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TaikoLocalServer/TaikoWebUI/Services/GameDataService.cs

325 lines
12 KiB
C#
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using System.Collections.Immutable;
using Swan.Mapping;
using TaikoWebUI.Shared.Models;
namespace TaikoWebUI.Services;
public class GameDataService : IGameDataService
{
private readonly HttpClient client;
private readonly Dictionary<uint, MusicDetail> musicMap = new();
private List<int> costumeFlagArraySizes = new();
private int titleFlagArraySize;
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private ImmutableDictionary<uint, DanData> danMap = ImmutableDictionary<uint, DanData>.Empty;
private ImmutableHashSet<Title> titles = ImmutableHashSet<Title>.Empty;
private string[] bodyTitles = { };
private string[] faceTitles = { };
private string[] headTitles = { };
private string[] kigurumiTitles = { };
private string[] puchiTitles = { };
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public GameDataService(HttpClient client)
{
this.client = client;
}
public async Task InitializeAsync(string dataBaseUrl)
{
dataBaseUrl = dataBaseUrl.TrimEnd('/');
var musicInfo = await GetData<MusicInfo>(dataBaseUrl, Constants.MUSIC_INFO_BASE_NAME);
var wordList = await GetData<WordList>(dataBaseUrl, Constants.WORDLIST_BASE_NAME);
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var musicOrder = await GetData<MusicOrder>(dataBaseUrl, Constants.MUSIC_ORDER_BASE_NAME);
var donCosRewardData = await GetData<DonCosRewards>(dataBaseUrl, Constants.DON_COS_REWARD_BASE_NAME);
var shougouData = await GetData<Shougous>(dataBaseUrl, Constants.SHOUGOU_BASE_NAME);
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var danData = await client.GetFromJsonAsync<List<DanData>>($"{dataBaseUrl}/data/dan_data.json");
danData.ThrowIfNull();
danMap = danData.ToImmutableDictionary(data => data.DanId);
// To prevent duplicate entries in wordlist
var dict = wordList.WordListEntries.GroupBy(entry => entry.Key)
.ToImmutableDictionary(group => group.Key, group => group.First());
await Task.Run(() => InitializeMusicMap(musicInfo, dict, musicOrder));
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InitializeCostumeFlagArraySizes(donCosRewardData);
InitializeTitleFlagArraySize(shougouData);
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await Task.Run(() => InitializeHeadTitles(dict));
await Task.Run(() => InitializeFaceTitles(dict));
await Task.Run(() => InitializeBodyTitles(dict));
await Task.Run(() => InitializePuchiTitles(dict));
await Task.Run(() => InitializeKigurumiTitles(dict));
await Task.Run(() => InitializeTitles(dict, shougouData));
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}
private async Task<T> GetData<T>(string dataBaseUrl, string fileBaseName) where T : notnull
{
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var data = await client.GetFromJsonAsync<T>($"{dataBaseUrl}/data/datatable/{fileBaseName}.json");
data.ThrowIfNull();
return data;
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}
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public List<MusicDetail> GetMusicList()
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{
return musicMap.Values.Where(musicDetail => musicDetail.SongId != 0).ToList();
}
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public string GetMusicNameBySongId(uint songId, string? language = "ja")
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{
return musicMap.TryGetValue(songId, out var musicDetail) ? language switch
{
"ja" => musicDetail.SongName,
"en-US" => musicDetail.SongNameEN,
"zh-Hans" => musicDetail.SongNameCN,
"zh-Hant" => musicDetail.SongNameCN,
"ko" => musicDetail.SongNameKO,
_ => musicDetail.SongName
} : string.Empty;
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}
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public string GetMusicArtistBySongId(uint songId, string? language = "ja")
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{
return musicMap.TryGetValue(songId, out var musicDetail) ? language switch
{
"jp" => musicDetail.ArtistName,
"en-US" => musicDetail.ArtistNameEN,
"zh-Hans" => musicDetail.ArtistNameCN,
