Merge remote-tracking branch 'origin/master' into CostumeUI
# Conflicts: # TaikoLocalServer/Controllers/Game/InitialDataCheckController.cs # TaikoLocalServer/TaikoLocalServer.csproj
This commit is contained in:
commit
722cdafba2
18
SharedProject/Models/SongIntroductionData.cs
Normal file
18
SharedProject/Models/SongIntroductionData.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace SharedProject.Models;
|
||||
|
||||
public class SongIntroductionData
|
||||
{
|
||||
[JsonPropertyName("setId")]
|
||||
public uint SetId { get; set; }
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||||
|
||||
[JsonPropertyName("verupNo")]
|
||||
public uint VerupNo { get; set; }
|
||||
|
||||
[JsonPropertyName("mainSongNo")]
|
||||
public uint MainSongNo { get; set; }
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||||
|
||||
[JsonPropertyName("subSongNo")]
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||||
public uint[]? SubSongNo { get; set; }
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}
|
@ -24,6 +24,8 @@ public static class Constants
|
||||
|
||||
public const string DAN_DATA_FILE_NAME = "dan_data.json";
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||||
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||||
public const string INTRO_DATA_FILE_NAME = "intro_data.json";
|
||||
|
||||
public const int MIN_DAN_ID = 1;
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public const int MAX_DAN_ID = 19;
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public const int GOT_DAN_BITS = MAX_DAN_ID * 4;
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|
@ -1,48 +0,0 @@
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using System.Collections.Immutable;
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||||
using System.Text.Json;
|
||||
using SharedProject.Models;
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using Swan.Mapping;
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||||
|
||||
namespace TaikoLocalServer.Common.Utils;
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||||
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public class DanOdaiDataManager
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{
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public ImmutableDictionary<uint, GetDanOdaiResponse.OdaiData> OdaiDataList { get; }
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|
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static DanOdaiDataManager() {}
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|
||||
private DanOdaiDataManager()
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{
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var dataPath = PathHelper.GetDataPath();
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var filePath = Path.Combine(dataPath, Constants.DAN_DATA_FILE_NAME);
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var jsonString = File.ReadAllText(filePath);
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var result = JsonSerializer.Deserialize<List<DanData>>(jsonString);
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|
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if (result is null)
|
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{
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throw new ApplicationException("Cannot parse dan data json!");
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}
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||||
|
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OdaiDataList = result.ToImmutableDictionary(data => data.DanId, ToResponseOdaiData);
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}
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private GetDanOdaiResponse.OdaiData ToResponseOdaiData(DanData data)
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{
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var responseOdaiData = new GetDanOdaiResponse.OdaiData
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{
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DanId = data.DanId,
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Title = data.Title,
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VerupNo = data.VerupNo
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};
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var odaiSongs = data.OdaiSongList.Select(song => song.CopyPropertiesToNew<GetDanOdaiResponse.OdaiData.OdaiSong>());
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responseOdaiData.AryOdaiSongs.AddRange(odaiSongs);
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|
||||
var odaiBorders = data.OdaiBorderList.Select(border => border.CopyPropertiesToNew<GetDanOdaiResponse.OdaiData.OdaiBorder>());
