Change tabs from genre to difficulty, add genre column
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@ -26,61 +26,64 @@
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else
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{
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<MudItem xs="12">
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<MudTabs Elevation="2" Rounded="true" ApplyEffectsToContainer="true" PanelClass="pa-6">
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@foreach (var genre in Enum.GetValues<SongGenre>())
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<MudTabs Elevation="0" Border="true" Rounded="true" ApplyEffectsToContainer="true" PanelClass="py-6">
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@foreach (var difficulty in Enum.GetValues<Difficulty>())
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{
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<MudTabPanel Text="@genre.ToString()">
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<MudDataGrid Items="@response.SongBestData.Where(data => GameDataService.GetMusicGenreBySongId(data.SongId) == genre)"
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@if (difficulty is not Difficulty.None)
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{
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<MudTabPanel Text="@difficulty.ToString()" Icon="@getDifficultyIcon(difficulty)">
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<MudDataGrid Items="@response.SongBestData.Where(data => data.Difficulty == difficulty)"
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ColumnResizeMode="ResizeMode.Container">
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<Columns>
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<Column T="SongBestData" Field="@nameof(SongBestData.SongId)" Title="Song" StickyLeft="true" Class="clm-row-large">
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<CellTemplate>
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<MudGrid Justify="Justify.Center">
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<MudItem xs="10">
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<MudStack Spacing="0">
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<MudText Typo="Typo.body2" Style="font-weight:bold">@GameDataService.GetMusicNameBySongId(context.Item.SongId)</MudText>
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<MudText Typo="Typo.caption">@GameDataService.GetMusicArtistBySongId(context.Item.SongId)</MudText>
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</MudStack>
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</MudItem>
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<MudItem xs="2">
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<MudStack Justify="Justify.Center" AlignItems="AlignItems.End" Style="height:100%">
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<MudTooltip Text="@(context.Item.IsFavorite ? "Remove from favorites" : "Add to favorites")" Arrow="true" Placement="Placement.Top">
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<MudToggleIconButton Toggled="@context.Item.IsFavorite"
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<Columns>
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<Column T="SongBestData" Field="@nameof(SongBestData.SongId)" Title="Song" StickyLeft="true" Class="clm-row-large">
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<CellTemplate>
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<MudGrid Justify="Justify.Center">
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<MudItem xs="10">
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<MudStack Spacing="0">
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<MudText Typo="Typo.body2" Style="font-weight:bold">@GameDataService.GetMusicNameBySongId(context.Item.SongId)</MudText>
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<MudText Typo="Typo.caption">@GameDataService.GetMusicArtistBySongId(context.Item.SongId)</MudText>
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</MudStack>
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</MudItem>
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<MudItem xs="2">
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<MudStack Justify="Justify.Center" AlignItems="AlignItems.End" Style="height:100%">
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<MudTooltip Text="@(context.Item.IsFavorite ? "Remove from favorites" : "Add to favorites")" Arrow="true" Placement="Placement.Top">
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<MudToggleIconButton Toggled="@context.Item.IsFavorite"
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ToggledChanged="@(async () => await OnFavoriteToggled(context.Item))"
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Icon="@Icons.Material.Filled.FavoriteBorder" Color="@Color.Secondary"
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ToggledIcon="@Icons.Material.Filled.Favorite" ToggledColor="@Color.Secondary"
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Size="Size.Small"
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ToggledSize="Size.Small"/>
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</MudTooltip>
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</MudStack>
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</MudItem>
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</MudGrid>
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</CellTemplate>
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</Column>
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<Column T="SongBestData" Field="@nameof(SongBestData.Difficulty)" Title="Course">
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<CellTemplate>
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<MudTooltip Text="@(context.Item.Difficulty.ToString())" Arrow="true" Placement="Placement.Top">
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<img src="@($"/images/{context.Item.Difficulty}.png")" alt="@(context.Item.Difficulty)" style="@ICON_STYLE"/>
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</MudTooltip>
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</CellTemplate>
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</Column>
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<Column T="SongBestData" Field="@nameof(SongBestData.BestScore)" Title="Best Score"/>
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<Column T="SongBestData" Field="@nameof(SongBestData.BestCrown)" Title="Best Crown">
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<CellTemplate>
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<MudTooltip Text="@(GetCrownText(context.Item.BestCrown))" Arrow="true" Placement="Placement.Top">
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<img src="@($"/images/crown_{context.Item.BestCrown}.png")" alt="@(context.Item.BestCrown)" style="@ICON_STYLE"/>
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</MudTooltip>
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</CellTemplate>
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</Column>
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<Column T="SongBestData" Field="@nameof(SongBestData.BestScoreRank)" Title="Best Rank">
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<CellTemplate>
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@if (context.Item.BestScoreRank is not ScoreRank.None)
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{
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<MudTooltip Text="@(getRankText(context.Item.BestScoreRank))" Arrow="true" Placement="Placement.Top">
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<img src="@($"/images/rank_{context.Item.BestScoreRank}.png")" alt="@(context.Item.BestScoreRank)" style="@ICON_STYLE"/>
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</MudTooltip>
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</MudStack>
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</MudItem>
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</MudGrid>
