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mirror of synced 2024-11-23 22:41:01 +01:00

Reworking layout

This commit is contained in:
shiibe 2022-09-05 16:44:19 -04:00
parent 524ae10439
commit 2c45dde2e3
3 changed files with 80 additions and 81 deletions

View File

@ -8,82 +8,82 @@
@if (response is not null)
{
<MudStack>
<MudSelect @bind-Value="@response.IsDisplayAchievement"
Label="Is Display Achievement Panel">
<MudSelectItem Value="@true">On</MudSelectItem>
<MudSelectItem Value="@false">Off</MudSelectItem>
</MudSelect>
<MudSelect @bind-Value="@response.IsSkipOn"
Label="Is Skip On">
<MudSelectItem Value="@true">On</MudSelectItem>
<MudSelectItem Value="@false">Off</MudSelectItem>
</MudSelect>
<MudSelect @bind-Value="@response.IsVoiceOn"
Label="Is Voice On">
<MudSelectItem Value="@true">On</MudSelectItem>
<MudSelectItem Value="@false">Off</MudSelectItem>
</MudSelect>
<MudSelect @bind-Value="@response.IsDisplayDanOnNamePlate"
Label="Should Dan be Displayed On Name Plate">
<MudSelectItem Value="@true">On</MudSelectItem>
<MudSelectItem Value="@false">Off</MudSelectItem>
</MudSelect>
<MudSelect @bind-Value="@response.AchievementDisplayDifficulty"
Label="Difficulty Used on Achievement Panel">
@foreach (var item in Enum.GetValues<Difficulty>())
{
<MudSelectItem Value="@item"/>
}
</MudSelect>
<MudSelect @bind-Value="@response.NotesPosition"
Label="Notes Position">
@for (var i = -5; i <= 5; i++)
{
<MudSelectItem Value="@i"/>
}
</MudSelect>
<MudSelect @bind-Value="@response.PlaySetting.RandomType"
Label="Random">
@foreach (var item in Enum.GetValues<RandomType>())
{
<MudSelectItem Value="@item"/>
}
</MudSelect>
<MudSelect @bind-Value="@response.PlaySetting.Speed"
Label="Speed">
@for (uint i = 0; i < 15; i++)
{
var index= i;
<MudSelectItem Value="@i">@speedStrings[index]</MudSelectItem>
}
</MudSelect>
<MudSelect @bind-Value="@response.PlaySetting.IsInverseOn"
Label="Inverse">
<MudSelectItem Value="@true">On</MudSelectItem>
<MudSelectItem Value="@false">Off</MudSelectItem>
</MudSelect>
<MudSelect @bind-Value="@response.PlaySetting.IsVanishOn"
Label="Vanish">
<MudSelectItem Value="@true">On</MudSelectItem>
<MudSelectItem Value="@false">Off</MudSelectItem>
</MudSelect>
<MudButton Disabled="@isSavingOptions"
OnClick="SaveOptions"
Variant="Variant.Filled"
Color="Color.Info">
@if (isSavingOptions)
{
<MudProgressCircular Class="ms-n1" Size="Size.Small" Indeterminate="true"/>
<MudText Class="ms-2">Saving...</MudText>
}
else
{
<MudIcon Icon="@Icons.Filled.Save"></MudIcon>
<MudText>Save</MudText>
}
</MudButton>
</MudStack>
<MudGrid>
<MudItem xs="12" md="8">
<MudPaper Class="py-8 px-8 my-8">
<MudStack Spacing="6">
<h2>Song Options</h2>
<MudStack Spacing="6">
<MudSwitch @bind-Checked="@response.PlaySetting.IsVanishOn" Label="Vanish" Color="Color.Primary" />
<MudSwitch @bind-Checked="@response.PlaySetting.IsInverseOn" Label="Inverse" Color="Color.Primary" />
<MudSwitch @bind-Checked="@response.IsSkipOn" Label="Give Up" Color="Color.Primary" />
<MudSwitch @bind-Checked="@response.IsVoiceOn" Label="Voice" Color="Color.Primary" />
</MudStack>
<MudSelect @bind-Value="@response.PlaySetting.Speed" Label="Speed">
@for (uint i = 0; i < 15; i++)
{
var index= i;
<MudSelectItem Value="@i">@speedStrings[index]</MudSelectItem>
}
</MudSelect>
<MudSelect @bind-Value="@response.PlaySetting.RandomType"
Label="Random">
@foreach (var item in Enum.GetValues<RandomType>())
{
<MudSelectItem Value="@item" />
}
</MudSelect>
<MudSlider Class="mb-8" @bind-Value="@response.NotesPosition" Size="Size.Medium" Min="-5" Max="5" Step="1" TickMarks="true" TickMarkLabels="@notePositionStrings">
<MudText Typo="Typo.caption">Notes Position</MudText>
</MudSlider>
<MudSelect @bind-Value="@response.IsDisplayAchievement"
Label="Is Display Achievement Panel">
<MudSelectItem Value="@true">On</MudSelectItem>
<MudSelectItem Value="@false">Off</MudSelectItem>
</MudSelect>
<MudSelect @bind-Value="@response.IsDisplayDanOnNamePlate"
Label="Should Dan be Displayed On Name Plate">
<MudSelectItem Value="@true">On</MudSelectItem>
<MudSelectItem Value="@false">Off</MudSelectItem>
</MudSelect>
<MudSelect @bind-Value="@response.AchievementDisplayDifficulty"
Label="Difficulty Used on Achievement Panel">
@foreach (var item in Enum.GetValues<Difficulty>())
{
<MudSelectItem Value="@item"/>
}
</MudSelect>
</MudStack>
</MudPaper>
</MudItem>
<MudItem md="4" xs="12" Class="py-8 px-8 my-4 pt-8">
<MudStack Spacing="6" Style="top:100px" Class="sticky">
<MudButton Disabled="@isSavingOptions"
OnClick="SaveOptions"
Variant="Variant.Filled"
Color="Color.Info">
@if (isSavingOptions)
{
<MudProgressCircular Class="ms-n1" Size="Size.Small" Indeterminate="true" />
<MudText Class="ms-2">Saving...</MudText>
}
else
{
<MudIcon Icon="@Icons.Filled.Save"></MudIcon>
<MudText>Save</MudText>
}
</MudButton>
</MudStack>
</MudItem>
</MudGrid>
}
@code {
@ -98,6 +98,8 @@
private readonly string[] speedStrings = { "1.0", "1.1", "1.2", "1.3", "1.4", "1.5", "1.6", "1.7", "1.8", "1.9",
"2.0", "2.5", "3.0", "3.5", "4.0"};
private readonly string[] notePositionStrings = new string[] { "-5", "-4", "-3", "-2", "-1", "0", "1", "2", "3", "4", "5"};
protected override async Task OnInitializedAsync()
{
await base.OnInitializedAsync();