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responseOdaiData.AryOdaiBorders.AddRange(odaiBorders);
|
||||
|
||||
return responseOdaiData;
|
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}
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|
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public static DanOdaiDataManager Instance { get; } = new();
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}
|
@ -1,42 +0,0 @@
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using System.Text.Json;
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|
||||
namespace TaikoLocalServer.Common.Utils;
|
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|
||||
public class MusicAttributeManager
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{
|
||||
public readonly Dictionary<uint,MusicAttributeEntry> MusicAttributes;
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|
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static MusicAttributeManager()
|
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{
|
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}
|
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|
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private MusicAttributeManager()
|
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{
|
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var dataPath = PathHelper.GetDataPath();
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var filePath = Path.Combine(dataPath, Constants.MUSIC_ATTRIBUTE_FILE_NAME);
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var jsonString = File.ReadAllText(filePath);
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var result = JsonSerializer.Deserialize<MusicAttributes>(jsonString);
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if (result is null)
|
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{
|
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throw new ApplicationException("Cannot parse music attribute json!");
|
||||
}
|
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|
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MusicAttributes = result.MusicAttributeEntries.ToDictionary(attribute => attribute.MusicId);
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|
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Musics = MusicAttributes.Select(pair => pair.Key)
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.ToList();
|
||||
Musics.Sort();
|
||||
|
||||
MusicsWithUra = MusicAttributes.Where(attribute => attribute.Value.HasUra)
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||||
.Select(pair => pair.Key)
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||||
.ToList();
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||||
MusicsWithUra.Sort();
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||||
}
|
||||
|
||||
public static MusicAttributeManager Instance { get; } = new();
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||||
|
||||
public readonly List<uint> Musics;
|
||||
|
||||
public readonly List<uint> MusicsWithUra;
|
||||
}
|
@ -1,9 +1,18 @@
|
||||
namespace TaikoLocalServer.Controllers.Game;
|
||||
using TaikoLocalServer.Services.Interfaces;
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||||
|
||||
namespace TaikoLocalServer.Controllers.Game;
|
||||
|
||||
[Route("/v12r03/chassis/getdanodai.php")]
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||||
[ApiController]
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||||
public class GetDanOdaiController : BaseController<GetDanOdaiController>
|
||||
{
|
||||
private readonly IGameDataService gameDataService;
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||||
|
||||
public GetDanOdaiController(IGameDataService gameDataService)
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||||
{
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||||
this.gameDataService = gameDataService;
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||||
}
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[HttpPost]
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||||
[Produces("application/protobuf")]
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||||
public IActionResult GetDanOdai([FromBody] GetDanOdaiRequest request)
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||||
@ -19,11 +28,10 @@ public class GetDanOdaiController : BaseController<GetDanOdaiController>
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{
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return Ok(response);
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}
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var manager = DanOdaiDataManager.Instance;
