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TaikoLocalServer/TaikoWebUI/Services/IGameDataService.cs

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C#
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using System.Collections.Immutable;
using TaikoWebUI.Shared.Models;
namespace TaikoWebUI.Services;
public interface IGameDataService
{
public Task InitializeAsync(string dataBaseUrl);
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public List<MusicDetail> GetMusicList();
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public string GetMusicNameBySongId(uint songId, string? language = null);
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public string GetMusicArtistBySongId(uint songId, string? language = null);
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public SongGenre GetMusicGenreBySongId(uint songId);
public int GetMusicIndexBySongId(uint songId);
public DanData GetDanDataById(uint danId);
public int GetMusicStarLevel(uint songId, Difficulty difficulty);
public string GetHeadTitle(uint index);
public string GetKigurumiTitle(uint index);
public string GetBodyTitle(uint index);
public string GetFaceTitle(uint index);
public string GetPuchiTitle(uint index);
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public List<uint> GetKigurumiUniqueIdList();
public List<uint> GetHeadUniqueIdList();
public List<uint> GetBodyUniqueIdList();
public List<uint> GetFaceUniqueIdList();
public List<uint> GetPuchiUniqueIdList();
public List<uint> GetTitleUniqueIdList();
public List<uint> GetTitlePlateIdList();
public List<uint> GetLockedKigurumiUniqueIdList();
public List<uint> GetLockedHeadUniqueIdList();
public List<uint> GetLockedBodyUniqueIdList();
public List<uint> GetLockedFaceUniqueIdList();
public List<uint> GetLockedPuchiUniqueIdList();
public List<uint> GetLockedTitleUniqueIdList();
public List<uint> GetLockedTitlePlateIdList();
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public ImmutableHashSet<Title> GetTitles();
}