2024-06-03 01:55:44 +02:00
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namespace TaikoWebUI.Components.Song;
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public partial class SongLeaderboardCard
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{
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2024-06-03 03:00:54 +02:00
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private SongLeaderboardResponse? response = null;
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2024-06-03 01:55:44 +02:00
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[Parameter]
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public int SongId { get; set; }
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[Parameter]
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public int Baid { get; set; }
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[Parameter]
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2024-06-03 17:27:18 +02:00
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public Difficulty Difficulty { get; set; } = Difficulty.None;
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2024-06-03 03:00:54 +02:00
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2024-06-03 17:27:18 +02:00
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private string SelectedDifficulty { get; set; } = "None";
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2024-06-03 01:55:44 +02:00
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2024-06-03 17:03:09 +02:00
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private bool isLoading = true;
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2024-06-03 01:55:44 +02:00
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protected override async Task OnInitializedAsync()
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{
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await base.OnInitializedAsync();
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2024-06-03 17:27:18 +02:00
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// get highScoresTab from LocalStorage
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var songPageDifficulty = await LocalStorage.GetItemAsync<string>("songPageDifficulty");
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if (songPageDifficulty != null)
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{
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SelectedDifficulty = songPageDifficulty;
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Difficulty = Enum.Parse<Difficulty>(SelectedDifficulty);
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}
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else
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{
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// set default difficulty to Easy
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SelectedDifficulty = Difficulty.Easy.ToString();
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Difficulty = Difficulty.Easy;
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}
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2024-06-04 02:05:14 +02:00
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response = await Client.GetFromJsonAsync<SongLeaderboardResponse>($"api/SongLeaderboard/{(uint)SongId}?baid={(uint)Baid}&difficulty={(uint)Difficulty}");
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2024-06-03 01:55:44 +02:00
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response.ThrowIfNull();
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2024-06-03 17:03:09 +02:00
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isLoading = false;
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2024-06-03 03:00:54 +02:00
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}
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private async Task OnDifficultyChange(string difficulty)
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{
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isLoading = true;
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2024-06-03 03:00:54 +02:00
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SelectedDifficulty = difficulty;
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Difficulty = Enum.Parse<Difficulty>(SelectedDifficulty);
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2024-06-03 17:27:18 +02:00
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await LocalStorage.SetItemAsync("songPageDifficulty", SelectedDifficulty);
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2024-06-04 02:05:14 +02:00
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response = await Client.GetFromJsonAsync<SongLeaderboardResponse>($"api/SongLeaderboard/{(uint)SongId}?baid={(uint)Baid}&difficulty={(uint)Difficulty}");
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2024-06-03 03:00:54 +02:00
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response.ThrowIfNull();
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isLoading = false;
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2024-06-03 01:55:44 +02:00
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}
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}
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