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||||
foreach (var danId in request.DanIds)
|
||||
{
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manager.OdaiDataList.TryGetValue(danId, out var odaiData);
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gameDataService.GetDanDataDictionary().TryGetValue(danId, out var odaiData);
|
||||
if (odaiData is null)
|
||||
{
|
||||
Logger.LogWarning("Requested dan id {Id} does not exist!", danId);
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||||
|
@ -1,9 +1,18 @@
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||||
namespace TaikoLocalServer.Controllers.Game;
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using TaikoLocalServer.Services.Interfaces;
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namespace TaikoLocalServer.Controllers.Game;
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[Route("/v12r03/chassis/getsongintroduction.php")]
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[ApiController]
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public class GetSongIntroductionController : BaseController<GetSongIntroductionController>
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{
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||||
private readonly IGameDataService gameDataService;
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||||
public GetSongIntroductionController(IGameDataService gameDataService)
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||||
{
|
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this.gameDataService = gameDataService;
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||||
}
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||||
|
||||
[HttpPost]
|
||||
[Produces("application/protobuf")]
|
||||
public IActionResult GetSongIntroduction([FromBody] GetSongIntroductionRequest request)
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||||
@ -14,16 +23,17 @@ public class GetSongIntroductionController : BaseController<GetSongIntroductionC
|
||||
{
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||||
Result = 1
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||||
};
|
||||
|
||||
|
||||
foreach (var setId in request.SetIds)
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||||
{
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response.ArySongIntroductionDatas.Add(new GetSongIntroductionResponse.SongIntroductionData
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gameDataService.GetSongIntroDictionary().TryGetValue(setId, out var introData);
|
||||
if (introData is null)
|
||||
{
|
||||
MainSongNo = 2,
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SubSongNoes = new uint[] {177,193,3,4},
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SetId = setId,
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VerupNo = 1
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});
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||||
Logger.LogWarning("Requested set id {Id} does not exist!", setId);
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||||
continue;
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||||
}
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||||
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||||
response.ArySongIntroductionDatas.Add(introData);
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||||
}
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||||
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||||
return Ok(response);
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||||
|
@ -1,4 +1,5 @@
|
||||
using System.Collections;
|
||||
using TaikoLocalServer.Services.Interfaces;
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||||
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||||
namespace TaikoLocalServer.Controllers.Game;
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||||
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||||
@ -6,6 +7,13 @@ namespace TaikoLocalServer.Controllers.Game;
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||||
[Route("/v12r03/chassis/initialdatacheck.php")]
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||||
public class InitialDataCheckController : BaseController<InitialDataCheckController>
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||||
{
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||||
private readonly IGameDataService gameDataService;
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||||
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||||
public InitialDataCheckController(IGameDataService gameDataService)
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||||
{
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this.gameDataService = gameDataService;
