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mirror of synced 2025-02-20 20:51:01 +01:00

Removed admin username and password from config, added IsAdmin flag to userDatum, implemented changing password

This commit is contained in:
S-Sebb 2023-12-18 19:49:10 +00:00
parent 0fbdfae3a8
commit 471c6d5ef1
10 changed files with 546 additions and 39 deletions

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@ -33,5 +33,6 @@ namespace GameDatabase.Entities
public int AiWinCount { get; set; }
public string TokenCountDict { get; set; } = "{}";
public string UnlockedSongIdList { get; set; } = "[]";
public bool IsAdmin { get; set; }
}
}

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@ -0,0 +1,491 @@
// <auto-generated />
using System;
using GameDatabase.Context;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
#nullable disable
namespace GameDatabase.Migrations
{
[DbContext(typeof(TaikoDbContext))]
[Migration("20231218152045_AddIsAdminToUserDatum")]
partial class AddIsAdminToUserDatum
{
/// <inheritdoc />
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder.HasAnnotation("ProductVersion", "8.0.0-rc.2.23480.1");
modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b =>
{
b.Property<ulong>("Baid")
.HasColumnType("INTEGER");
b.Property<uint>("SongId")
.HasColumnType("INTEGER");
b.Property<uint>("Difficulty")
.HasColumnType("INTEGER");
b.Property<bool>("IsWin")
.HasColumnType("INTEGER");
b.HasKey("Baid", "SongId", "Difficulty");
b.ToTable("AiScoreData");
});
modelBuilder.Entity("GameDatabase.Entities.AiSectionScoreDatum", b =>
{
b.Property<ulong>("Baid")
.HasColumnType("INTEGER");
b.Property<uint>("SongId")
.HasColumnType("INTEGER");
b.Property<uint>("Difficulty")
.HasColumnType("INTEGER");
b.Property<int>("SectionIndex")
.HasColumnType("INTEGER");
b.Property<int>("Crown")
.HasColumnType("INTEGER");
b.Property<uint>("DrumrollCount")
.HasColumnType("INTEGER");
b.Property<uint>("GoodCount")
.HasColumnType("INTEGER");
b.Property<bool>("IsWin")
.HasColumnType("INTEGER");
b.Property<uint>("MissCount")
.HasColumnType("INTEGER");
b.Property<uint>("OkCount")
.HasColumnType("INTEGER");
b.Property<uint>("Score")
.HasColumnType("INTEGER");
b.HasKey("Baid", "SongId", "Difficulty", "SectionIndex");
b.ToTable("AiSectionScoreData");
});
modelBuilder.Entity("GameDatabase.Entities.Card", b =>
{
b.Property<string>("AccessCode")
.HasColumnType("TEXT");
b.Property<ulong>("Baid")
.HasColumnType("INTEGER");
b.HasKey("AccessCode");
b.HasIndex("Baid");
b.ToTable("Card", (string)null);
});
modelBuilder.Entity("GameDatabase.Entities.Credential", b =>
{
b.Property<ulong>("Baid")
.HasColumnType("INTEGER");
b.Property<string>("Password")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("Salt")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Baid");
b.ToTable("Credential", (string)null);
});
modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b =>
{
b.Property<ulong>("Baid")
.HasColumnType("INTEGER");
b.Property<uint>("DanId")
.HasColumnType("INTEGER");
b.Property<int>("DanType")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER")
.HasDefaultValue(1);
b.Property<uint>("ArrivalSongCount")
.HasColumnType("INTEGER");
b.Property<uint>("ClearState")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER")
.HasDefaultValue(0u);
b.Property<uint>("ComboCountTotal")
.HasColumnType("INTEGER");
b.Property<uint>("SoulGaugeTotal")
