Add loading state to dashboard page, add Title field
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@ -21,4 +21,6 @@ public class UserSetting
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public int NotesPosition { get; set; }
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public string MyDonName { get; set; } = String.Empty;
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public string Title { get; set; } = String.Empty;
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}
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@ -36,7 +36,8 @@ public class UserSettingsController : BaseController<UserSettingsController>
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NotesPosition = user.NotesPosition,
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PlaySetting = PlaySettingConverter.ShortToPlaySetting(user.OptionSetting),
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ToneId = user.SelectedToneId,
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MyDonName = user.MyDonName
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MyDonName = user.MyDonName,
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Title = user.Title
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};
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return Ok(response);
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}
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@ -60,6 +61,7 @@ public class UserSettingsController : BaseController<UserSettingsController>
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user.AchievementDisplayDifficulty = userSetting.AchievementDisplayDifficulty;
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user.OptionSetting = PlaySettingConverter.PlaySettingToShort(userSetting.PlaySetting);
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user.MyDonName = userSetting.MyDonName;
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user.Title = userSetting.Title;
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context.Update(user);
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await context.SaveChangesAsync();
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@ -18,19 +18,21 @@
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<MudTextField @bind-Value="@response.MyDonName" Label="Name" Variant="Variant.Outlined"></MudTextField>
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<MudTextField @bind-Value="@response.Title" Label="Title" Variant="Variant.Outlined"></MudTextField>
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<MudSelect @bind-Value="@response.IsDisplayAchievement"
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Label="Is Display Achievement Panel">
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Label="Display Achievement Panel">
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<MudSelectItem Value="@true">On</MudSelectItem>
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<MudSelectItem Value="@false">Off</MudSelectItem>
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</MudSelect>
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<MudSelect @bind-Value="@response.IsDisplayDanOnNamePlate"
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Label="Display Dan on Name Plate">
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Label="Display Dan Rank on Name Plate">
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<MudSelectItem Value="@true">On</MudSelectItem>
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<MudSelectItem Value="@false">Off</MudSelectItem>
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</MudSelect>
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<MudSelect @bind-Value="@response.AchievementDisplayDifficulty"
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Label="Difficulty Used on Achievement Panel">
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Label="Achievement Panel Difficulty">
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@foreach (var item in Enum.GetValues<Difficulty>())
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{
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<MudSelectItem Value="@item" />
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@ -6,15 +6,37 @@
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<h1>Dashboard</h1>
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<MudGrid Class="my-8">
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@if (response is null)
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{
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@if (isLoading is true) {
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@for (uint i = 0; i < 3; i++) {
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<MudItem xs="12" md="6" lg="4">
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<MudCard Outlined="true">
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<MudCardContent>
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<MudSkeleton Width="30%" Height="42px;" Class="mb-5" />
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<MudSkeleton Width="80%" />
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<MudSkeleton Width="100%" />
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</MudCardContent>
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<MudCardActions>
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<MudStack Row="true" Style="width:100%" Spacing="4" Justify="Justify.FlexEnd">
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<MudSkeleton Width="64px" Height="40px" />
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<MudSkeleton Width="64px" Height="40px" />
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</MudStack>
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</MudCardActions>
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</MudCard>
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</MudItem>
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}
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} else {
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<MudItem xs="12">
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<MudText Align="Align.Center" Class="my-8">
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No Data
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No data.
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</MudText>
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</MudItem>
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}
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}
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else
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{
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<MudGrid Class="my-8">
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@foreach (var user in response.Users)
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{
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<MudItem xs="12" md="6" lg="4">
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@ -37,16 +59,19 @@ else
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</MudCard>
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</MudItem>
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}
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</MudGrid>
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}
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</MudGrid>
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@code {
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private DashboardResponse? response;
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private bool isLoading = true;
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protected override async Task OnInitializedAsync()
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{
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await base.OnInitializedAsync();
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response = await Client.GetFromJsonAsync<DashboardResponse>("api/Dashboard");
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isLoading = false;
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}
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