Fix card reading
This commit is contained in:
parent
c90a3e08a6
commit
d54a6453ad
2
Makefile
2
Makefile
@ -63,7 +63,7 @@ dist-no-7z: options ${OUT} patches
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cp ${TARGET}/${OUT}.dll out/
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cp ${TARGET}/${OUT}.dll out/
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mv out/${OUT}.dll out/bnusio.dll
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mv out/${OUT}.dll out/bnusio.dll
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cp ${TARGET}/patches.*.dll out/plugins
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cp ${TARGET}/patches.*.dll out/plugins
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cp dist/* out/
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cp -r dist/* out/
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.PHONY: dist
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.PHONY: dist
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dist: dist-no-7z
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dist: dist-no-7z
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2
dist/plugins/patches.toml
vendored
Normal file
2
dist/plugins/patches.toml
vendored
Normal file
@ -0,0 +1,2 @@
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shared_audio = true
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vsync = false
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@ -3,7 +3,7 @@ CC := clang
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TARGET := x86_64-pc-windows-gnu
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TARGET := x86_64-pc-windows-gnu
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SRC = dllmain.c
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SRC = dllmain.c
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OBJ = ${addprefix ../../${TARGET}/patches/8.18/,${SRC:.c=.o}}
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OBJ = ${addprefix ../../${TARGET}/patches/8.18/,${SRC:.c=.o}}
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EXTERN_SRC = tomlc99/toml.c minhook/src/buffer.c minhook/src/hook.c minhook/src/trampoline.c minhook/src/hde/hde32.c minhook/src/hde/hde64.c
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EXTERN_SRC = src/helpers.c tomlc99/toml.c minhook/src/buffer.c minhook/src/hook.c minhook/src/trampoline.c minhook/src/hde/hde32.c minhook/src/hde/hde64.c
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EXTERN_OBJ = ${addprefix ../../${TARGET}/,${EXTERN_SRC:.c=.o}}
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EXTERN_OBJ = ${addprefix ../../${TARGET}/,${EXTERN_SRC:.c=.o}}
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CFLAGS = -std=c99 -I../../src -I../../minhook/include -I../../tomlc99 -Wall -Ofast -target ${TARGET} -DWIN32_LEAN_AND_MEAN -D_WIN32_WINNT=_WIN32_WINNT_WIN7
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CFLAGS = -std=c99 -I../../src -I../../minhook/include -I../../tomlc99 -Wall -Ofast -target ${TARGET} -DWIN32_LEAN_AND_MEAN -D_WIN32_WINNT=_WIN32_WINNT_WIN7
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LDFLAGS := -shared -static -static-libgcc -s
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LDFLAGS := -shared -static -static-libgcc -s
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@ -11,12 +11,14 @@ HOOK_DYNAMIC (u8, __fastcall, qrReadFromCOM1, u64 a1) {
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i32 __stdcall DllMain (HMODULE mod, DWORD cause, void *ctx) {
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i32 __stdcall DllMain (HMODULE mod, DWORD cause, void *ctx) {
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if (cause != DLL_PROCESS_ATTACH) return 1;
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if (cause != DLL_PROCESS_ATTACH) return 1;
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toml_table_t *config = openConfig (configPath ("plugins/patches.toml"));
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if (!config) return 1;
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void *handle = GetModuleHandle (0);
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void *handle = GetModuleHandle (0);
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WRITE_MEMORY (ASLR (0x1400239C0, handle), u8, 0xC3); // Stop error
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WRITE_MEMORY (ASLR (0x1400239C0, handle), u8, 0xC3); // Stop error
