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mirror of synced 2024-11-24 07:00:15 +01:00

Fix card reading

This commit is contained in:
BroGamer 2022-08-19 02:09:45 +12:00
parent c90a3e08a6
commit d54a6453ad
11 changed files with 108 additions and 94 deletions

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@ -63,7 +63,7 @@ dist-no-7z: options ${OUT} patches
cp ${TARGET}/${OUT}.dll out/ cp ${TARGET}/${OUT}.dll out/
mv out/${OUT}.dll out/bnusio.dll mv out/${OUT}.dll out/bnusio.dll
cp ${TARGET}/patches.*.dll out/plugins cp ${TARGET}/patches.*.dll out/plugins
cp dist/* out/ cp -r dist/* out/
.PHONY: dist .PHONY: dist
dist: dist-no-7z dist: dist-no-7z

2
dist/plugins/patches.toml vendored Normal file
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@ -0,0 +1,2 @@
shared_audio = true
vsync = false

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@ -3,7 +3,7 @@ CC := clang
TARGET := x86_64-pc-windows-gnu TARGET := x86_64-pc-windows-gnu
SRC = dllmain.c SRC = dllmain.c
OBJ = ${addprefix ../../${TARGET}/patches/8.18/,${SRC:.c=.o}} OBJ = ${addprefix ../../${TARGET}/patches/8.18/,${SRC:.c=.o}}
EXTERN_SRC = tomlc99/toml.c minhook/src/buffer.c minhook/src/hook.c minhook/src/trampoline.c minhook/src/hde/hde32.c minhook/src/hde/hde64.c EXTERN_SRC = src/helpers.c tomlc99/toml.c minhook/src/buffer.c minhook/src/hook.c minhook/src/trampoline.c minhook/src/hde/hde32.c minhook/src/hde/hde64.c
EXTERN_OBJ = ${addprefix ../../${TARGET}/,${EXTERN_SRC:.c=.o}} EXTERN_OBJ = ${addprefix ../../${TARGET}/,${EXTERN_SRC:.c=.o}}
CFLAGS = -std=c99 -I../../src -I../../minhook/include -I../../tomlc99 -Wall -Ofast -target ${TARGET} -DWIN32_LEAN_AND_MEAN -D_WIN32_WINNT=_WIN32_WINNT_WIN7 CFLAGS = -std=c99 -I../../src -I../../minhook/include -I../../tomlc99 -Wall -Ofast -target ${TARGET} -DWIN32_LEAN_AND_MEAN -D_WIN32_WINNT=_WIN32_WINNT_WIN7
LDFLAGS := -shared -static -static-libgcc -s LDFLAGS := -shared -static -static-libgcc -s

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@ -11,12 +11,14 @@ HOOK_DYNAMIC (u8, __fastcall, qrReadFromCOM1, u64 a1) {
i32 __stdcall DllMain (HMODULE mod, DWORD cause, void *ctx) { i32 __stdcall DllMain (HMODULE mod, DWORD cause, void *ctx) {
if (cause != DLL_PROCESS_ATTACH) return 1; if (cause != DLL_PROCESS_ATTACH) return 1;
toml_table_t *config = openConfig (configPath ("plugins/patches.toml"));
if (!config) return 1;
void *handle = GetModuleHandle (0); void *handle = GetModuleHandle (0);
WRITE_MEMORY (ASLR (0x1400239C0, handle), u8, 0xC3); // Stop error WRITE_MEMORY (ASLR (0x1400239C0, handle), u8, 0xC3); // Stop error
WRITE_MEMORY (ASLR (0x140314E8D, handle), u8, 0xB0, 0x01); // Unlock songs WRITE_MEMORY (ASLR (0x140314E8D, handle), u8, 0xB0, 0x01); // Unlock songs
WRITE_MEMORY (ASLR (0x140692E17, handle), u8, 0xEB); // Shared audio if (readConfigBool (config, "shared_audio", true)) WRITE_MEMORY (ASLR (0x140692E17, handle), u8, 0xEB); // Shared audio
WRITE_MEMORY (ASLR (0x140313726, handle), u8, 0x00, 0x7F); // Remove song limit WRITE_MEMORY (ASLR (0x140313726, handle), u8, 0x00, 0x7F); // Remove song limit
WRITE_MEMORY (ASLR (0x140517339, handle), u8, 0xBA, 0x00, 0x00, 0x00, 0x00, 0x90); // Disable VSync if (!readConfigBool (config, "vsync", false)) WRITE_MEMORY (ASLR (0x140517339, handle), u8, 0xBA, 0x00, 0x00, 0x00, 0x00, 0x90); // Disable VSync
// Save settings cross session without F:/ and G:/ drive // Save settings cross session without F:/ and G:/ drive
WRITE_MEMORY (ASLR (0x140B5C528, handle), u8, "./Setting1.bin"); WRITE_MEMORY (ASLR (0x140B5C528, handle), u8, "./Setting1.bin");
WRITE_MEMORY (ASLR (0x140B5C538, handle), u8, "./Setting2.bin"); WRITE_MEMORY (ASLR (0x140B5C538, handle), u8, "./Setting2.bin");

