8,6 @@ It currently supports the following versions:
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* JPN 39.06
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* JPN 39.06
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* CHN 00.32 (based on JPN 32.09)
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* CHN 00.32 (based on JPN 32.09)
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## Compilation
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TaikoArcadeLoader can be a bit tricky to compile if you've never done it before.
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Go to the TaikoArcadeLoader folder and run the following commands :
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```bash
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apt install -y npm mingw-w64 ninja-build nasm pip 7zip cmake
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pip3 install meson
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npm install n -g && n latest && npm install --global xpm@latest
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npx xpm init && npx xpm install @xpack-dev-tools/mingw-w64-gcc@latest
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# make sure to edit "path_to_tal" with the actual TaikoArcadeLoader folder path
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export PATH=/path_to_tal/xpacks/.bin:$PATH
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make setup
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```
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Once that's done, run `make` to compile TAL.
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The output will be written at the root of the folder in `dist.7z`.
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## Setup
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## Setup
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Copy the extracted contents of `dist.zip` to the same directory as Taiko.exe
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Copy the extracted contents of `dist.zip` to the same directory as Taiko.exe
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@ -81,11 +61,11 @@ unlock_songs = true
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mode_collabo025 = false
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mode_collabo025 = false
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# enable ai soshina mode
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# enable ai soshina mode
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mode_collabo026 = false
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mode_collabo026 = false
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# enable aoharu no tatsujinn mode
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# enable aoharu no tatsujin mode
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mode_aprilfool001 = false
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mode_aprilfool001 = false
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[emulation]
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[emulation]
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# If usio emulation is disabled, you need to place bnusio_original.dll (unmodified bnusio.dll) in the executable folder
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# If usio emulation is disabled, you need to place bnusio_original.dll (unmodified bnusio.dll) in the executable folder.
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usio = true
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usio = true
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card_reader = true
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card_reader = true
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qr = true
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qr = true
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@ -102,13 +82,13 @@ fpslimit = 120
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[audio]
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[audio]
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# wasapi shared mode
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# wasapi shared mode
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# allows you to have multiple audio sources at once at a cost of having higher latency
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# allows you to have multiple audio sources at once at a cost of having higher latency.
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wasapi_shared = true
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wasapi_shared = true
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# use asio audio mode
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# use asio audio mode
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asio = false
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asio = false
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# asio driver name
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# asio driver name
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# to find it, open up regedit then navigate to HKEY_LOCAL_MACHINE\SOFTWARE\ASIO
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# to find it, open up regedit then navigate to HKEY_LOCAL_MACHINE\SOFTWARE\ASIO
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# the name is case sensitive !
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# the name is case sensitive.
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asio_driver = ""
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asio_driver = ""
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[qr]
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[qr]
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@ -142,12 +122,32 @@ jp_layout = false
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[layeredfs]
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[layeredfs]
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# replace assets from the game using a layered file system.
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# replace assets from the game using a layered file system.
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# For example if you want to edit the wordlist, add your edited version like so :
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# For example if you want to edit the wordlist, add your edited version like so:
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# .\Data_mods\x64\datatable\wordlist.bin
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# .\Data_mods\x64\datatable\wordlist.bin
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enabled = false
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enabled = false
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# AES encryption keys needed to dynamically encrypt datatable files and fumens
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# AES encryption keys needed to dynamically encrypt datatable files and fumens.
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# keys need to be provided in an hexlified form. A missing or incorrect key will crash the game !
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# keys need to be provided in an hexlified form. A missing or incorrect key will crash the game.
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# keys are not needed if you provide already encrypted files
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# keys are not needed if you provide already encrypted files.
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datatable_key = ""
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datatable_key = ""
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fumen_key = ""
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fumen_key = ""
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```
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```
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## Building
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TaikoArcadeLoader can be a bit tricky to build if you've never done it before.
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Go to the TaikoArcadeLoader folder and run the following commands:
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```bash
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apt install -y npm mingw-w64 ninja-build nasm pip 7zip cmake
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pip3 install meson
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npm install n -g && n latest && npm install --global xpm@latest
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npx xpm init && npx xpm install @xpack-dev-tools/mingw-w64-gcc@latest
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# make sure to edit "path_to_tal" with the actual TaikoArcadeLoader folder path
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export PATH=/path_to_tal/xpacks/.bin:$PATH
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make setup
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```
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Once that's done, run `make` to build TAL.
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The output will be written in the `out` folder.
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