View File

@ -7,9 +7,6 @@
<MudLayout>
<MudAppBar Elevation="0">
<MudIconButton Icon="@Icons.Material.Filled.Menu" Color="Color.Inherit" Edge="Edge.Start" OnClick="@((e) => DrawerToggle())"/>
<MudSpacer/>
<MudIconButton Icon="@Icons.Custom.Brands.MudBlazor" Color="Color.Inherit" Link="https://mudblazor.com/" Target="_blank"/>
<MudIconButton Icon="@Icons.Custom.Brands.GitHub" Color="Color.Inherit" Link="https://github.com/MudBlazor/MudBlazor/" Target="_blank"/>
</MudAppBar>
<MudDrawer @bind-Open="_drawerOpen" Elevation="1">
<MudDrawerHeader>

View File

@ -1,6 +1,6 @@
<MudNavMenu>
<MudNavLink Href="" Match="NavLinkMatch.All" Icon="@Icons.Material.Filled.Home">Home</MudNavLink>
@* <MudNavLink Href="" Match="NavLinkMatch.All" Icon="@Icons.Material.Filled.Home">Home</MudNavLink>
<MudNavLink Href="counter" Match="NavLinkMatch.Prefix" Icon="@Icons.Material.Filled.Add">Counter</MudNavLink>
<MudNavLink Href="fetchdata" Match="NavLinkMatch.Prefix" Icon="@Icons.Material.Filled.List">Fetch data</MudNavLink>
<MudNavLink Href="fetchdata" Match="NavLinkMatch.Prefix" Icon="@Icons.Material.Filled.List">Fetch data</MudNavLink>*@
<MudNavLink Href="Dashboard" Match="NavLinkMatch.Prefix" Icon="@Icons.Material.Filled.Dashboard">Dashboard</MudNavLink>
</MudNavMenu>