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@ -58,23 +58,22 @@ HOOK_DYNAMIC (i64, __fastcall, UsbFinderGetSerialNumber, i32 a1, char *a2) {
return 0; return 0;
} }
HOOK_DYNAMIC (u64, __stdcall, bngrw_DevReset) { return 1; } HOOK_DYNAMIC (u64, __stdcall, bngrw_DevReset) { return 1; }
HOOK_DYNAMIC (u64, __stdcall, bngrw_ReadMifare) { return 0xffffff9c; } HOOK_DYNAMIC (u64, __stdcall, bngrw_ReadMifare) { return 0xFFFFFF9C; }
HOOK_DYNAMIC (void, __stdcall, bngrw_fin) { return; } HOOK_DYNAMIC (void, __stdcall, bngrw_fin) { return; }
HOOK_DYNAMIC (u64, __stdcall, bngrw_GetFwVersion) { return 0; } HOOK_DYNAMIC (u64, __stdcall, bngrw_GetFwVersion) { return 0; }
HOOK_DYNAMIC (u64, __stdcall, bngrw_GetStationID) { return 0; } HOOK_DYNAMIC (u64, __stdcall, bngrw_GetStationID) { return 0; }
HOOK_DYNAMIC (u64, __stdcall, bngrw_GetRetryCount) { return 0; } HOOK_DYNAMIC (u64, __stdcall, bngrw_GetRetryCount) { return 0; }
HOOK_DYNAMIC (u64, __stdcall, bngrw_Init) { return 0; } HOOK_DYNAMIC (u64, __stdcall, bngrw_Init) { return 0; }
HOOK_DYNAMIC (i32, __stdcall, bngrw_IsCmdExec) { return -1; } HOOK_DYNAMIC (u64, __stdcall, bngrw_IsCmdExec) { return 0xFFFFFFFF; }
HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqAction) { return 1; } HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqAction) { return 1; }
HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqAiccAuth) { return 1; } HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqAiccAuth) { return 1; }
HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqBeep) { return 1; } HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqBeep) { return 1; }
HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqCancel, u32 a1) { return a1 > 7 ? -100 : 1; }
HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqFwCleanup) { return 1; } HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqFwCleanup) { return 1; }
HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqFwVersionUp) { return 1; } HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqFwVersionUp) { return 1; }
HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqLatchID, u32 a1) { return a1 < 8 ? -100 : 1; } HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqLatchID, u32 a1) { return (a1 < 8 ? -100 : 1); }
HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqLed) { return 1; } HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqLed) { return 1; }
HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqSendMail, u32 a1, u32 a2, u32 a3, u64 a4, u64 a5) { return a1 < 8 && a5 ? 1 : -100; } HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqSendMail, u32 a1, u32 a2, u32 a3, u64 a4, u64 a5) { return (7 < a1 || !a5 ? -100 : 1); }
HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqSendUrl, u32 a1, u32 a2, u32 a3, u64 a4, u64 a5) { return a1 < 8 && a5 ? 1 : -100; } HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqSendUrl, u32 a1, u32 a2, u32 a3, u64 a4, u64 a5) { return (7 < a1 || !a5 ? -100 : 1); }
HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqSetLedPower) { return 0; } HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqSetLedPower) { return 0; }
void void
@ -89,7 +88,7 @@ init_boilerplate () {
INSTALL_HOOK_DYNAMIC (UsbFinderGetSerialNumber, PROC_ADDRESS ("nbamUsbFinder.dll", "nbamUsbFinderGetSerialNumber")); INSTALL_HOOK_DYNAMIC (UsbFinderGetSerialNumber, PROC_ADDRESS ("nbamUsbFinder.dll", "nbamUsbFinderGetSerialNumber"));
INSTALL_HOOK_DYNAMIC (bngrw_DevReset, PROC_ADDRESS ("bngrw.dll", "BngRwDevReset")); INSTALL_HOOK_DYNAMIC (bngrw_DevReset, PROC_ADDRESS ("bngrw.dll", "BngRwDevReset"));
INSTALL_HOOK_DYNAMIC (bngrw_ReadMifare, PROC_ADDRESS ("bngrw.dll", "BngRwReadMifareAllBlock")); INSTALL_HOOK_DYNAMIC (bngrw_ReadMifare, PROC_ADDRESS ("bngrw.dll", "BngRwExReadMifareAllBlock"));
INSTALL_HOOK_DYNAMIC (bngrw_fin, PROC_ADDRESS ("bngrw.dll", "BngRwFin")); INSTALL_HOOK_DYNAMIC (bngrw_fin, PROC_ADDRESS ("bngrw.dll", "BngRwFin"));
INSTALL_HOOK_DYNAMIC (bngrw_GetFwVersion, PROC_ADDRESS ("bngrw.dll", "BngRwGetFwVersion")); INSTALL_HOOK_DYNAMIC (bngrw_GetFwVersion, PROC_ADDRESS ("bngrw.dll", "BngRwGetFwVersion"));
INSTALL_HOOK_DYNAMIC (bngrw_GetStationID, PROC_ADDRESS ("bngrw.dll", "BngRwGetStationID")); INSTALL_HOOK_DYNAMIC (bngrw_GetStationID, PROC_ADDRESS ("bngrw.dll", "BngRwGetStationID"));
@ -99,7 +98,6 @@ init_boilerplate () {
INSTALL_HOOK_DYNAMIC (bngrw_ReqAction, PROC_ADDRESS ("bngrw.dll", "BngRwReqAction")); INSTALL_HOOK_DYNAMIC (bngrw_ReqAction, PROC_ADDRESS ("bngrw.dll", "BngRwReqAction"));
INSTALL_HOOK_DYNAMIC (bngrw_ReqAiccAuth, PROC_ADDRESS ("bngrw.dll", "BngRwReqAiccAuth")); INSTALL_HOOK_DYNAMIC (bngrw_ReqAiccAuth, PROC_ADDRESS ("bngrw.dll", "BngRwReqAiccAuth"));
INSTALL_HOOK_DYNAMIC (bngrw_ReqBeep, PROC_ADDRESS ("bngrw.dll", "BngRwReqBeep")); INSTALL_HOOK_DYNAMIC (bngrw_ReqBeep, PROC_ADDRESS ("bngrw.dll", "BngRwReqBeep"));
INSTALL_HOOK_DYNAMIC (bngrw_ReqCancel, PROC_ADDRESS ("bngrw.dll", "BngRwReqCancel"));
INSTALL_HOOK_DYNAMIC (bngrw_ReqFwCleanup, PROC_ADDRESS ("bngrw.dll", "BngRwReqFwCleanup")); INSTALL_HOOK_DYNAMIC (bngrw_ReqFwCleanup, PROC_ADDRESS ("bngrw.dll", "BngRwReqFwCleanup"));
INSTALL_HOOK_DYNAMIC (bngrw_ReqFwVersionUp, PROC_ADDRESS ("bngrw.dll", "BngRwReqFwVersionUp")); INSTALL_HOOK_DYNAMIC (bngrw_ReqFwVersionUp, PROC_ADDRESS ("bngrw.dll", "BngRwReqFwVersionUp"));
INSTALL_HOOK_DYNAMIC (bngrw_ReqLatchID, PROC_ADDRESS ("bngrw.dll", "BngRwReqLatchID")); INSTALL_HOOK_DYNAMIC (bngrw_ReqLatchID, PROC_ADDRESS ("bngrw.dll", "BngRwReqLatchID"));

