# TaikoArcadeLoader This is a loader for Taiko no Tatsujin Nijiiro ver. ## Setup Copy the extracted contents of dist.zip to the same directory as Taiko.exe ### config.toml ```toml [amauth] # connection server server = "127.0.0.1" # connection port port = "54430" # dongle serial chassis_id = "284111080000" # shop name shop_id = "TAIKO ARCADE LOADER" # game version game_ver = "00.00" # country code country_code = "JPN" [patches] # patch version # auto: hash detection (you need to use the original exe) # JPN00: JPN 00.18 # JPN08: JPN 08.18 # JPN39: JPN 39.06 # CHN00: CHN 00.32 (based on JPN 32.09) version = "auto" # unlock all songs unlock_songs = true [patches.chn00] # sync test mode language to attract etc fix_language = false # show demo movie demo_movie = true # enable one piece collab mode mode_collabo025 = false # enable ai soshina mode mode_collabo026 = false [patches.jpn39] # sync test mode language to attract etc fix_language = false # use cn font and chineseS wordlist value chs_patch = false # enable one piece collab mode mode_collabo025 = false # enable ai soshina mode mode_collabo026 = false # enable aoharu no tatsujinn mode mode_aprilfool001 = false [emulation] # If usio emulation is disabled, you need to place bnusio_original.dll (unmodified bnusio.dll) in the executable folder usio = true card_reader = true qr = true [graphics] # window resolution res = { x = 1920, y = 1080 } # window mode windowed = false # vertical sync vsync = false # fps limit fpslimit = 120 [audio] # wasapi shared mode # allows you to have multiple audio sources at once at a cost of having higher latency wasapi_shared = true # use asio audio mode asio = false # asio driver name # to find it, open up regedit then navigate to HKEY_LOCAL_MACHINE\SOFTWARE\ASIO # the name is case sensitive ! asio_driver = "" [qr] # qr image path image_path = "" # qr data used for other events (ex. gaiden, custom folder) [qr.data] # qr serial serial = "" # qr type # 0: default (serial only) # 5: custom folder type = 0 # song noes used for custom folder song_no = [] [drum] # input interval (if using taiko drum controller, should be set to 0) wait_period = 4 [controller] # use analog input analog_input = false [keyboard] # auto change to english ime mode auto_ime = false # use jp layout scan code (if using jp layout keyboard, must be set to true) jp_layout = false [layeredfs] # replace assets from the game using a layered file system. # For example if you want to edit the wordlist, add your edited version like so : # .\Data_mods\x64\datatable\wordlist.bin enabled = false # AES encryption keys needed to dynamically encrypt datatable files and fumens # keys need to be provided in an hexlified form. A missing or incorrect key will crash the game ! # keys are not needed if you provide already encrypted files datatable_key = "" fumen_key = "" ```