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||||
}
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||||
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||||
[HttpPost]
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||||
[Produces("application/protobuf")]
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||||
public IActionResult InitialDataCheck([FromBody] InitialdatacheckRequest request)
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||||
@ -27,6 +35,16 @@ public class InitialDataCheckController : BaseController<InitialDataCheckControl
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||||
});
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||||
}
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||||
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||||
var introData = new List<InitialdatacheckResponse.InformationData>();
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||||
for (var setId = 1; setId <= gameDataService.GetSongIntroDictionary().Count; setId++)
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{
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introData.Add(new InitialdatacheckResponse.InformationData
|
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{
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||||
InfoId = (uint)setId,
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VerupNo = 1
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||||
});
|
||||
}
|
||||
|
||||
var response = new InitialdatacheckResponse
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{
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Result = 1,
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@ -95,6 +113,7 @@ public class InitialDataCheckController : BaseController<InitialDataCheckControl
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||||
});*/
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};
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response.AryDanOdaiDatas.AddRange(danData);
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response.ArySongIntroductionDatas.AddRange(introData);
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return Ok(response);
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}
|
||||
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||||
|
@ -8,10 +8,13 @@ namespace TaikoLocalServer.Controllers.Game;
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||||
public class SelfBestController : BaseController<SelfBestController>
|
||||
{
|
||||
private readonly ISongBestDatumService songBestDatumService;
|
||||
|
||||
private readonly IGameDataService gameDataService;
|
||||
|
||||
public SelfBestController(ISongBestDatumService songBestDatumService)
|
||||
public SelfBestController(ISongBestDatumService songBestDatumService, IGameDataService gameDataService)
|
||||
{
|
||||
this.songBestDatumService = songBestDatumService;
|
||||
this.gameDataService = gameDataService;
|
||||
}
|
||||
|
||||
[HttpPost]
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||||
@ -25,8 +28,6 @@ public class SelfBestController : BaseController<SelfBestController>
|
||||
Result = 1,
|
||||
Level = request.Level
|
||||
};
|
||||
|
||||
var manager = MusicAttributeManager.Instance;
|
||||
|
||||
var requestDifficulty = (Difficulty)request.Level;
|
||||
requestDifficulty.Throw().IfOutOfRange();
|
||||
@ -38,7 +39,7 @@ public class SelfBestController : BaseController<SelfBestController>
|
||||
.ToList();
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||||
foreach (var songNo in request.ArySongNoes)
|
||||
{
|
||||
if (!manager.MusicAttributes.ContainsKey(songNo))
|
||||
if (!gameDataService.GetMusicAttributes().ContainsKey(songNo))
|
||||
{
|
||||
Logger.LogWarning("Music no {No} is missing!", songNo);
|
||||
continue;
|
||||
|
@ -12,11 +12,14 @@ public class UserDataController : BaseController<UserDataController>
|
||||
private readonly IUserDatumService userDatumService;
|
||||
|
||||
private readonly ISongPlayDatumService songPlayDatumService;
|
||||
|
||||
private readonly IGameDataService gameDataService;
|
||||
|
||||
public UserDataController(IUserDatumService userDatumService, ISongPlayDatumService songPlayDatumService)
|
||||
public UserDataController(IUserDatumService userDatumService, ISongPlayDatumService songPlayDatumService, IGameDataService gameDataService)
|
||||
{
|
||||
this.userDatumService = userDatumService;
|
||||
this.songPlayDatumService = songPlayDatumService;
|
||||
this.gameDataService = gameDataService;
|
||||
}
|
||||
|
||||
[HttpPost]
|
||||
@ -25,13 +28,11 @@ public class UserDataController : BaseController<UserDataController>
|
||||
{
|
||||
Logger.LogInformation("UserData request : {Request}", request.Stringify());