"zh-Hant" => musicDetail.ArtistNameCN,
"ko" => musicDetail.ArtistNameKO,
_ => musicDetail.ArtistName
} : string.Empty;
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}
public SongGenre GetMusicGenreBySongId(uint songId)
{
return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Genre : SongGenre.Variety;
}
public int GetMusicIndexBySongId(uint songId)
{
return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Index : int.MaxValue;
}
public DanData GetDanDataById(uint danId)
{
return danMap.GetValueOrDefault(danId, new DanData());
}
public int GetMusicStarLevel(uint songId, Difficulty difficulty)
{
var success = musicMap.TryGetValue(songId, out var musicDetail);
return difficulty switch
{
Difficulty.None => throw new ArgumentException("Difficulty cannot be none"),
Difficulty.Easy => success ? musicDetail!.StarEasy : 0,
Difficulty.Normal => success ? musicDetail!.StarNormal : 0,
Difficulty.Hard => success ? musicDetail!.StarHard : 0,
Difficulty.Oni => success ? musicDetail!.StarOni : 0,
Difficulty.UraOni => success ? musicDetail!.StarUra : 0,
_ => throw new ArgumentOutOfRangeException(nameof(difficulty), difficulty, null)
};
}
public string GetHeadTitle(uint index)
{
return index < headTitles.Length ? headTitles[index] : string.Empty;
}
public string GetKigurumiTitle(uint index)
{
return index < kigurumiTitles.Length ? kigurumiTitles[index] : string.Empty;
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}
public string GetBodyTitle(uint index)
{
return index < bodyTitles.Length ? bodyTitles[index] : string.Empty;
}
public string GetFaceTitle(uint index)
{
return index < faceTitles.Length ? faceTitles[index] : string.Empty;
}
public string GetPuchiTitle(uint index)
{
return index < puchiTitles.Length ? puchiTitles[index] : string.Empty;
}
public ImmutableHashSet<Title> GetTitles()
{
return titles;
}
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public List<int> GetCostumeFlagArraySizes()
{
return costumeFlagArraySizes;
}
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private void InitializeTitleFlagArraySize(Shougous? shougouData)
{
shougouData.ThrowIfNull("Shouldn't happen!");
titleFlagArraySize = (int)shougouData.ShougouEntries.Max(entry => entry.UniqueId) + 1;
}
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private void InitializeTitles(ImmutableDictionary<string, WordListEntry> dict, Shougous? shougouData)
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{
shougouData.ThrowIfNull("Shouldn't happen!");
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var set = ImmutableHashSet.CreateBuilder<Title>();
for (var i = 1; i < titleFlagArraySize; i++)
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{
var key = $"syougou_{i}";
var titleWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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var titleRarity = shougouData.ShougouEntries
.Where(entry => entry.UniqueId == i)
.Select(entry => entry.Rarity)
.FirstOrDefault();
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set.Add(new Title
{
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TitleName = titleWordlistItem.JapaneseText,
TitleId = i,
TitleRarity = titleRarity
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});
}
titles = set.ToImmutable();
}
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private void InitializeCostumeFlagArraySizes(DonCosRewards? donCosRewardData)
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{
donCosRewardData.ThrowIfNull("Shouldn't happen!");
var kigurumiUniqueIdList = donCosRewardData.DonCosRewardEntries
.Where(entry => entry.CosType == "kigurumi")
.Select(entry => entry.UniqueId);
var headUniqueIdList = donCosRewardData.DonCosRewardEntries
.Where(entry => entry.CosType == "head")
.Select(entry => entry.UniqueId);
var bodyUniqueIdList = donCosRewardData.DonCosRewardEntries
.Where(entry => entry.CosType == "body")
.Select(entry => entry.UniqueId);
var faceUniqueIdList = donCosRewardData.DonCosRewardEntries
.Where(entry => entry.CosType == "face")
.Select(entry => entry.UniqueId);
var puchiUniqueIdList = donCosRewardData.DonCosRewardEntries
.Where(entry => entry.CosType == "puchi")