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WRITE_MEMORY (ASLR (0x140314E8D, handle), u8, 0xB0, 0x01); // Unlock songs
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WRITE_MEMORY (ASLR (0x140314E8D, handle), u8, 0xB0, 0x01); // Unlock songs
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WRITE_MEMORY (ASLR (0x140692E17, handle), u8, 0xEB); // Shared audio
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if (readConfigBool (config, "shared_audio", true)) WRITE_MEMORY (ASLR (0x140692E17, handle), u8, 0xEB); // Shared audio
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WRITE_MEMORY (ASLR (0x140313726, handle), u8, 0x00, 0x7F); // Remove song limit
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WRITE_MEMORY (ASLR (0x140313726, handle), u8, 0x00, 0x7F); // Remove song limit
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WRITE_MEMORY (ASLR (0x140517339, handle), u8, 0xBA, 0x00, 0x00, 0x00, 0x00, 0x90); // Disable VSync
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if (!readConfigBool (config, "vsync", false)) WRITE_MEMORY (ASLR (0x140517339, handle), u8, 0xBA, 0x00, 0x00, 0x00, 0x00, 0x90); // Disable VSync
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// Save settings cross session without F:/ and G:/ drive
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// Save settings cross session without F:/ and G:/ drive
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WRITE_MEMORY (ASLR (0x140B5C528, handle), u8, "./Setting1.bin");
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WRITE_MEMORY (ASLR (0x140B5C528, handle), u8, "./Setting1.bin");
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WRITE_MEMORY (ASLR (0x140B5C538, handle), u8, "./Setting2.bin");
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WRITE_MEMORY (ASLR (0x140B5C538, handle), u8, "./Setting2.bin");
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@ -58,23 +58,22 @@ HOOK_DYNAMIC (i64, __fastcall, UsbFinderGetSerialNumber, i32 a1, char *a2) {
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return 0;
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return 0;
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}
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}
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HOOK_DYNAMIC (u64, __stdcall, bngrw_DevReset) { return 1; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_DevReset) { return 1; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReadMifare) { return 0xffffff9c; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReadMifare) { return 0xFFFFFF9C; }
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HOOK_DYNAMIC (void, __stdcall, bngrw_fin) { return; }
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HOOK_DYNAMIC (void, __stdcall, bngrw_fin) { return; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_GetFwVersion) { return 0; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_GetFwVersion) { return 0; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_GetStationID) { return 0; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_GetStationID) { return 0; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_GetRetryCount) { return 0; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_GetRetryCount) { return 0; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_Init) { return 0; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_Init) { return 0; }
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HOOK_DYNAMIC (i32, __stdcall, bngrw_IsCmdExec) { return -1; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_IsCmdExec) { return 0xFFFFFFFF; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqAction) { return 1; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqAction) { return 1; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqAiccAuth) { return 1; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqAiccAuth) { return 1; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqBeep) { return 1; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqBeep) { return 1; }
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HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqCancel, u32 a1) { return a1 > 7 ? -100 : 1; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqFwCleanup) { return 1; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqFwCleanup) { return 1; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqFwVersionUp) { return 1; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqFwVersionUp) { return 1; }
