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Add README.md

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asesidaa 2022-09-11 00:12:00 +08:00
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commit 2d7e293acb
4 changed files with 80 additions and 66 deletions

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SharedProject/README.md Normal file
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# Shared Project
This is the shared project for shared enums/models/utils etc. between server and web ui.

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# Server
This is the solution for server.
Server is implemented with ASP.NET Core 6. ORM is Entity Framework Core 6. Database is SQLite for easier setup.
As the game uses protobuf, `protobuf-net` is used for serializing and deserializing the data.

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@foreach (var genre in Enum.GetValues<SongGenre>())
{
<MudTabPanel Text="@genre.ToString()">
<MudDataGrid Items="@response.SongBestData" ColumnResizeMode="ResizeMode.Container">
<Columns>
<Column T="SongBestData" Field="@nameof(SongBestData.SongId)" Title="Song" StickyLeft="true" Class="clm-row-large">
<CellTemplate>
<MudGrid Justify="Justify.Center">
<MudItem xs="10">
<MudStack Spacing="0">
<MudText Typo="Typo.body2" Style="font-weight:bold">@GameDataService.GetMusicNameBySongId(context.Item.SongId)</MudText>
<MudText Typo="Typo.caption">@GameDataService.GetMusicArtistBySongId(context.Item.SongId)</MudText>
</MudStack>
</MudItem>
<MudItem xs="2">
<MudStack Justify="Justify.Center" AlignItems="AlignItems.End" Style="height:100%">
<MudToggleIconButton Toggled="@context.Item.IsFavorite"
ToggledChanged="@(async () => await OnFavoriteToggled(context.Item))"
Icon="@Icons.Material.Filled.FavoriteBorder" Color="@Color.Secondary"
Title="Add to favorites"
ToggledIcon="@Icons.Material.Filled.Favorite" ToggledColor="@Color.Secondary"
ToggledTitle="Remove from favorites"
Size="Size.Small"
ToggledSize="Size.Small" />
</MudStack>
</MudItem>
</MudGrid>
</CellTemplate>
</Column>
<Column T="SongBestData" Field="@nameof(SongBestData.Difficulty)" Title="Course">
<CellTemplate>
<MudTooltip Text="@(context.Item.Difficulty.ToString())" Arrow="true" Placement="Placement.Top">
<img src="@($"/images/{context.Item.Difficulty}.png")" alt="@(context.Item.Difficulty)" style="@ICON_STYLE" />
</MudTooltip>
</CellTemplate>
</Column>
<Column T="SongBestData" Field="@nameof(SongBestData.BestScore)" Title="Best Score"/>
<Column T="SongBestData" Field="@nameof(SongBestData.BestCrown)" Title="Best Crown">
<CellTemplate>
<MudTooltip Text="@(GetCrownText(context.Item.BestCrown))" Arrow="true" Placement="Placement.Top">
<img src="@($"/images/crown_{context.Item.BestCrown}.png")" alt="@(context.Item.BestCrown)" style="@ICON_STYLE" />
</MudTooltip>
</CellTemplate>
</Column>
<Column T="SongBestData" Field="@nameof(SongBestData.BestScoreRank)" Title="Best Rank">
<CellTemplate>
@if (context.Item.BestScoreRank is not ScoreRank.None)
{
<MudTooltip Text="@(getRankText(context.Item.BestScoreRank))" Arrow="true" Placement="Placement.Top">
<img src="@($"/images/rank_{context.Item.BestScoreRank}.png")" alt="@(context.Item.BestScoreRank)" style="@ICON_STYLE" />
</MudTooltip>
}
</CellTemplate>
</Column>
<Column T="SongBestData" Field="@nameof(SongBestData.GoodCount)" Title="Good" Sortable="false"/>
<Column T="SongBestData" Field="@nameof(SongBestData.OkCount)" Title="Ok" Sortable="false" />
<Column T="SongBestData" Field="@nameof(SongBestData.MissCount)" Title="Bad" Sortable="false"/>
<Column T="SongBestData" Field="@nameof(SongBestData.DrumrollCount)" Title="Drum Roll" Sortable="false"/>
<Column T="SongBestData" Field="@nameof(SongBestData.ComboCount)" Title="Max Combo" Sortable="false" />
@*<Column T="SongBestData" Field="@nameof(SongBestData.HitCount)" Title="Hit" />*@
@*<Column T="SongBestData" Field="@nameof(SongBestData.BestRate)" Title="Best Rate"/>*@
</Columns>
