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TaikoLocalServer/LocalSaveModScoreMigrator/PlayRecordJson.cs

21 lines
642 B
C#
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using System.Text.Json.Serialization;
using SharedProject.Enums;
namespace LocalSaveModScoreMigrator;
public class PlayRecordJson
{
public string SongId { get; set; } = "tmap4";
public Difficulty Difficulty { get; set; }
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[JsonPropertyName("dateTime")] public DateTime DateTime { get; set; }
public uint Score { set; get; }
public CrownType Crown { get; set; }
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[JsonPropertyName("scorerank")] public ScoreRank Scorerank { get; set; }
public uint Good { get; set; }
public uint Ok { get; set; }
public uint Bad { get; set; }
public uint Combo { get; set; }
public uint Drumroll { get; set; }
}