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HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqLatchID, u32 a1) { return a1 < 8 ? -100 : 1; }
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HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqLatchID, u32 a1) { return (a1 < 8 ? -100 : 1); }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqLed) { return 1; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqLed) { return 1; }
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HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqSendMail, u32 a1, u32 a2, u32 a3, u64 a4, u64 a5) { return a1 < 8 && a5 ? 1 : -100; }
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HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqSendMail, u32 a1, u32 a2, u32 a3, u64 a4, u64 a5) { return (7 < a1 || !a5 ? -100 : 1); }
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HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqSendUrl, u32 a1, u32 a2, u32 a3, u64 a4, u64 a5) { return a1 < 8 && a5 ? 1 : -100; }
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HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqSendUrl, u32 a1, u32 a2, u32 a3, u64 a4, u64 a5) { return (7 < a1 || !a5 ? -100 : 1); }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqSetLedPower) { return 0; }
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HOOK_DYNAMIC (u64, __stdcall, bngrw_ReqSetLedPower) { return 0; }
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void
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void
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@ -89,7 +88,7 @@ init_boilerplate () {
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INSTALL_HOOK_DYNAMIC (UsbFinderGetSerialNumber, PROC_ADDRESS ("nbamUsbFinder.dll", "nbamUsbFinderGetSerialNumber"));
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INSTALL_HOOK_DYNAMIC (UsbFinderGetSerialNumber, PROC_ADDRESS ("nbamUsbFinder.dll", "nbamUsbFinderGetSerialNumber"));
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INSTALL_HOOK_DYNAMIC (bngrw_DevReset, PROC_ADDRESS ("bngrw.dll", "BngRwDevReset"));
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INSTALL_HOOK_DYNAMIC (bngrw_DevReset, PROC_ADDRESS ("bngrw.dll", "BngRwDevReset"));
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INSTALL_HOOK_DYNAMIC (bngrw_ReadMifare, PROC_ADDRESS ("bngrw.dll", "BngRwReadMifareAllBlock"));
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INSTALL_HOOK_DYNAMIC (bngrw_ReadMifare, PROC_ADDRESS ("bngrw.dll", "BngRwExReadMifareAllBlock"));
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INSTALL_HOOK_DYNAMIC (bngrw_fin, PROC_ADDRESS ("bngrw.dll", "BngRwFin"));
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INSTALL_HOOK_DYNAMIC (bngrw_fin, PROC_ADDRESS ("bngrw.dll", "BngRwFin"));
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INSTALL_HOOK_DYNAMIC (bngrw_GetFwVersion, PROC_ADDRESS ("bngrw.dll", "BngRwGetFwVersion"));
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INSTALL_HOOK_DYNAMIC (bngrw_GetFwVersion, PROC_ADDRESS ("bngrw.dll", "BngRwGetFwVersion"));
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INSTALL_HOOK_DYNAMIC (bngrw_GetStationID, PROC_ADDRESS ("bngrw.dll", "BngRwGetStationID"));
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INSTALL_HOOK_DYNAMIC (bngrw_GetStationID, PROC_ADDRESS ("bngrw.dll", "BngRwGetStationID"));
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@ -99,7 +98,6 @@ init_boilerplate () {
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INSTALL_HOOK_DYNAMIC (bngrw_ReqAction, PROC_ADDRESS ("bngrw.dll", "BngRwReqAction"));
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INSTALL_HOOK_DYNAMIC (bngrw_ReqAction, PROC_ADDRESS ("bngrw.dll", "BngRwReqAction"));
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INSTALL_HOOK_DYNAMIC (bngrw_ReqAiccAuth, PROC_ADDRESS ("bngrw.dll", "BngRwReqAiccAuth"));
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INSTALL_HOOK_DYNAMIC (bngrw_ReqAiccAuth, PROC_ADDRESS ("bngrw.dll", "BngRwReqAiccAuth"));
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INSTALL_HOOK_DYNAMIC (bngrw_ReqBeep, PROC_ADDRESS ("bngrw.dll", "BngRwReqBeep"));
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INSTALL_HOOK_DYNAMIC (bngrw_ReqBeep, PROC_ADDRESS ("bngrw.dll", "BngRwReqBeep"));
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INSTALL_HOOK_DYNAMIC (bngrw_ReqCancel, PROC_ADDRESS ("bngrw.dll", "BngRwReqCancel"));
