20 lines
669 B
C#
20 lines
669 B
C#
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using Microsoft.AspNetCore.Components.WebAssembly.Hosting;
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using MudBlazor.Services;
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var builder = WebAssemblyHostBuilder.CreateDefault(args);
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builder.RootComponents.Add<App>("#app");
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builder.RootComponents.Add<HeadOutlet>("head::after");
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builder.Services.AddSingleton(sp => new HttpClient
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{
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BaseAddress = new Uri(builder.HostEnvironment.BaseAddress)
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});
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builder.Services.AddMudServices();
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builder.Services.AddSingleton<IGameDataService, GameDataService>();
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var host = builder.Build();
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var gameDataService = host.Services.GetRequiredService<IGameDataService>();
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await gameDataService.InitializeAsync(builder.HostEnvironment.BaseAddress);
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await host.RunAsync();
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