.Select(entry => entry.UniqueId);
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costumeFlagArraySizes = new List<int>
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{
(int)kigurumiUniqueIdList.Max() + 1,
(int)headUniqueIdList.Max() + 1,
(int)bodyUniqueIdList.Max() + 1,
(int)faceUniqueIdList.Max() + 1,
(int)puchiUniqueIdList.Max() + 1
};
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}
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private void InitializeKigurumiTitles(ImmutableDictionary<string, WordListEntry> dict)
{
var costumeKigurumiMax = costumeFlagArraySizes[0];
kigurumiTitles = new string[costumeKigurumiMax];
for (var i = 0; i < costumeKigurumiMax; i++)
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{
var key = $"costume_kigurumi_{i}";
var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
kigurumiTitles[i] = costumeWordlistItem.JapaneseText;
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}
}
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private void InitializeHeadTitles(ImmutableDictionary<string, WordListEntry> dict)
{
var costumeHeadMax = costumeFlagArraySizes[1];
headTitles = new string[costumeHeadMax];
for (var i = 0; i < costumeHeadMax; i++)
{
var key = $"costume_head_{i}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
headTitles[i] = costumeWordlistItem.JapaneseText;
}
}
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private void InitializeBodyTitles(ImmutableDictionary<string, WordListEntry> dict)
{
var costumeBodyMax = costumeFlagArraySizes[2];
bodyTitles = new string[costumeBodyMax];
for (var i = 0; i < costumeBodyMax; i++)
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{
var key = $"costume_body_{i}";
var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
bodyTitles[i] = costumeWordlistItem.JapaneseText;
}
}
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private void InitializeFaceTitles(ImmutableDictionary<string, WordListEntry> dict)
{
var costumeFaceMax = costumeFlagArraySizes[3];
faceTitles = new string[costumeFaceMax];
for (var i = 0; i < costumeFaceMax; i++)
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{
var key = $"costume_face_{i}";
var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
faceTitles[i] = costumeWordlistItem.JapaneseText;
}
}
private void InitializePuchiTitles(ImmutableDictionary<string, WordListEntry> dict)
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{
var costumePuchiMax = costumeFlagArraySizes[4];
puchiTitles = new string[costumePuchiMax];
for (var i = 0; i < costumePuchiMax; i++)
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{
var key = $"costume_puchi_{i}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
puchiTitles[i] = costumeWordlistItem.JapaneseText;
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}
}
private void InitializeMusicMap(MusicInfo musicInfo, ImmutableDictionary<string, WordListEntry> dict,
MusicOrder musicOrder)
{
foreach (var music in musicInfo.Items)
{
var songNameKey = $"song_{music.Id}";
var songArtistKey = $"song_sub_{music.Id}";
var musicName = dict.GetValueOrDefault(songNameKey, new WordListEntry());
var musicArtist = dict.GetValueOrDefault(songArtistKey, new WordListEntry());
var musicSongId = music.SongId;
var musicDetail = music.CopyPropertiesToNew<MusicDetail>();
musicDetail.SongName = musicName.JapaneseText;
musicDetail.ArtistName = musicArtist.JapaneseText;
// Add localized names
musicDetail.SongNameEN = musicName.EnglishUsText;
musicDetail.ArtistNameEN = musicArtist.EnglishUsText;
musicDetail.SongNameCN = musicName.ChineseTText;
musicDetail.ArtistNameCN = musicArtist.ChineseTText;
musicDetail.SongNameKO = musicName.KoreanText;
musicDetail.ArtistNameKO = musicArtist.KoreanText;
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musicMap.TryAdd(musicSongId, musicDetail);
}
for (var index = 0; index < musicOrder.Order.Count; index++)
{
var musicOrderEntry = musicOrder.Order[index];
var songId = musicOrderEntry.SongId;
if (musicMap.TryGetValue(songId, out var value))
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{
value.Index = index;
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}
}
}
}