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INSTALL_HOOK_DYNAMIC (bngrw_ReqFwCleanup, PROC_ADDRESS ("bngrw.dll", "BngRwReqFwCleanup"));
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INSTALL_HOOK_DYNAMIC (bngrw_ReqFwCleanup, PROC_ADDRESS ("bngrw.dll", "BngRwReqFwCleanup"));
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INSTALL_HOOK_DYNAMIC (bngrw_ReqFwVersionUp, PROC_ADDRESS ("bngrw.dll", "BngRwReqFwVersionUp"));
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INSTALL_HOOK_DYNAMIC (bngrw_ReqFwVersionUp, PROC_ADDRESS ("bngrw.dll", "BngRwReqFwVersionUp"));
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INSTALL_HOOK_DYNAMIC (bngrw_ReqLatchID, PROC_ADDRESS ("bngrw.dll", "BngRwReqLatchID"));
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INSTALL_HOOK_DYNAMIC (bngrw_ReqLatchID, PROC_ADDRESS ("bngrw.dll", "BngRwReqLatchID"));
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@ -1 +1,2 @@
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#pragma once
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void init_boilerplate ();
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void init_boilerplate ();
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36
src/card.cpp
36
src/card.cpp
@ -12,22 +12,34 @@ attach (callbackAttach callback, i32 *data) {
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t.detach ();
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t.detach ();
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}
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}
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bool touchActive = true;
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void
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void
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touch (callbackTouch callback, u64 data) {
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touch (callbackTouch callback, u64 data, Keybindings insertBind) {
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mingw_stdthread::thread t ([callback, data] () {
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touchActive = true;
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mingw_stdthread::this_thread::sleep_for (250ms);
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mingw_stdthread::thread t ([callback, data, insertBind] () {
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u8 cardData[168]
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while (touchActive) {
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= { 0x01, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x92, 0x2E, 0x58, 0x32, 0x00, 0x00, 0x00, 0x00, 0x00,
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mingw_stdthread::this_thread::sleep_for (100ms);
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x5C, 0x97, 0x44, 0xF0, 0x88, 0x04, 0x00, 0x43, 0x26, 0x2C, 0x33, 0x00, 0x04,
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if (IsButtonDown (insertBind)) {
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0x06, 0x10, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
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u8 cardData[168] = { 0x01, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x92, 0x2E, 0x58, 0x32, 0x00, 0x00, 0x00,
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0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30, 0x30,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x5C, 0x97, 0x44, 0xF0, 0x88, 0x04, 0x00, 0x43, 0x26,
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0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x2C, 0x33, 0x00, 0x04, 0x06, 0x10, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
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0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4E, 0x42, 0x47, 0x49, 0x43, 0x36,
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0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
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0x00, 0x00, 0xFA, 0xE9, 0x69, 0x00, 0xF6, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
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0x30, 0x30, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4E, 0x42, 0x47, 0x49, 0x43, 0x36, 0x00, 0x00, 0xFA, 0xE9, 0x69, 0x00, 0xF6,
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0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