|
||||
|
||||
var musicAttributeManager = MusicAttributeManager.Instance;
|
||||
|
||||
var releaseSongArray =
|
||||
FlagCalculator.GetBitArrayFromIds(musicAttributeManager.Musics, Constants.MUSIC_ID_MAX, Logger);
|
||||
FlagCalculator.GetBitArrayFromIds(gameDataService.GetMusicList(), Constants.MUSIC_ID_MAX, Logger);
|
||||
|
||||
var uraSongArray =
|
||||
FlagCalculator.GetBitArrayFromIds(musicAttributeManager.MusicsWithUra, Constants.MUSIC_ID_MAX, Logger);
|
||||
FlagCalculator.GetBitArrayFromIds(gameDataService.GetMusicWithUraList(), Constants.MUSIC_ID_MAX, Logger);
|
||||
|
||||
var userData = await userDatumService.GetFirstUserDatumOrDefault(request.Baid);
|
||||
|
||||
|
@ -6,6 +6,7 @@ using TaikoLocalServer.Services;
|
||||
using TaikoLocalServer.Services.Extentions;
|
||||
using TaikoLocalServer.Services.Interfaces;
|
||||
using TaikoLocalServer.Settings;
|
||||
using Throw;
|
||||
|
||||
var builder = WebApplication.CreateBuilder(args);
|
||||
// Manually enable tls 1.0
|
||||
@ -19,6 +20,7 @@ builder.WebHost.UseKestrel(kestrelOptions =>
|
||||
|
||||
// Add services to the container.
|
||||
builder.Services.AddOptions();
|
||||
builder.Services.AddSingleton<IGameDataService, GameDataService>();
|
||||
builder.Services.Configure<UrlSettings>(builder.Configuration.GetSection(nameof(UrlSettings)));
|
||||
builder.Services.AddControllers().AddProtoBufNet();
|
||||
builder.Services.AddDbContext<TaikoDbContext>(option =>
|
||||
@ -58,6 +60,10 @@ using (var scope = app.Services.CreateScope())
|
||||
db.Database.Migrate();
|
||||
}
|
||||
|
||||
var gameDataService = app.Services.GetService<IGameDataService>();
|
||||
gameDataService.ThrowIfNull();
|
||||
await gameDataService.InitializeAsync();
|
||||
|
||||
// For reverse proxy
|
||||
app.UseForwardedHeaders(new ForwardedHeadersOptions
|
||||
{
|
||||
|
130
TaikoLocalServer/Services/GameDataService.cs
Normal file
130
TaikoLocalServer/Services/GameDataService.cs
Normal file
@ -0,0 +1,130 @@
|
||||
using System.Collections.Immutable;
|
||||
using System.Text.Json;
|
||||
using SharedProject.Models;
|
||||
using Swan.Mapping;
|
||||
using TaikoLocalServer.Services.Interfaces;
|
||||
using Throw;
|
||||
|
||||
namespace TaikoLocalServer.Services;
|
||||
|
||||
public class GameDataService : IGameDataService
|
||||
{
|
||||
private ImmutableDictionary<uint, GetDanOdaiResponse.OdaiData> danDataDictionary =
|
||||
ImmutableDictionary<uint, GetDanOdaiResponse.OdaiData>.Empty;
|
||||
|
||||
private ImmutableDictionary<uint, GetSongIntroductionResponse.SongIntroductionData> introDataDictionary =
|
||||
ImmutableDictionary<uint, GetSongIntroductionResponse.SongIntroductionData>.Empty;
|
||||
|
||||
private ImmutableDictionary<uint, MusicAttributeEntry> musicAttributes =
|
||||
ImmutableDictionary<uint, MusicAttributeEntry>.Empty;
|
||||
|
||||
private List<uint> musics = new();
|
||||
|
||||
private List<uint> musicsWithUra = new();
|
||||
|
||||
public List<uint> GetMusicList()
|
||||
{
|
||||
return musics;
|
||||
}
|
||||
|
||||
public List<uint> GetMusicWithUraList()
|
||||
{
|
||||
return musicsWithUra;
|
||||
}
|
||||
|
||||
public ImmutableDictionary<uint, MusicAttributeEntry> GetMusicAttributes()
|
||||
{
|
||||
return musicAttributes;
|
||||
}
|
||||
|
||||
public ImmutableDictionary<uint, GetDanOdaiResponse.OdaiData> GetDanDataDictionary()
|
||||
{
|
||||
return danDataDictionary;
|
||||
}
|
||||
|
||||
public ImmutableDictionary<uint, GetSongIntroductionResponse.SongIntroductionData> GetSongIntroDictionary()
|
||||
{
|
||||
return introDataDictionary;
|
||||
}
|
||||
|
||||
public async Task InitializeAsync()
|
||||
{
|
||||
var dataPath = PathHelper.GetDataPath();
|
||||
var musicAttributePath = Path.Combine(dataPath, Constants.MUSIC_ATTRIBUTE_FILE_NAME);
|
||||
var danDataPath = Path.Combine(dataPath, Constants.DAN_DATA_FILE_NAME);
|
||||
var songIntroDataPath = Path.Combine(dataPath, Constants.INTRO_DATA_FILE_NAME);
|
||||
|
||||
await using var musicAttributeFile = File.OpenRead(musicAttributePath);
|
||||
await using var danDataFile = File.OpenRead(danDataPath);
|
||||
await using var songIntroDataFile = File.OpenRead(songIntroDataPath);
|
||||
|
||||
var attributesData = await JsonSerializer.DeserializeAsync<MusicAttributes>(musicAttributeFile);
|
||||
var danData = await JsonSerializer.DeserializeAsync<List<DanData>>(danDataFile);
|
||||
var introData = await JsonSerializer.DeserializeAsync<List<SongIntroductionData>>(songIntroDataFile);
|
||||
|
||||
InitializeMusicAttributes(attributesData);
|
||||
|
||||
InitializeDanData(danData);
|
||||
|
||||
InitializeIntroData(introData);
|
||||
}
|
||||
|
||||
private void InitializeIntroData(List<SongIntroductionData>? introData)