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</CellTemplate>
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</Column>
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<Column T="SongBestData" Field="@nameof(SongBestData.SongId)" Title="Genre">
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<CellTemplate>
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<MudChip Style="@getGenreStyle(GameDataService.GetMusicGenreBySongId(context.Item.SongId))"
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Size="Size.Small">
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@getGenreTitle(GameDataService.GetMusicGenreBySongId(context.Item.SongId))
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</MudChip>
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</CellTemplate>
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</Column>
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<Column T="SongBestData" Field="@nameof(SongBestData.BestScore)" Title="Best Score"/>
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<Column T="SongBestData" Field="@nameof(SongBestData.BestCrown)" Title="Best Crown">
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<CellTemplate>
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<MudTooltip Text="@(GetCrownText(context.Item.BestCrown))" Arrow="true" Placement="Placement.Top">
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<img src="@($"/images/crown_{context.Item.BestCrown}.png")" alt="@(context.Item.BestCrown)" style="@ICON_STYLE"/>
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</MudTooltip>
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}
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</CellTemplate>
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</CellTemplate>
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</Column>
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<Column T="SongBestData" Field="@nameof(SongBestData.BestScoreRank)" Title="Best Rank">
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<CellTemplate>
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@if (context.Item.BestScoreRank is not ScoreRank.None)
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{
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<MudTooltip Text="@(getRankText(context.Item.BestScoreRank))" Arrow="true" Placement="Placement.Top">
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<img src="@($"/images/rank_{context.Item.BestScoreRank}.png")" alt="@(context.Item.BestScoreRank)" style="@ICON_STYLE"/>
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</MudTooltip>
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}
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</CellTemplate>
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</Column>
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<Column T="SongBestData" Field="@nameof(SongBestData.GoodCount)" Title="Good" Sortable="false"/>
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<Column T="SongBestData" Field="@nameof(SongBestData.OkCount)" Title="Ok" Sortable="false"/>
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@ -94,6 +97,7 @@
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</PagerContent>
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</MudDataGrid>
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</MudTabPanel>
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}
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}
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</MudTabs>
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</MudItem>
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@ -108,7 +112,7 @@
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private SongBestResponse? response;
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private const string ICON_STYLE = "width:25px; height:25px;";
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private const string ICON_STYLE = "width:25px; height:25px;";
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private readonly List<BreadcrumbItem> breadcrumbs = new()
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{
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@ -154,7 +158,7 @@
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CrownType.Gold => "Full Combo",
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CrownType.Dondaful => "Donderful Combo",
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_ => ""
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};
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};
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}
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private string getRankText(ScoreRank rank)
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@ -170,7 +174,43 @@
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ScoreRank.Purple => "Graceful (Purple)",
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ScoreRank.Dondaful => "Top Class (Donderful)",
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_ => ""
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};
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};
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}
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private string getDifficultyIcon(Difficulty difficulty)
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{
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return $"<image href='/images/{difficulty}.png' alt='{difficulty}' width='24' height='24'/>";
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}
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private string getGenreTitle(SongGenre genre)
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{
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return genre switch
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{
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SongGenre.Pop => "Pop",
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SongGenre.Anime => "Anime",
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SongGenre.Kids => "Kids",
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SongGenre.Vocaloid => "Vocaloid",
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SongGenre.GameMusic => "Game Music",
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SongGenre.NamcoOriginal => "NAMCO Original",
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SongGenre.Variety => "Variety",
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SongGenre.Classical => "Classical",
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_ => ""
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};
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}
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private string getGenreStyle(SongGenre genre)
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{
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return genre switch
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{
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SongGenre.Pop => "background: #42c0d2; color: #fff",
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SongGenre.Anime => "background: #ff90d3; color: #fff",
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SongGenre.Kids => "background: #fec000; color: #fff",
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SongGenre.Vocaloid => "background: #ddd",
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SongGenre.GameMusic => "background: #cc8aea; color: #fff",
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SongGenre.NamcoOriginal => "background: #ff7027; color: #fff",
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SongGenre.Variety => "background: #1dc83b; color: #fff",
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SongGenre.Classical => "background: #bfa356",
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_ => ""
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};
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}
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}
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