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memcpy (cardData + 0x2C, "7F5C9744F111111143262C3300040610", 33);
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memcpy (cardData + 0x2C, "7F5C9744F111111143262C3300040610", 33);
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memcpy (cardData + 0x50, "30764352518498791337", 21);
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memcpy (cardData + 0x50, "30764352518498791337", 21);
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callback (0, 0, cardData, data);
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callback (0, 0, cardData, data);
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}
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}
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});
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});
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t.detach ();
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t.detach ();
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}
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}
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void
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touchCancel () {
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touchActive = false;
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}
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@ -1,10 +1,13 @@
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#pragma once
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#include "helpers.h"
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#include "helpers.h"
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#include "poll.h"
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#ifdef __cplusplus
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#ifdef __cplusplus
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extern "C" {
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extern "C" {
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#endif
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#endif
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void attach (callbackAttach callback, i32 *data);
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void attach (callbackAttach callback, i32 *data);
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void touch (callbackTouch callback, u64 data);
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void touch (callbackTouch callback, u64 data, Keybindings insertBind);
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void touchCancel ();
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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@ -64,6 +64,7 @@ u16 __fastcall bnusio_GetCoin (i32 a1) {
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SetConfigValue (config, "DEBUG_ENTER", &DEBUG_ENTER);
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SetConfigValue (config, "DEBUG_ENTER", &DEBUG_ENTER);
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SetConfigValue (config, "COIN_ADD", &COIN_ADD);
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SetConfigValue (config, "COIN_ADD", &COIN_ADD);
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SetConfigValue (config, "CARD_INSERT", &CARD_INSERT);
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SetConfigValue (config, "P1_LEFT_BLUE", &P1_LEFT_BLUE);
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SetConfigValue (config, "P1_LEFT_BLUE", &P1_LEFT_BLUE);
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SetConfigValue (config, "P1_LEFT_RED", &P1_LEFT_RED);
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SetConfigValue (config, "P1_LEFT_RED", &P1_LEFT_RED);
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@ -104,17 +105,13 @@ HOOK_DYNAMIC (u64, __stdcall, bngrw_attach, i32 a1, char *a2, i32 a3, i32 a4, ca
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}
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}
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HOOK_DYNAMIC (i32, __stdcall, bngrw_reqWaitTouch, u32 a1, i32 a2, u32 a3, callbackTouch callback, u64 a5) {
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HOOK_DYNAMIC (i32, __stdcall, bngrw_reqWaitTouch, u32 a1, i32 a2, u32 a3, callbackTouch callback, u64 a5) {
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if (!IsButtonDown (CARD_INSERT)) return -1;
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touch (callback, a5, CARD_INSERT);
