Remove dependencies and shorten log filepath
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91a9f9ad25
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@ -122,20 +122,6 @@ FetchContent_Declare(
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)
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FetchContent_MakeAvailable(minhook)
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FetchContent_Declare(
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magic_enum
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GIT_REPOSITORY https://github.com/Neargye/magic_enum.git
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GIT_TAG v0.9.7
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)
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FetchContent_MakeAvailable(magic_enum)
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FetchContent_Declare(
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plog
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GIT_REPOSITORY https://github.com/SergiusTheBest/plog.git
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GIT_TAG 1.1.10
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)
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FetchContent_MakeAvailable(plog)
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# Source files
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set(SOURCES
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src/dllmain.cpp
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@ -171,8 +157,6 @@ target_include_directories(bnusio PRIVATE
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${zlib_SOURCE_DIR}
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${libtomcrypt_SOURCE_DIR}/src/headers
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${minhook_SOURCE_DIR}/include
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${magic_enum_SOURCE_DIR}
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${plog_SOURCE_DIR}/include
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)
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# Compiler definitions
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@ -180,6 +164,11 @@ target_compile_definitions(bnusio PRIVATE
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_WIN32_WINNT=_WIN32_WINNT_WIN10
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)
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# Add link options
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if(NOT MSVC)
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target_link_options(bnusio PRIVATE -Wl,--allow-multiple-definition)
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endif()
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# Link libraries
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target_link_libraries(bnusio PRIVATE
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tomlc99
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@ -194,16 +183,11 @@ target_link_libraries(bnusio PRIVATE
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ws2_32
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ntdll
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minhook
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magic_enum
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plog
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)
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# Add link options
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# if(MSVC)
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# target_link_options(bnusio PRIVATE /FORCE:MULTIPLE)
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# else()
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# target_link_options(bnusio PRIVATE -Wl,--allow-multiple-definition)
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# endif()
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# Define log path; used to make the file path relative in the log calls.
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# Last character (-) to remove the trailing slash in the log path
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add_compile_definitions("SOURCE_ROOT=${CMAKE_CURRENT_SOURCE_DIR}/src-")
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# Set runtime library to static
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if(MSVC)
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@ -218,17 +202,13 @@ if (MSVC)
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set_target_properties(bnusio PROPERTIES LINK_FLAGS "/DEF:${DEF_FILE}")
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endif()
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# Set a default target
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add_custom_target(default ALL DEPENDS bnusio)
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## Copy the build output to the Out folder
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set(OUT_DIR "${CMAKE_SOURCE_DIR}/dist")
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set(DLL_SOURCE_PATH "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/bnusio.dll")
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add_custom_command(
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TARGET bnusio POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"${DLL_SOURCE_PATH}"
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"${OUT_DIR}/bnusio.dll"
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"${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/bnusio.dll"
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"${CMAKE_SOURCE_DIR}/dist/bnusio.dll"
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COMMENT "Copying bnusio.dll to dist directory"
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)
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)
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# Set a default target
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add_custom_target(default ALL DEPENDS bnusio)
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@ -128,7 +128,7 @@ call "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build
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cmake -B build -S . -G "Visual Studio 17 2022" -A x64 -DCMAKE_BUILD_TYPE=Release
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# Build TaikoArcadeLoader
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cmake --build build --config Release
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cmake --build build --config Release --target bnusio
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```
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The compiled build of TaikoArcadeLoader will be written in the `dist` folder.