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@ -1 +1,2 @@
#pragma once
void init_boilerplate (); void init_boilerplate ();

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@ -12,22 +12,34 @@ attach (callbackAttach callback, i32 *data) {
t.detach (); t.detach ();
} }
bool touchActive = true;
void void
touch (callbackTouch callback, u64 data) { touch (callbackTouch callback, u64 data, Keybindings insertBind) {
mingw_stdthread::thread t ([callback, data] () { touchActive = true;
mingw_stdthread::this_thread::sleep_for (250ms); mingw_stdthread::thread t ([callback, data, insertBind] () {
u8 cardData[168] while (touchActive) {
= { 0x01, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x92, 0x2E, 0x58, 0x32, 0x00, 0x00, 0x00, 0x00, 0x00, mingw_stdthread::this_thread::sleep_for (100ms);
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x5C, 0x97, 0x44, 0xF0, 0x88, 0x04, 0x00, 0x43, 0x26, 0x2C, 0x33, 0x00, 0x04, if (IsButtonDown (insertBind)) {
0x06, 0x10, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, u8 cardData[168] = { 0x01, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x92, 0x2E, 0x58, 0x32, 0x00, 0x00, 0x00,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x5C, 0x97, 0x44, 0xF0, 0x88, 0x04, 0x00, 0x43, 0x26,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2C, 0x33, 0x00, 0x04, 0x06, 0x10, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4E, 0x42, 0x47, 0x49, 0x43, 0x36, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x00, 0x00, 0xFA, 0xE9, 0x69, 0x00, 0xF6, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; 0x30, 0x30, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4E, 0x42, 0x47, 0x49, 0x43, 0x36, 0x00, 0x00, 0xFA, 0xE9, 0x69, 0x00, 0xF6,
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
memcpy (cardData + 0x2C, "7F5C9744F111111143262C3300040610", 33); memcpy (cardData + 0x2C, "7F5C9744F111111143262C3300040610", 33);
memcpy (cardData + 0x50, "30764352518498791337", 21); memcpy (cardData + 0x50, "30764352518498791337", 21);
callback (0, 0, cardData, data); callback (0, 0, cardData, data);
}
}
}); });
t.detach (); t.detach ();
} }
void
touchCancel () {
touchActive = false;
}

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@ -1,10 +1,13 @@
#pragma once
#include "helpers.h" #include "helpers.h"
#include "poll.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
void attach (callbackAttach callback, i32 *data); void attach (callbackAttach callback, i32 *data);
void touch (callbackTouch callback, u64 data); void touch (callbackTouch callback, u64 data, Keybindings insertBind);
void touchCancel ();
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif