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touch (callback, a5);
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return 1;
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return 1;
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}
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}
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HOOK_DYNAMIC (HWND, __stdcall, WindowCreateExW, DWORD dwExStyle, LPCWSTR lpClassName, LPCWSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth,
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HOOK_DYNAMIC (i32, __stdcall, bngrw_ReqCancel, u32 a1) {
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int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam) {
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touchCancel ();
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if (nWidth > 0 && nHeight > 0)
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return (7 < a1 ? -100 : 1);
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return originalWindowCreateExW (dwExStyle, lpClassName, lpWindowName, dwStyle, X, Y, GetSystemMetrics (SM_CXSCREEN),
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GetSystemMetrics (SM_CYSCREEN), hWndParent, hMenu, hInstance, lpParam);
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|
||||||
else return originalWindowCreateExW (dwExStyle, lpClassName, lpWindowName, dwStyle, X, Y, nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
i32 __stdcall DllMain (HMODULE mod, DWORD cause, void *ctx) {
|
i32 __stdcall DllMain (HMODULE mod, DWORD cause, void *ctx) {
|
||||||
@ -125,7 +122,7 @@ i32 __stdcall DllMain (HMODULE mod, DWORD cause, void *ctx) {
|
|||||||
|
|
||||||
INSTALL_HOOK_DYNAMIC (bngrw_attach, PROC_ADDRESS ("bngrw.dll", "BngRwAttach"));
|
INSTALL_HOOK_DYNAMIC (bngrw_attach, PROC_ADDRESS ("bngrw.dll", "BngRwAttach"));
|
||||||
INSTALL_HOOK_DYNAMIC (bngrw_reqWaitTouch, PROC_ADDRESS ("bngrw.dll", "BngRwReqWaitTouch"));
|
INSTALL_HOOK_DYNAMIC (bngrw_reqWaitTouch, PROC_ADDRESS ("bngrw.dll", "BngRwReqWaitTouch"));
|
||||||
INSTALL_HOOK_DYNAMIC (WindowCreateExW, PROC_ADDRESS ("user32.dll", "CreateWindowExW"));
|
INSTALL_HOOK_DYNAMIC (bngrw_ReqCancel, PROC_ADDRESS ("bngrw.dll", "BngRwReqCancel"));
|
||||||
|
|
||||||
// Set current directory to the directory of the executable
|
// Set current directory to the directory of the executable
|
||||||
// Find all files in the plugins directory that end with .dll
|
// Find all files in the plugins directory that end with .dll
|
||||||
|
94
src/poll.c
94
src/poll.c
@ -347,130 +347,122 @@ SetRumble (int left, int right) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
KeyboardIsDown (uint8_t keycode) {
|
KeyboardIsDown (uint8_t keycode) {
|
||||||
return currentKeyboardState[keycode];
|
return currentKeyboardState[keycode];
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
KeyboardIsUp (uint8_t keycode) {
|
KeyboardIsUp (uint8_t keycode) {
|
||||||
return !KeyboardIsDown (keycode);
|
return !KeyboardIsDown (keycode);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
KeyboardIsTapped (uint8_t keycode) {
|
KeyboardIsTapped (uint8_t keycode) {
|
||||||
return KeyboardIsDown (keycode) && KeyboardWasUp (keycode);
|
return KeyboardIsDown (keycode) && KeyboardWasUp (keycode);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
KeyboardIsReleased (uint8_t keycode) {
|
KeyboardIsReleased (uint8_t keycode) {
|
||||||
return KeyboardIsUp (keycode) && KeyboardWasDown (keycode);
|
return KeyboardIsUp (keycode) && KeyboardWasDown (keycode);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
KeyboardWasDown (uint8_t keycode) {
|
KeyboardWasDown (uint8_t keycode) {
|
||||||
return lastKeyboardState[keycode];
|
return lastKeyboardState[keycode];
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
KeyboardWasUp (uint8_t keycode) {
|
KeyboardWasUp (uint8_t keycode) {
|
||||||
return !KeyboardWasDown (keycode);
|
return !KeyboardWasDown (keycode);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline POINT
|
POINT
|
||||||
GetMousePosition () {
|
GetMousePosition () { return currentMouseState.Position; }
|
||||||
return currentMouseState.Position;
|
|
||||||
|
POINT
|
||||||
|
GetLastMousePosition () { return lastMouseState.Position; }
|
||||||
|
|
||||||
|
POINT
|
||||||
|
GetMouseRelativePosition () { return currentMouseState.RelativePosition; }
|
||||||
|
|
||||||
|
POINT
|
||||||
|
