2024-03-13 15:44:59 +01:00
|
|
|
|
|
|
|
|
|
namespace TaikoWebUI.Utilities
|
|
|
|
|
{
|
|
|
|
|
public class ScoreUtils
|
|
|
|
|
{
|
|
|
|
|
public static string GetCrownText(CrownType crown)
|
|
|
|
|
{
|
|
|
|
|
return crown switch
|
|
|
|
|
{
|
|
|
|
|
CrownType.None => "Fail",
|
|
|
|
|
CrownType.Clear => "Clear",
|
|
|
|
|
CrownType.Gold => "Full Combo",
|
|
|
|
|
CrownType.Dondaful => "Donderful Combo",
|
|
|
|
|
_ => ""
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static string GetRankText(ScoreRank rank)
|
|
|
|
|
{
|
|
|
|
|
return rank switch
|
|
|
|
|
{
|
|
|
|
|
ScoreRank.White => "Stylish",
|
|
|
|
|
ScoreRank.Bronze => "Stylish",
|
|
|
|
|
ScoreRank.Silver => "Stylish",
|
|
|
|
|
ScoreRank.Gold => "Graceful",
|
|
|
|
|
ScoreRank.Sakura => "Graceful",
|
|
|
|
|
ScoreRank.Purple => "Graceful",
|
|
|
|
|
ScoreRank.Dondaful => "Top Class",
|
|
|
|
|
_ => ""
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static string GetDifficultyTitle(Difficulty difficulty)
|
|
|
|
|
{
|
|
|
|
|
return difficulty switch
|
|
|
|
|
{
|
|
|
|
|
Difficulty.Easy => "Easy",
|
|
|
|
|
Difficulty.Normal => "Normal",
|
|
|
|
|
Difficulty.Hard => "Hard",
|
|
|
|
|
Difficulty.Oni => "Oni",
|
|
|
|
|
Difficulty.UraOni => "Ura Oni",
|
|
|
|
|
_ => ""
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
2024-03-13 16:00:18 +01:00
|
|
|
|
public static string GetDifficultyIconSvg(Difficulty difficulty)
|
2024-03-13 15:44:59 +01:00
|
|
|
|
{
|
2024-10-25 10:06:14 +02:00
|
|
|
|
return $"<image href='/images/difficulty_{difficulty}.webp' alt='{difficulty}' width='24' height='24'/>";
|
2024-03-13 15:44:59 +01:00
|
|
|
|
}
|
|
|
|
|
|
2024-03-13 16:00:18 +01:00
|
|
|
|
public static string GetDifficultyIcon(Difficulty difficulty)
|
|
|
|
|
{
|
2024-10-25 10:06:14 +02:00
|
|
|
|
return $"/images/difficulty_{difficulty}.webp";
|
2024-03-13 16:00:18 +01:00
|
|
|
|
}
|
|
|
|
|
|
2024-03-13 15:44:59 +01:00
|
|
|
|
public static string GetGenreTitle(SongGenre genre)
|
|
|
|
|
{
|
|
|
|
|
return genre switch
|
|
|
|
|
{
|
|
|
|
|
SongGenre.Pop => "Pop",
|
|
|
|
|
SongGenre.Anime => "Anime",
|
|
|
|
|
SongGenre.Kids => "Kids",
|
|
|
|
|
SongGenre.Vocaloid => "Vocaloid",
|
|
|
|
|
SongGenre.GameMusic => "Game Music",
|
|
|
|
|
SongGenre.NamcoOriginal => "NAMCO Original",
|
|
|
|
|
SongGenre.Variety => "Variety",
|
|
|
|
|
SongGenre.Classical => "Classical",
|
|
|
|
|
_ => ""
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static string GetGenreStyle(SongGenre genre)
|
|
|
|
|
{
|
|
|
|
|
return genre switch
|
|
|
|
|
{
|
|
|
|
|
SongGenre.Pop => "background: #42c0d2; color: #fff",
|
|
|
|
|
SongGenre.Anime => "background: #ff90d3; color: #fff",
|
|
|
|
|
SongGenre.Kids => "background: #fec000; color: #fff",
|
|
|
|
|
SongGenre.Vocaloid => "background: #ddd",
|
|
|
|
|
SongGenre.GameMusic => "background: #cc8aea; color: #fff",
|
|
|
|
|
SongGenre.NamcoOriginal => "background: #ff7027; color: #fff",
|
|
|
|
|
SongGenre.Variety => "background: #1dc83b; color: #fff",
|
|
|
|
|
SongGenre.Classical => "background: #bfa356",
|
|
|
|
|
_ => ""
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static bool IsAiDataPresent(SongBestData data)
|
|
|
|
|
{
|
|
|
|
|
var aiData = data.AiSectionBestData;
|
|
|
|
|
|
|
|
|
|
return aiData.Count > 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|