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@ -64,6 +64,7 @@ u16 __fastcall bnusio_GetCoin (i32 a1) {
SetConfigValue (config, "DEBUG_ENTER", &DEBUG_ENTER); SetConfigValue (config, "DEBUG_ENTER", &DEBUG_ENTER);
SetConfigValue (config, "COIN_ADD", &COIN_ADD); SetConfigValue (config, "COIN_ADD", &COIN_ADD);
SetConfigValue (config, "CARD_INSERT", &CARD_INSERT);
SetConfigValue (config, "P1_LEFT_BLUE", &P1_LEFT_BLUE); SetConfigValue (config, "P1_LEFT_BLUE", &P1_LEFT_BLUE);
SetConfigValue (config, "P1_LEFT_RED", &P1_LEFT_RED); SetConfigValue (config, "P1_LEFT_RED", &P1_LEFT_RED);
@ -104,17 +105,13 @@ HOOK_DYNAMIC (u64, __stdcall, bngrw_attach, i32 a1, char *a2, i32 a3, i32 a4, ca
} }
HOOK_DYNAMIC (i32, __stdcall, bngrw_reqWaitTouch, u32 a1, i32 a2, u32 a3, callbackTouch callback, u64 a5) { HOOK_DYNAMIC (i32, __stdcall, bngrw_reqWaitTouch, u32 a1, i32 a2, u32 a3, callbackTouch callback, u64 a5) {
if (!IsButtonDown (CARD_INSERT)) return -1; touch (callback, a5, CARD_INSERT);
touch (callback, a5);
return 1; return 1;
} }
HOOK_DYNAMIC (HWND, __stdcall, WindowCreateExW, DWORD dwExStyle, LPCWSTR lpClassName, LPCWSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth, HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqCancel, u32 a1) {
int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam) { touchCancel ();
if (nWidth > 0 && nHeight > 0) return (7 < a1 ? -100 : 1);
return originalWindowCreateExW (dwExStyle, lpClassName, lpWindowName, dwStyle, X, Y, GetSystemMetrics (SM_CXSCREEN),
GetSystemMetrics (SM_CYSCREEN), hWndParent, hMenu, hInstance, lpParam);
else return originalWindowCreateExW (dwExStyle, lpClassName, lpWindowName, dwStyle, X, Y, nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam);
} }
i32 __stdcall DllMain (HMODULE mod, DWORD cause, void *ctx) { i32 __stdcall DllMain (HMODULE mod, DWORD cause, void *ctx) {
@ -125,7 +122,7 @@ i32 __stdcall DllMain (HMODULE mod, DWORD cause, void *ctx) {
INSTALL_HOOK_DYNAMIC (bngrw_attach, PROC_ADDRESS ("bngrw.dll", "BngRwAttach")); INSTALL_HOOK_DYNAMIC (bngrw_attach, PROC_ADDRESS ("bngrw.dll", "BngRwAttach"));
INSTALL_HOOK_DYNAMIC (bngrw_reqWaitTouch, PROC_ADDRESS ("bngrw.dll", "BngRwReqWaitTouch")); INSTALL_HOOK_DYNAMIC (bngrw_reqWaitTouch, PROC_ADDRESS ("bngrw.dll", "BngRwReqWaitTouch"));
INSTALL_HOOK_DYNAMIC (WindowCreateExW, PROC_ADDRESS ("user32.dll", "CreateWindowExW")); INSTALL_HOOK_DYNAMIC (bngrw_ReqCancel, PROC_ADDRESS ("bngrw.dll", "BngRwReqCancel"));
// Set current directory to the directory of the executable // Set current directory to the directory of the executable
// Find all files in the plugins directory that end with .dll // Find all files in the plugins directory that end with .dll