.HasColumnType("INTEGER");
b.HasKey("Baid", "DanId", "DanType");
b.ToTable("DanScoreData");
});
modelBuilder.Entity("GameDatabase.Entities.DanStageScoreDatum", b =>
{
b.Property<ulong>("Baid")
.HasColumnType("INTEGER");
b.Property<uint>("DanId")
.HasColumnType("INTEGER");
b.Property<int>("DanType")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER")
.HasDefaultValue(1);
b.Property<uint>("SongNumber")
.HasColumnType("INTEGER");
b.Property<uint>("BadCount")
.HasColumnType("INTEGER");
b.Property<uint>("ComboCount")
.HasColumnType("INTEGER");
b.Property<uint>("DrumrollCount")
.HasColumnType("INTEGER");
b.Property<uint>("GoodCount")
.HasColumnType("INTEGER");
b.Property<uint>("HighScore")
.HasColumnType("INTEGER");
b.Property<uint>("OkCount")
.HasColumnType("INTEGER");
b.Property<uint>("PlayScore")
.HasColumnType("INTEGER");
b.Property<uint>("TotalHitCount")
.HasColumnType("INTEGER");
b.HasKey("Baid", "DanId", "DanType", "SongNumber");
b.ToTable("DanStageScoreData");
});
modelBuilder.Entity("GameDatabase.Entities.SongBestDatum", b =>
{
b.Property<ulong>("Baid")
.HasColumnType("INTEGER");
b.Property<uint>("SongId")
.HasColumnType("INTEGER");
b.Property<uint>("Difficulty")
.HasColumnType("INTEGER");
b.Property<uint>("BestCrown")
.HasColumnType("INTEGER");
b.Property<uint>("BestRate")
.HasColumnType("INTEGER");
b.Property<uint>("BestScore")
.HasColumnType("INTEGER");
b.Property<uint>("BestScoreRank")
.HasColumnType("INTEGER");
b.HasKey("Baid", "SongId", "Difficulty");
b.ToTable("SongBestData");
});
modelBuilder.Entity("GameDatabase.Entities.SongPlayDatum", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<ulong>("Baid")
.HasColumnType("INTEGER");
b.Property<uint>("ComboCount")
.HasColumnType("INTEGER");
b.Property<uint>("Crown")
.HasColumnType("INTEGER");
b.Property<uint>("Difficulty")
.HasColumnType("INTEGER");
b.Property<uint>("DrumrollCount")
.HasColumnType("INTEGER");
b.Property<uint>("GoodCount")
.HasColumnType("INTEGER");
b.Property<uint>("HitCount")
.HasColumnType("INTEGER");
b.Property<uint>("MissCount")
.HasColumnType("INTEGER");
b.Property<uint>("OkCount")
.HasColumnType("INTEGER");
b.Property<DateTime>("PlayTime")
.HasColumnType("datetime");
b.Property<uint>("Score")
.HasColumnType("INTEGER");
b.Property<uint>("ScoreRank")
.HasColumnType("INTEGER");
b.Property<uint>("ScoreRate")
.HasColumnType("INTEGER");
b.Property<bool>("Skipped")
.HasColumnType("INTEGER");
b.Property<uint>("SongId")
.HasColumnType("INTEGER");
b.Property<uint>("SongNumber")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("Baid");
b.ToTable("SongPlayData");
});
modelBuilder.Entity("GameDatabase.Entities.UserDatum", b =>
{
b.Property<ulong>("Baid")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<uint>("AchievementDisplayDifficulty")
.HasColumnType("INTEGER");
b.Property<int>("AiWinCount")
.HasColumnType("INTEGER");
b.Property<uint>("ColorBody")
.HasColumnType("INTEGER");
b.Property<uint>("ColorFace")
.HasColumnType("INTEGER");
b.Property<uint>("ColorLimb")
.HasColumnType("INTEGER");
b.Property<string>("CostumeData")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("CostumeFlgArray")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("DifficultyPlayedArray")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("DifficultySettingArray")
.IsRequired()
.HasColumnType("TEXT");
b.Property<bool>("DisplayAchievement")