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@ -25,9 +25,6 @@ time_t rawTime;
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tm *timeInfo;
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SYSTEMTIME systemTime;
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/*static std::unique_ptr<plog::RollingFileAppender<plog::TxtFormatter>> fileAppender;
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static std::unique_ptr<plog::ConsoleAppender<plog::TxtFormatter>> consoleAppender;*/
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void
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InitializeLogger (const LogLevel level, const bool logToFile) {
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if (loggerInstance == nullptr) {
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@ -41,13 +38,6 @@ InitializeLogger (const LogLevel level, const bool logToFile) {
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loggerInstance->logFile = fopen ("TaikoArcadeLoader.log", "w"); // Open in write mode
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if (!loggerInstance->logFile) LogMessage (LogLevel::WARN, std::string ("Failed to open TaikoArcadeLoader.log for writing."));
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} else loggerInstance->logFile = nullptr; // No file logging
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/*consoleAppender = std::make_unique<plog::ConsoleAppender<plog::TxtFormatter>> ();
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auto& init = plog::init (plog::verbose, consoleAppender.get ());
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if (logToFile) {
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fileAppender = std::make_unique<plog::RollingFileAppender<plog::TxtFormatter>> ("TaikoArcadeLoader.log", 1000000, 3);
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init.addAppender (fileAppender.get ());
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}*/
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}
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void
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@ -70,6 +60,11 @@ LogMessageHandler (const char *function, const char *codeFile, int codeLine, Log
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// Determine log type string
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std::string logType = GetLogLevelString (messageLevel);
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// Remove the absolute path of the build dir
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constexpr std::string_view build_dir = XSTRING (SOURCE_ROOT);
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std::string_view filename = codeFile;
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filename.remove_prefix (build_dir.size ());
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// Get current time and milliseconds
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SYSTEMTIME systemTime;
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GetSystemTime (&systemTime);
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@ -80,7 +75,7 @@ LogMessageHandler (const char *function, const char *codeFile, int codeLine, Log
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// Construct the log message
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std::ostringstream logStream;
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logStream << function << " (" << codeFile << ":" << codeLine << "): " << formattedMessage;
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logStream << function << " (" << filename << ":" << codeLine << "): " << formattedMessage;
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std::string logMessage = logStream.str ();
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// Print the log message
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30
src/logger.h
30
src/logger.h
@ -7,7 +7,9 @@
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#include <source_location>
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#include <string_view>
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#include <wincon.h>
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#include <magic_enum/magic_enum.hpp>
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#define STRING(x) #x
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#define XSTRING(x) STRING (x)
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enum class LogLevel {
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NONE = 0,
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@ -53,6 +55,9 @@ struct LogMessage {
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}
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};
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/* *
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* Logs a message with file and line information, if the log level permits.
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*/
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template <>
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struct LogMessage<void> {
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LogMessage (const LogLevel level, const std::string_view format, const std::source_location &loc = std::source_location::current ()) {
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@ -65,29 +70,38 @@ struct LogMessage<void> {
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};
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LogMessage (LogLevel level, std::string_view format) -> LogMessage<void>;
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LogMessage (LogLevel level, std::wstring_view format) -> LogMessage<void>;
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template <typename... Args>
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LogMessage (LogLevel level, std::string_view format, Args &&...ts) -> LogMessage<Args...>;
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template <typename... Args>
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LogMessage (LogLevel level, std::wstring_view format, Args &&...ts) -> LogMessage<Args...>;
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/* Converts a string to a LogLevel type. */
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inline LogLevel
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GetLogLevel (const std::string &logLevelStr) {
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const auto level = magic_enum::enum_cast<LogLevel> (logLevelStr);
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return level.value_or (LogLevel::NONE);
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if (logLevelStr == "DEBUG") return LogLevel::DEBUG;
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else if (logLevelStr == "INFO") return LogLevel::INFO;
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else if (logLevelStr == "WARN") return LogLevel::WARN;
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else if (logLevelStr == "ERROR") return LogLevel::ERROR;
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else if (logLevelStr == "HOOKS") return LogLevel::HOOKS;
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return LogLevel::NONE;
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}
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/* Converts a LogLevel type to a string for logging. */
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inline std::string
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GetLogLevelString (const LogLevel messageLevel) {
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const auto level = magic_enum::enum_name (messageLevel);
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return std::string (level) + ": ";
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GetLogLevelString (LogLevel messageLevel) {
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switch (messageLevel) {
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case LogLevel::DEBUG: return "DEBUG: ";
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case LogLevel::INFO: return "INFO: ";
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case LogLevel::WARN: return "WARN: ";
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case LogLevel::ERROR: return "ERROR: ";
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case LogLevel::HOOKS: return "HOOKS: ";
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default: return "NONE: ";
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}
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}
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/* Converts a LogLevel type to an int for colors display in the console. */
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inline int
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GetLogLevelColor (const LogLevel messageLevel) {
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// Colors: https://i.sstatic.net/ZG625.png
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