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@ -347,130 +347,122 @@ SetRumble (int left, int right) {
} }
} }
inline bool bool
KeyboardIsDown (uint8_t keycode) { KeyboardIsDown (uint8_t keycode) {
return currentKeyboardState[keycode]; return currentKeyboardState[keycode];
} }
inline bool bool
KeyboardIsUp (uint8_t keycode) { KeyboardIsUp (uint8_t keycode) {
return !KeyboardIsDown (keycode); return !KeyboardIsDown (keycode);
} }
inline bool bool
KeyboardIsTapped (uint8_t keycode) { KeyboardIsTapped (uint8_t keycode) {
return KeyboardIsDown (keycode) && KeyboardWasUp (keycode); return KeyboardIsDown (keycode) && KeyboardWasUp (keycode);
} }
inline bool bool
KeyboardIsReleased (uint8_t keycode) { KeyboardIsReleased (uint8_t keycode) {
return KeyboardIsUp (keycode) && KeyboardWasDown (keycode); return KeyboardIsUp (keycode) && KeyboardWasDown (keycode);
} }
inline bool bool
KeyboardWasDown (uint8_t keycode) { KeyboardWasDown (uint8_t keycode) {
return lastKeyboardState[keycode]; return lastKeyboardState[keycode];
} }
inline bool bool
KeyboardWasUp (uint8_t keycode) { KeyboardWasUp (uint8_t keycode) {
return !KeyboardWasDown (keycode); return !KeyboardWasDown (keycode);
} }
inline POINT POINT
GetMousePosition () { GetMousePosition () { return currentMouseState.Position; }
return currentMouseState.Position;
POINT
GetLastMousePosition () { return lastMouseState.Position; }
POINT
GetMouseRelativePosition () { return currentMouseState.RelativePosition; }
POINT
GetLastMouseRelativePosition () { return lastMouseState.RelativePosition; }
void
SetMousePosition (POINT newPosition) {
currentMouseState.Position = newPosition;
} }
inline POINT bool
GetLastMousePosition () {
return lastMouseState.Position;
}
inline POINT
GetMouseRelativePosition () {
return currentMouseState.RelativePosition;
}
inline POINT
GetLastMouseRelativePosition () {
return lastMouseState.RelativePosition;
}
inline void
SetMousePosition (POINT new) {
currentMouseState.Position = new;
}
inline bool
GetMouseScrollUp () { GetMouseScrollUp () {
return currentMouseState.ScrolledUp; return currentMouseState.ScrolledUp;
} }
inline bool bool
GetMouseScrollDown () { GetMouseScrollDown () {
return currentMouseState.ScrolledDown; return currentMouseState.ScrolledDown;
} }
inline bool bool
GetWasMouseScrollUp () { GetWasMouseScrollUp () {
return lastMouseState.ScrolledUp; return lastMouseState.ScrolledUp;
} }
inline bool bool
GetWasMouseScrollDown () { GetWasMouseScrollDown () {
return lastMouseState.ScrolledDown; return lastMouseState.ScrolledDown;
} }
inline bool bool
GetMouseScrollIsReleased (enum Scroll scroll) { GetMouseScrollIsReleased (enum Scroll scroll) {
if (scroll == MOUSE_SCROLL_UP) return !GetMouseScrollUp () && GetWasMouseScrollUp (); if (scroll == MOUSE_SCROLL_UP) return !GetMouseScrollUp () && GetWasMouseScrollUp ();
else return !GetMouseScrollDown () && GetWasMouseScrollDown (); else return !GetMouseScrollDown () && GetWasMouseScrollDown ();
} }
inline bool bool
GetMouseScrollIsDown (enum Scroll scroll) { GetMouseScrollIsDown (enum Scroll scroll) {
if (scroll == MOUSE_SCROLL_UP) return GetMouseScrollUp (); if (scroll == MOUSE_SCROLL_UP) return GetMouseScrollUp ();
else return GetMouseScrollDown (); else return GetMouseScrollDown ();
} }
inline bool bool
GetMouseScrollIsTapped (enum Scroll scroll) { GetMouseScrollIsTapped (enum Scroll scroll) {
if (scroll == MOUSE_SCROLL_UP) return GetMouseScrollUp () && !GetWasMouseScrollUp (); if (scroll == MOUSE_SCROLL_UP) return GetMouseScrollUp () && !GetWasMouseScrollUp ();
else return GetMouseScrollDown () && !GetWasMouseScrollDown (); else return GetMouseScrollDown () && !GetWasMouseScrollDown ();