.HasColumnType("INTEGER");
b.Property<bool>("DisplayDan")
.HasColumnType("INTEGER");
b.Property<string>("FavoriteSongsArray")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("GenericInfoFlgArray")
.IsRequired()
.HasColumnType("TEXT");
b.Property<bool>("IsAdmin")
.HasColumnType("INTEGER");
b.Property<bool>("IsSkipOn")
.HasColumnType("INTEGER");
b.Property<bool>("IsVoiceOn")
.HasColumnType("INTEGER");
b.Property<DateTime>("LastPlayDatetime")
.HasColumnType("datetime");
b.Property<uint>("LastPlayMode")
.HasColumnType("INTEGER");
b.Property<string>("MyDonName")
.IsRequired()
.HasColumnType("TEXT");
b.Property<uint>("MyDonNameLanguage")
.HasColumnType("INTEGER");
b.Property<int>("NotesPosition")
.HasColumnType("INTEGER");
b.Property<short>("OptionSetting")
.HasColumnType("INTEGER");
b.Property<uint>("SelectedToneId")
.HasColumnType("INTEGER");
b.Property<string>("Title")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("TitleFlgArray")
.IsRequired()
.HasColumnType("TEXT");
b.Property<uint>("TitlePlateId")
.HasColumnType("INTEGER");
b.Property<string>("TokenCountDict")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("ToneFlgArray")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("UnlockedSongIdList")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Baid");
b.ToTable("UserData");
});
modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b =>
{
b.HasOne("GameDatabase.Entities.UserDatum", "Ba")
.WithMany()
.HasForeignKey("Baid")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Ba");
});
modelBuilder.Entity("GameDatabase.Entities.AiSectionScoreDatum", b =>
{
b.HasOne("GameDatabase.Entities.AiScoreDatum", "Parent")
.WithMany("AiSectionScoreData")
.HasForeignKey("Baid", "SongId", "Difficulty")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Parent");
});
modelBuilder.Entity("GameDatabase.Entities.Card", b =>
{
b.HasOne("GameDatabase.Entities.UserDatum", "Ba")
.WithMany()
.HasForeignKey("Baid")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Ba");
});
modelBuilder.Entity("GameDatabase.Entities.Credential", b =>
{
b.HasOne("GameDatabase.Entities.UserDatum", "Ba")
.WithMany()
.HasForeignKey("Baid")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Ba");
});
modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b =>
{
b.HasOne("GameDatabase.Entities.UserDatum", "Ba")
.WithMany()
.HasForeignKey("Baid")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Ba");
});
modelBuilder.Entity("GameDatabase.Entities.DanStageScoreDatum", b =>
{
b.HasOne("GameDatabase.Entities.DanScoreDatum", "Parent")
.WithMany("DanStageScoreData")
.HasForeignKey("Baid", "DanId", "DanType")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Parent");
});
modelBuilder.Entity("GameDatabase.Entities.SongBestDatum", b =>
{
b.HasOne("GameDatabase.Entities.UserDatum", "Ba")
.WithMany()
.HasForeignKey("Baid")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Ba");
});
modelBuilder.Entity("GameDatabase.Entities.SongPlayDatum", b =>
{
b.HasOne("GameDatabase.Entities.UserDatum", "Ba")
.WithMany()
.HasForeignKey("Baid")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Ba");
});
modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b =>
{
b.Navigation("AiSectionScoreData");
});
modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b =>
{
b.Navigation("DanStageScoreData");
});
#pragma warning restore 612, 618
}
}
}

