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@ -20,10 +20,8 @@ public class InitialDataCheckController : BaseController<InitialDataCheckControl
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{
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Logger.LogInformation("Initial data check request: {Request}", request.Stringify());
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var musicAttributeManager = MusicAttributeManager.Instance;
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var enabledArray =
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FlagCalculator.GetBitArrayFromIds(musicAttributeManager.Musics, Constants.MUSIC_ID_MAX, Logger);
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FlagCalculator.GetBitArrayFromIds(gameDataService.GetMusicList(), Constants.MUSIC_ID_MAX, Logger);
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var danData = new List<InitialdatacheckResponse.InformationData>();
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for (var danId = Constants.MIN_DAN_ID; danId <= Constants.MAX_DAN_ID; danId++)
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