} }
inline bool bool
ControllerButtonIsDown (SDL_GameControllerButton button) { ControllerButtonIsDown (SDL_GameControllerButton button) {
return currentControllerButtonsState[button]; return currentControllerButtonsState[button];
} }
inline bool bool
ControllerButtonIsUp (SDL_GameControllerButton button) { ControllerButtonIsUp (SDL_GameControllerButton button) {
return !ControllerButtonIsDown (button); return !ControllerButtonIsDown (button);
} }
inline bool bool
ControllerButtonWasDown (SDL_GameControllerButton button) { ControllerButtonWasDown (SDL_GameControllerButton button) {
return lastControllerButtonsState[button]; return lastControllerButtonsState[button];
} }
inline bool bool
ControllerButtonWasUp (SDL_GameControllerButton button) { ControllerButtonWasUp (SDL_GameControllerButton button) {
return !ControllerButtonWasDown (button); return !ControllerButtonWasDown (button);
} }
inline bool bool
ControllerButtonIsTapped (SDL_GameControllerButton button) { ControllerButtonIsTapped (SDL_GameControllerButton button) {
return ControllerButtonIsDown (button) && ControllerButtonWasUp (button); return ControllerButtonIsDown (button) && ControllerButtonWasUp (button);
} }
inline bool bool
ControllerButtonIsReleased (SDL_GameControllerButton button) { ControllerButtonIsReleased (SDL_GameControllerButton button) {
return ControllerButtonIsUp (button) && ControllerButtonWasDown (button); return ControllerButtonIsUp (button) && ControllerButtonWasDown (button);
} }
inline bool bool
ControllerAxisIsDown (enum SDLAxis axis) { ControllerAxisIsDown (enum SDLAxis axis) {
switch (axis) { switch (axis) {
case SDL_AXIS_LEFT_LEFT: return currentControllerAxisState.LeftLeft; case SDL_AXIS_LEFT_LEFT: return currentControllerAxisState.LeftLeft;
@ -488,12 +480,12 @@ ControllerAxisIsDown (enum SDLAxis axis) {
} }
} }
inline bool bool
ControllerAxisIsUp (enum SDLAxis axis) { ControllerAxisIsUp (enum SDLAxis axis) {
return !ControllerAxisIsDown (axis); return !ControllerAxisIsDown (axis);
} }
inline bool bool
ControllerAxisWasDown (enum SDLAxis axis) { ControllerAxisWasDown (enum SDLAxis axis) {
switch (axis) { switch (axis) {
case SDL_AXIS_LEFT_LEFT: return lastControllerAxisState.LeftLeft; case SDL_AXIS_LEFT_LEFT: return lastControllerAxisState.LeftLeft;
@ -511,32 +503,32 @@ ControllerAxisWasDown (enum SDLAxis axis) {
} }
} }
inline bool bool
ControllerAxisWasUp (enum SDLAxis axis) { ControllerAxisWasUp (enum SDLAxis axis) {
return !ControllerAxisWasDown (axis); return !ControllerAxisWasDown (axis);
} }
inline bool bool
ControllerAxisIsTapped (enum SDLAxis axis) { ControllerAxisIsTapped (enum SDLAxis axis) {
return ControllerAxisIsDown (axis) && ControllerAxisWasUp (axis); return ControllerAxisIsDown (axis) && ControllerAxisWasUp (axis);
} }
inline bool bool
ControllerAxisIsReleased (enum SDLAxis axis) { ControllerAxisIsReleased (enum SDLAxis axis) {
return ControllerAxisIsUp (axis) && ControllerAxisWasDown (axis); return ControllerAxisIsUp (axis) && ControllerAxisWasDown (axis);
} }
inline bool bool
IsButtonTapped (struct Keybindings bindings) { IsButtonTapped (struct Keybindings bindings) {
return GetInternalButtonState (bindings).Tapped; return GetInternalButtonState (bindings).Tapped;
} }
inline bool bool
IsButtonReleased (struct Keybindings bindings) { IsButtonReleased (struct Keybindings bindings) {
return GetInternalButtonState (bindings).Released; return GetInternalButtonState (bindings).Released;
} }
inline bool bool
IsButtonDown (struct Keybindings bindings) { IsButtonDown (struct Keybindings bindings) {
return GetInternalButtonState (bindings).Down; return GetInternalButtonState (bindings).Down;
} }