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@ -0,0 +1,29 @@
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace GameDatabase.Migrations
{
/// <inheritdoc />
public partial class AddIsAdminToUserDatum : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<bool>(
name: "IsAdmin",
table: "UserData",
type: "INTEGER",
nullable: false,
defaultValue: false);
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "IsAdmin",
table: "UserData");
}
}
}

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@ -326,6 +326,9 @@ namespace TaikoLocalServer.Migrations
.IsRequired()
.HasColumnType("TEXT");
b.Property<bool>("IsAdmin")
.HasColumnType("INTEGER");
b.Property<bool>("IsSkipOn")
.HasColumnType("INTEGER");

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@ -5,4 +5,6 @@ public class User
public uint Baid { get; set; }
public List<string> AccessCodes { get; set; } = new();
public bool IsAdmin { get; set; }
}

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@ -28,28 +28,13 @@ public class CardService : ICardService
public async Task<List<User>> GetUsersFromCards()
{
var cardEntries = await context.Cards.ToListAsync();
List<User> users = new();
var found = false;
foreach (var cardEntry in cardEntries)
var userEntries = await context.UserData.ToListAsync();
var users = userEntries.Select(userEntry => new User
{
foreach (var user in users.Where(user => user.Baid == cardEntry.Baid))
{
user.AccessCodes.Add(cardEntry.AccessCode);
found = true;
}
if (!found)
{
var user = new User
{
Baid = (uint)cardEntry.Baid,
AccessCodes = new List<string> {cardEntry.AccessCode}
};
users.Add(user);
}
found = false;
}
Baid = (uint)userEntry.Baid,
AccessCodes = cardEntries.Where(cardEntry => cardEntry.Baid == userEntry.Baid).Select(cardEntry => cardEntry.AccessCode).ToList(),
IsAdmin = userEntry.IsAdmin
}).ToList();
return users;
}

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@ -54,6 +54,12 @@
IconColor="@Color.Primary">
Manage Access Codes
</MudMenuItem>
<MudDivider/>
<MudMenuItem Icon="@Icons.Material.Filled.Lock"
Href="@($"Users/{user.Baid}/ChangePassword")"
IconColor="@Color.Primary">
Change Password
</MudMenuItem>
@if (LoginService.AllowUserDelete)
{
<MudDivider/>
@ -156,6 +162,12 @@
IconColor="@Color.Primary">
Manage Access Codes
</MudMenuItem>
<MudDivider/>
<MudMenuItem Icon="@Icons.Material.Filled.Lock"
Href="@($"Users/ChangePassword")"
IconColor="@Color.Primary">
Change Password
</MudMenuItem>
@if (LoginService.AllowUserDelete)
{
<MudDivider/>

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@ -7,8 +7,6 @@ namespace TaikoWebUI.Services;
public class LoginService
{
private readonly string adminPassword;
private readonly string adminUsername;
public bool LoginRequired { get; }
public bool OnlyAdmin { get; }
private readonly int boundAccessCodeUpperLimit;
@ -21,8 +19,6 @@ public class LoginService
IsLoggedIn = false;
IsAdmin = false;
var webUiSettings = settings.Value;
adminUsername = webUiSettings.AdminUsername;
adminPassword = webUiSettings.AdminPassword;
LoginRequired = webUiSettings.LoginRequired;
OnlyAdmin = webUiSettings.OnlyAdmin;
boundAccessCodeUpperLimit = webUiSettings.BoundAccessCodeUpperLimit;
@ -37,24 +33,16 @@ public class LoginService
public int Login(string inputCardNum, string inputPassword, DashboardResponse response)
{
if (inputCardNum == adminUsername && inputPassword == adminPassword)
{
IsLoggedIn = true;
IsAdmin = true;
return 1;
}
if (OnlyAdmin) return 0;
foreach (var user in response.Users.Where(user => user.AccessCodes.Contains(inputCardNum)))
{
foreach (var userCredential in response.UserCredentials.Where(userCredential => userCredential.Baid == user.Baid))
{
if (userCredential.Password == "") return 4;
if (ComputeHash(inputPassword, userCredential.Salt) != userCredential.Password) return 2;
IsAdmin = user.IsAdmin;
if (!IsAdmin && OnlyAdmin) return 0;
IsLoggedIn = true;
LoggedInUser = user;
IsAdmin = false;
return 1;
}
}

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@ -3,8 +3,6 @@
public class WebUiSettings
{
public bool LoginRequired { get; set; }
public string AdminUsername { get; set; } = string.Empty;
public string AdminPassword { get; set; } = string.Empty;
public bool OnlyAdmin { get; set; }
public int BoundAccessCodeUpperLimit { get; set; }
public bool RegisterWithLastPlayTime { get; set; }

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@ -1,8 +1,6 @@
{
"WebUiSettings": {
"LoginRequired": "false",
"AdminUserName": "admin",
"AdminPassword": "admin",
"OnlyAdmin": "false",
"BoundAccessCodeUpperLimit": "3",
"RegisterWithLastPlayTime": "false",