|
||||
{
|
||||
introData.ThrowIfNull("Shouldn't happen!");
|
||||
introDataDictionary = introData.ToImmutableDictionary(data => data.SetId, ToResponseIntroData);
|
||||
}
|
||||
|
||||
private void InitializeDanData(List<DanData>? danData)
|
||||
{
|
||||
danData.ThrowIfNull("Shouldn't happen!");
|
||||
danDataDictionary = danData.ToImmutableDictionary(data => data.DanId, ToResponseOdaiData);
|
||||
}
|
||||
|
||||
private void InitializeMusicAttributes(MusicAttributes? attributesData)
|
||||
{
|
||||
attributesData.ThrowIfNull("Shouldn't happen!");
|
||||
|
||||
musicAttributes = attributesData.MusicAttributeEntries.ToImmutableDictionary(attribute => attribute.MusicId);
|
||||
|
||||
musics = musicAttributes.Select(pair => pair.Key)
|
||||
.ToList();
|
||||
musics.Sort();
|
||||
|
||||
musicsWithUra = musicAttributes.Where(attribute => attribute.Value.HasUra)
|
||||
.Select(pair => pair.Key)
|
||||
.ToList();
|
||||
musicsWithUra.Sort();
|
||||
}
|
||||
|
||||
private static GetDanOdaiResponse.OdaiData ToResponseOdaiData(DanData data)
|
||||
{
|
||||
var responseOdaiData = new GetDanOdaiResponse.OdaiData
|
||||
{
|
||||
DanId = data.DanId,
|
||||
Title = data.Title,
|
||||
VerupNo = data.VerupNo
|
||||
};
|
||||
|
||||
var odaiSongs = data.OdaiSongList.Select(song => song.CopyPropertiesToNew<GetDanOdaiResponse.OdaiData.OdaiSong>());
|
||||
responseOdaiData.AryOdaiSongs.AddRange(odaiSongs);
|
||||
|
||||
var odaiBorders = data.OdaiBorderList.Select(border => border.CopyPropertiesToNew<GetDanOdaiResponse.OdaiData.OdaiBorder>());
|
||||
responseOdaiData.AryOdaiBorders.AddRange(odaiBorders);
|
||||
|
||||
return responseOdaiData;
|
||||
}
|
||||
|
||||
private static GetSongIntroductionResponse.SongIntroductionData ToResponseIntroData(SongIntroductionData data)
|
||||
{
|
||||
var responseOdaiData = new GetSongIntroductionResponse.SongIntroductionData
|
||||
{
|
||||
SetId = data.SetId,
|
||||
VerupNo = data.VerupNo,
|
||||
MainSongNo = data.MainSongNo,
|
||||
SubSongNoes = data.SubSongNo
|
||||
};
|
||||
|
||||
return responseOdaiData;
|
||||
}
|
||||
}
|
18
TaikoLocalServer/Services/Interfaces/IGameDataService.cs
Normal file
18
TaikoLocalServer/Services/Interfaces/IGameDataService.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System.Collections.Immutable;
|
||||
|
||||
namespace TaikoLocalServer.Services.Interfaces;
|
||||
|
||||
public interface IGameDataService
|
||||
{
|
||||
public Task InitializeAsync();
|
||||
|
||||
public List<uint> GetMusicList();
|
||||
|
||||
public List<uint> GetMusicWithUraList();
|
||||
|
||||
public ImmutableDictionary<uint, MusicAttributeEntry> GetMusicAttributes();
|
||||
|
||||
public ImmutableDictionary<uint, GetDanOdaiResponse.OdaiData> GetDanDataDictionary();
|
||||
|
||||
public ImmutableDictionary<uint, GetSongIntroductionResponse.SongIntroductionData> GetSongIntroDictionary();
|
||||
}
|
@ -41,6 +41,9 @@
|
||||
<Content Update="wwwroot\data\dan_data.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Update="wwwroot\data\intro_data.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
74
TaikoLocalServer/wwwroot/data/intro_data.json
Normal file
74
TaikoLocalServer/wwwroot/data/intro_data.json
Normal file
@ -0,0 +1,74 @@
|
||||
[
|
||||
{
|
||||
"setId":1,
|
||||
"verupNo":1,
|
||||
"mainSongNo":895,
|
||||
"subSongNo":[894,732,44,921]
|
||||
},
|
||||
{
|
||||
"setId":2,
|
||||
"verupNo":1,
|
||||
"mainSongNo":912,
|
||||
"subSongNo":[827,871,36,227]
|
||||
},
|
||||
{
|
||||
"setId":3,
|
||||
"verupNo":1,
|
||||
"mainSongNo":913,
|
||||
"subSongNo":[460,916,430,872]
|
||||
},
|
||||
{
|
||||
"setId":4,
|
||||
"verupNo":1,
|
||||
"mainSongNo":842,
|
||||
"subSongNo":[7,233,256,831]
|
||||
},
|
||||
{
|
||||
"setId":5,
|
||||
"verupNo":1,
|
||||
"mainSongNo":947,
|
||||
"subSongNo":[926,882,730,695]
|
||||
},
|
||||
{
|
||||
"setId":6,
|
||||
"verupNo":1,
|
||||
"mainSongNo":937,
|
||||
"subSongNo":[828,925,474,924]
|
||||
},
|
||||
{
|
||||
"setId":7,
|
||||
"verupNo":1,
|
||||
"mainSongNo":956,
|
||||
"subSongNo":[839,255,285,187]
|
||||
},
|
||||
{
|
||||
"setId":8,
|
||||
"verupNo":1,
|
||||
"mainSongNo":923,
|
||||
"subSongNo":[729,873,789,893]
|
||||
},
|
||||
{
|
||||
"setId":9,
|
||||
"verupNo":1,
|
||||
"mainSongNo":915,
|
||||
"subSongNo":[726,811,711,303]
|
||||
},
|
||||
{
|
||||
"setId":10,
|
||||
"verupNo":1,
|
||||
"mainSongNo":885,
|
||||
"subSongNo":[837,464,801,18]
|
||||
},
|
||||
{
|
||||
"setId":11,
|
||||
"verupNo":1,
|
||||
"mainSongNo":898,
|
||||
"subSongNo":[47,135,374,792]
|
||||
},
|
||||
{
|
||||
"setId":12,
|
||||
"verupNo":1,
|
||||
"mainSongNo":948,
|
||||
"subSongNo":[412,538,411,413]
|
||||
}
|
||||
]
|
Loading…
Reference in New Issue
Block a user