View File

@ -1,3 +1,4 @@
#pragma once
#include <SDL.h> #include <SDL.h>
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h> #include <stdint.h>
@ -61,6 +62,9 @@ struct InternalButtonState {
unsigned int Tapped : 1; unsigned int Tapped : 1;
}; };
#ifdef __cplusplus
extern "C" {
#endif
bool InitializePoll (void *DivaWindowHandle); bool InitializePoll (void *DivaWindowHandle);
void UpdatePoll (void *DivaWindowHandle); void UpdatePoll (void *DivaWindowHandle);
void DisposePoll (); void DisposePoll ();
@ -80,7 +84,7 @@ POINT GetMousePosition ();
POINT GetLastMousePosition (); POINT GetLastMousePosition ();
POINT GetMouseRelativePosition (); POINT GetMouseRelativePosition ();
POINT GetLastMouseRelativePosition (); POINT GetLastMouseRelativePosition ();
void SetMousePosition (POINT new); void SetMousePosition (POINT newPosition);
bool GetMouseScrollUp (); bool GetMouseScrollUp ();
bool GetMouseScrollDown (); bool GetMouseScrollDown ();
bool GetWasMouseScrollUp (); bool GetWasMouseScrollUp ();
@ -103,3 +107,6 @@ bool ControllerAxisIsReleased (enum SDLAxis axis);
bool IsButtonTapped (struct Keybindings bindings); bool IsButtonTapped (struct Keybindings bindings);
bool IsButtonReleased (struct Keybindings bindings); bool IsButtonReleased (struct Keybindings bindings);
bool IsButtonDown (struct Keybindings bindings); bool IsButtonDown (struct Keybindings bindings);
#ifdef __cplusplus
}
#endif