GetLastMouseRelativePosition () { return lastMouseState.RelativePosition; }
|
||||||
|
|
||||||
|
void
|
||||||
|
SetMousePosition (POINT newPosition) {
|
||||||
|
currentMouseState.Position = newPosition;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline POINT
|
bool
|
||||||
GetLastMousePosition () {
|
|
||||||
return lastMouseState.Position;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline POINT
|
|
||||||
GetMouseRelativePosition () {
|
|
||||||
return currentMouseState.RelativePosition;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline POINT
|
|
||||||
GetLastMouseRelativePosition () {
|
|
||||||
return lastMouseState.RelativePosition;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void
|
|
||||||
SetMousePosition (POINT new) {
|
|
||||||
currentMouseState.Position = new;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline bool
|
|
||||||
GetMouseScrollUp () {
|
GetMouseScrollUp () {
|
||||||
return currentMouseState.ScrolledUp;
|
return currentMouseState.ScrolledUp;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
GetMouseScrollDown () {
|
GetMouseScrollDown () {
|
||||||
return currentMouseState.ScrolledDown;
|
return currentMouseState.ScrolledDown;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
GetWasMouseScrollUp () {
|
GetWasMouseScrollUp () {
|
||||||
return lastMouseState.ScrolledUp;
|
return lastMouseState.ScrolledUp;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
GetWasMouseScrollDown () {
|
GetWasMouseScrollDown () {
|
||||||
return lastMouseState.ScrolledDown;
|
return lastMouseState.ScrolledDown;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
GetMouseScrollIsReleased (enum Scroll scroll) {
|
GetMouseScrollIsReleased (enum Scroll scroll) {
|
||||||
if (scroll == MOUSE_SCROLL_UP) return !GetMouseScrollUp () && GetWasMouseScrollUp ();
|
if (scroll == MOUSE_SCROLL_UP) return !GetMouseScrollUp () && GetWasMouseScrollUp ();
|
||||||
else return !GetMouseScrollDown () && GetWasMouseScrollDown ();
|
else return !GetMouseScrollDown () && GetWasMouseScrollDown ();
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
GetMouseScrollIsDown (enum Scroll scroll) {
|
GetMouseScrollIsDown (enum Scroll scroll) {
|
||||||
if (scroll == MOUSE_SCROLL_UP) return GetMouseScrollUp ();
|
if (scroll == MOUSE_SCROLL_UP) return GetMouseScrollUp ();
|
||||||
else return GetMouseScrollDown ();
|
else return GetMouseScrollDown ();
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
GetMouseScrollIsTapped (enum Scroll scroll) {
|
GetMouseScrollIsTapped (enum Scroll scroll) {
|
||||||
if (scroll == MOUSE_SCROLL_UP) return GetMouseScrollUp () && !GetWasMouseScrollUp ();
|
if (scroll == MOUSE_SCROLL_UP) return GetMouseScrollUp () && !GetWasMouseScrollUp ();
|
||||||
else return GetMouseScrollDown () && !GetWasMouseScrollDown ();
|
else return GetMouseScrollDown () && !GetWasMouseScrollDown ();
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
ControllerButtonIsDown (SDL_GameControllerButton button) {
|
ControllerButtonIsDown (SDL_GameControllerButton button) {
|
||||||
return currentControllerButtonsState[button];
|
return currentControllerButtonsState[button];
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
ControllerButtonIsUp (SDL_GameControllerButton button) {
|
ControllerButtonIsUp (SDL_GameControllerButton button) {
|
||||||
return !ControllerButtonIsDown (button);
|
return !ControllerButtonIsDown (button);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
ControllerButtonWasDown (SDL_GameControllerButton button) {
|
ControllerButtonWasDown (SDL_GameControllerButton button) {
|
||||||
return lastControllerButtonsState[button];
|
return lastControllerButtonsState[button];
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
ControllerButtonWasUp (SDL_GameControllerButton button) {
|
ControllerButtonWasUp (SDL_GameControllerButton button) {
|
||||||
return !ControllerButtonWasDown (button);
|
return !ControllerButtonWasDown (button);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
ControllerButtonIsTapped (SDL_GameControllerButton button) {
|
ControllerButtonIsTapped (SDL_GameControllerButton button) {
|
||||||
return ControllerButtonIsDown (button) && ControllerButtonWasUp (button);
|
return ControllerButtonIsDown (button) && ControllerButtonWasUp (button);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
ControllerButtonIsReleased (SDL_GameControllerButton button) {
|
ControllerButtonIsReleased (SDL_GameControllerButton button) {