<PagerContent>
<MudDataGridPager T="SongBestData"/>
</PagerContent>
</MudDataGrid>
<MudDataGrid Items="@response.SongBestData.Where(data => GameDataService.GetMusicGenreBySongId(data.SongId) == genre)"
ColumnResizeMode="ResizeMode.Container">
<Columns>
<Column T="SongBestData" Field="@nameof(SongBestData.SongId)" Title="Song" StickyLeft="true" Class="clm-row-large">
<CellTemplate>
<MudGrid Justify="Justify.Center">
<MudItem xs="10">
<MudStack Spacing="0">
<MudText Typo="Typo.body2" Style="font-weight:bold">@GameDataService.GetMusicNameBySongId(context.Item.SongId)</MudText>
<MudText Typo="Typo.caption">@GameDataService.GetMusicArtistBySongId(context.Item.SongId)</MudText>
</MudStack>
</MudItem>
<MudItem xs="2">
<MudStack Justify="Justify.Center" AlignItems="AlignItems.End" Style="height:100%">
<MudToggleIconButton Toggled="@context.Item.IsFavorite"
ToggledChanged="@(async () => await OnFavoriteToggled(context.Item))"
Icon="@Icons.Material.Filled.FavoriteBorder" Color="@Color.Secondary"
Title="Add to favorites"
ToggledIcon="@Icons.Material.Filled.Favorite" ToggledColor="@Color.Secondary"
ToggledTitle="Remove from favorites"
Size="Size.Small"
ToggledSize="Size.Small"/>
</MudStack>
</MudItem>
</MudGrid>
</CellTemplate>
</Column>
<Column T="SongBestData" Field="@nameof(SongBestData.Difficulty)" Title="Course">
<CellTemplate>
<MudTooltip Text="@(context.Item.Difficulty.ToString())" Arrow="true" Placement="Placement.Top">
<img src="@($"/images/{context.Item.Difficulty}.png")" alt="@(context.Item.Difficulty)" style="@ICON_STYLE"/>
</MudTooltip>
</CellTemplate>
</Column>
<Column T="SongBestData" Field="@nameof(SongBestData.BestScore)" Title="Best Score"/>
<Column T="SongBestData" Field="@nameof(SongBestData.BestCrown)" Title="Best Crown">
<CellTemplate>
<MudTooltip Text="@(GetCrownText(context.Item.BestCrown))" Arrow="true" Placement="Placement.Top">
<img src="@($"/images/crown_{context.Item.BestCrown}.png")" alt="@(context.Item.BestCrown)" style="@ICON_STYLE"/>
</MudTooltip>
</CellTemplate>
</Column>
<Column T="SongBestData" Field="@nameof(SongBestData.BestScoreRank)" Title="Best Rank">
<CellTemplate>
@if (context.Item.BestScoreRank is not ScoreRank.None)
{
<MudTooltip Text="@(getRankText(context.Item.BestScoreRank))" Arrow="true" Placement="Placement.Top">
<img src="@($"/images/rank_{context.Item.BestScoreRank}.png")" alt="@(context.Item.BestScoreRank)" style="@ICON_STYLE"/>
</MudTooltip>
}
</CellTemplate>
</Column>
<Column T="SongBestData" Field="@nameof(SongBestData.GoodCount)" Title="Good" Sortable="false"/>
<Column T="SongBestData" Field="@nameof(SongBestData.OkCount)" Title="Ok" Sortable="false"/>
<Column T="SongBestData" Field="@nameof(SongBestData.MissCount)" Title="Bad" Sortable="false"/>
<Column T="SongBestData" Field="@nameof(SongBestData.DrumrollCount)" Title="Drum Roll" Sortable="false"/>
<Column T="SongBestData" Field="@nameof(SongBestData.ComboCount)" Title="Max Combo" Sortable="false"/>
</Columns>
<PagerContent>
<MudDataGridPager T="SongBestData"/>
</PagerContent>
</MudDataGrid>
</MudTabPanel>
}
</MudTabs>
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private SongBestResponse? response;
private const string ICON_STYLE = "width:25px; height:25px;";
private const string ICON_STYLE = "width:25px; height:25px;";
private readonly List<BreadcrumbItem> breadcrumbs = new()
{
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CrownType.Gold => "Full Combo",
CrownType.Dondaful => "Donderful Combo",
_ => ""
};
};
}
private string getRankText(ScoreRank rank)
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ScoreRank.Purple => "Graceful (Purple)",
ScoreRank.Dondaful => "Top Class (Donderful)",
_ => ""
};
};
}
}

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TaikoWebUI/README.md Normal file
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# Taiko Web UI
This is the solution for the front end part.
The front end is implemented with Blazor Webassembly (also in C#).