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TaikoLocalServer/GameDatabase/Migrations/20220917180457_AddAiBattle.cs

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2023-09-09 14:58:20 +02:00
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace TaikoLocalServer.Migrations
{
/// <inheritdoc />
public partial class AddAiBattle : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "AiScoreData",
columns: table => new
{
Baid = table.Column<uint>(type: "INTEGER", nullable: false),
SongId = table.Column<uint>(type: "INTEGER", nullable: false),
Difficulty = table.Column<uint>(type: "INTEGER", nullable: false),
IsWin = table.Column<bool>(type: "INTEGER", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_AiScoreData", x => new { x.Baid, x.SongId, x.Difficulty });
table.ForeignKey(
name: "FK_AiScoreData_Card_Baid",
column: x => x.Baid,
principalTable: "Card",
principalColumn: "Baid",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateTable(
name: "AiSectionScoreData",
columns: table => new
{
Baid = table.Column<uint>(type: "INTEGER", nullable: false),
SongId = table.Column<uint>(type: "INTEGER", nullable: false),
Difficulty = table.Column<uint>(type: "INTEGER", nullable: false),
SectionIndex = table.Column<int>(type: "INTEGER", nullable: false),
Crown = table.Column<int>(type: "INTEGER", nullable: false),
IsWin = table.Column<bool>(type: "INTEGER", nullable: false),
Score = table.Column<uint>(type: "INTEGER", nullable: false),
GoodCount = table.Column<uint>(type: "INTEGER", nullable: false),
OkCount = table.Column<uint>(type: "INTEGER", nullable: false),
MissCount = table.Column<uint>(type: "INTEGER", nullable: false),
DrumrollCount = table.Column<uint>(type: "INTEGER", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_AiSectionScoreData", x => new { x.Baid, x.SongId, x.Difficulty, x.SectionIndex });
table.ForeignKey(
name: "FK_AiSectionScoreData_AiScoreData_Baid_SongId_Difficulty",
columns: x => new { x.Baid, x.SongId, x.Difficulty },
principalTable: "AiScoreData",
principalColumns: new[] { "Baid", "SongId", "Difficulty" },
onDelete: ReferentialAction.Cascade);
});
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "AiSectionScoreData");
migrationBuilder.DropTable(
name: "AiScoreData");
}
}
}