|
||||||
return ControllerButtonIsUp (button) && ControllerButtonWasDown (button);
|
return ControllerButtonIsUp (button) && ControllerButtonWasDown (button);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
ControllerAxisIsDown (enum SDLAxis axis) {
|
ControllerAxisIsDown (enum SDLAxis axis) {
|
||||||
switch (axis) {
|
switch (axis) {
|
||||||
case SDL_AXIS_LEFT_LEFT: return currentControllerAxisState.LeftLeft;
|
case SDL_AXIS_LEFT_LEFT: return currentControllerAxisState.LeftLeft;
|
||||||
@ -488,12 +480,12 @@ ControllerAxisIsDown (enum SDLAxis axis) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
ControllerAxisIsUp (enum SDLAxis axis) {
|
ControllerAxisIsUp (enum SDLAxis axis) {
|
||||||
return !ControllerAxisIsDown (axis);
|
return !ControllerAxisIsDown (axis);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
ControllerAxisWasDown (enum SDLAxis axis) {
|
ControllerAxisWasDown (enum SDLAxis axis) {
|
||||||
switch (axis) {
|
switch (axis) {
|
||||||
case SDL_AXIS_LEFT_LEFT: return lastControllerAxisState.LeftLeft;
|
case SDL_AXIS_LEFT_LEFT: return lastControllerAxisState.LeftLeft;
|
||||||
@ -511,32 +503,32 @@ ControllerAxisWasDown (enum SDLAxis axis) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
ControllerAxisWasUp (enum SDLAxis axis) {
|
ControllerAxisWasUp (enum SDLAxis axis) {
|
||||||
return !ControllerAxisWasDown (axis);
|
return !ControllerAxisWasDown (axis);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
ControllerAxisIsTapped (enum SDLAxis axis) {
|
ControllerAxisIsTapped (enum SDLAxis axis) {
|
||||||
return ControllerAxisIsDown (axis) && ControllerAxisWasUp (axis);
|
return ControllerAxisIsDown (axis) && ControllerAxisWasUp (axis);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
ControllerAxisIsReleased (enum SDLAxis axis) {
|
ControllerAxisIsReleased (enum SDLAxis axis) {
|
||||||
return ControllerAxisIsUp (axis) && ControllerAxisWasDown (axis);
|
return ControllerAxisIsUp (axis) && ControllerAxisWasDown (axis);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
IsButtonTapped (struct Keybindings bindings) {
|
IsButtonTapped (struct Keybindings bindings) {
|
||||||
return GetInternalButtonState (bindings).Tapped;
|
return GetInternalButtonState (bindings).Tapped;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
IsButtonReleased (struct Keybindings bindings) {
|
IsButtonReleased (struct Keybindings bindings) {
|
||||||
return GetInternalButtonState (bindings).Released;
|
return GetInternalButtonState (bindings).Released;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool
|
bool
|
||||||
IsButtonDown (struct Keybindings bindings) {
|
IsButtonDown (struct Keybindings bindings) {
|
||||||
return GetInternalButtonState (bindings).Down;
|
return GetInternalButtonState (bindings).Down;
|
||||||
}
|
}
|
@ -1,3 +1,4 @@
|
|||||||
|
#pragma once
|
||||||
#include <SDL.h>
|
#include <SDL.h>
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
@ -61,6 +62,9 @@ struct InternalButtonState {
|
|||||||
unsigned int Tapped : 1;
|
unsigned int Tapped : 1;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
bool InitializePoll (void *DivaWindowHandle);
|
bool InitializePoll (void *DivaWindowHandle);
|
||||||
void UpdatePoll (void *DivaWindowHandle);
|
void UpdatePoll (void *DivaWindowHandle);
|
||||||
void DisposePoll ();
|
void DisposePoll ();
|
||||||
@ -80,7 +84,7 @@ POINT GetMousePosition ();
|
|||||||
POINT GetLastMousePosition ();
|
POINT GetLastMousePosition ();
|
||||||
POINT GetMouseRelativePosition ();
|
POINT GetMouseRelativePosition ();
|
||||||
POINT GetLastMouseRelativePosition ();
|
POINT GetLastMouseRelativePosition ();
|
||||||
void SetMousePosition (POINT new);
|
void SetMousePosition (POINT newPosition);
|
||||||
bool GetMouseScrollUp ();
|
bool GetMouseScrollUp ();
|
||||||
bool GetMouseScrollDown ();
|
bool GetMouseScrollDown ();
|
||||||
bool GetWasMouseScrollUp ();
|
bool GetWasMouseScrollUp ();
|
||||||
@ -103,3 +107,6 @@ bool ControllerAxisIsReleased (enum SDLAxis axis);
|
|||||||
bool IsButtonTapped (struct Keybindings bindings);
|
bool IsButtonTapped (struct Keybindings bindings);
|
||||||
bool IsButtonReleased (struct Keybindings bindings);
|
bool IsButtonReleased (struct Keybindings bindings);
|
||||||
bool IsButtonDown (struct Keybindings bindings);
|
bool IsButtonDown (struct Keybindings bindings);
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
Loading…
Reference in New Issue
Block a user