Add primitive dan data page
This commit is contained in:
parent
809a2d72f6
commit
a147b82ecc
7
SharedProject/Enums/DanBorderType.cs
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7
SharedProject/Enums/DanBorderType.cs
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@ -0,0 +1,7 @@
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namespace SharedProject.Enums;
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public enum DanBorderType
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{
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All = 1,
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PerSong = 2
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}
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13
SharedProject/Enums/DanConditionType.cs
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13
SharedProject/Enums/DanConditionType.cs
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@ -0,0 +1,13 @@
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namespace SharedProject.Enums;
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public enum DanConditionType
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{
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SoulGauge = 1,
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GoodCount = 2,
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OkCount = 3,
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BadCount = 4,
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ComboCount = 5,
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DrumrollCount = 6,
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Score = 7,
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TotalHitCount = 8
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}
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16
SharedProject/Models/DanBestData.cs
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16
SharedProject/Models/DanBestData.cs
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@ -0,0 +1,16 @@
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using SharedProject.Enums;
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namespace SharedProject.Models;
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public class DanBestData
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{
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public uint DanId { get; set; }
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public DanClearState ClearState { get; set; }
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public uint SoulGaugeTotal { get; set; }
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public uint ComboCountTotal { get; set; }
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public List<DanBestStageData> DanBestStageDataList { get; set; } = new();
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}
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20
SharedProject/Models/DanBestStageData.cs
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20
SharedProject/Models/DanBestStageData.cs
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@ -0,0 +1,20 @@
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namespace SharedProject.Models;
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public class DanBestStageData
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{
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public uint SongNumber { get; set; }
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public uint PlayScore { get; set; }
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public uint GoodCount { get; set; }
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public uint OkCount { get; set; }
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public uint BadCount { get; set; }
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public uint DrumrollCount { get; set; }
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public uint TotalHitCount { get; set; }
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public uint ComboCount { get; set; }
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}
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@ -1,8 +1,8 @@
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using System.Text.Json.Serialization;
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using System.Text.Json.Serialization;
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namespace TaikoLocalServer.Models;
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namespace SharedProject.Models;
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public class OdaiData
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public class DanData
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{
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{
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[JsonPropertyName("danId")]
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[JsonPropertyName("danId")]
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public uint DanId { get; set; }
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public uint DanId { get; set; }
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6
SharedProject/Models/Responses/DanBestDataResponse.cs
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6
SharedProject/Models/Responses/DanBestDataResponse.cs
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@ -0,0 +1,6 @@
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namespace SharedProject.Models.Responses;
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public class DanBestDataResponse
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{
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public List<DanBestData> DanBestDataList { get; set; } = new();
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}
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@ -1,5 +1,6 @@
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using System.Collections.Immutable;
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using System.Collections.Immutable;
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using System.Text.Json;
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using System.Text.Json;
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using SharedProject.Models;
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using Swan.Mapping;
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using Swan.Mapping;
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namespace TaikoLocalServer.Common.Utils;
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namespace TaikoLocalServer.Common.Utils;
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@ -16,7 +17,7 @@ public class DanOdaiDataManager
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var filePath = Path.Combine(dataPath, Constants.DAN_DATA_FILE_NAME);
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var filePath = Path.Combine(dataPath, Constants.DAN_DATA_FILE_NAME);
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var jsonString = File.ReadAllText(filePath);
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var jsonString = File.ReadAllText(filePath);
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var result = JsonSerializer.Deserialize<List<OdaiData>>(jsonString);
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var result = JsonSerializer.Deserialize<List<DanData>>(jsonString);
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if (result is null)
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if (result is null)
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{
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{
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@ -25,7 +26,7 @@ public class DanOdaiDataManager
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OdaiDataList = result.ToImmutableDictionary(data => data.DanId, ToResponseOdaiData);
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OdaiDataList = result.ToImmutableDictionary(data => data.DanId, ToResponseOdaiData);
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}
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}
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private GetDanOdaiResponse.OdaiData ToResponseOdaiData(OdaiData data)
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private GetDanOdaiResponse.OdaiData ToResponseOdaiData(DanData data)
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{
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{
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var responseOdaiData = new GetDanOdaiResponse.OdaiData
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var responseOdaiData = new GetDanOdaiResponse.OdaiData
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{
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{
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36
TaikoLocalServer/Controllers/Api/DanBestDataController.cs
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36
TaikoLocalServer/Controllers/Api/DanBestDataController.cs
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@ -0,0 +1,36 @@
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using SharedProject.Models;
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using SharedProject.Models.Responses;
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using Swan.Mapping;
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using TaikoLocalServer.Services.Interfaces;
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namespace TaikoLocalServer.Controllers.Api;
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[ApiController]
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[Route("api/[controller]")]
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public class DanBestDataController : BaseController<DanBestDataController>
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{
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private readonly IDanScoreDatumService danScoreDatumService;
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public DanBestDataController(IDanScoreDatumService danScoreDatumService) {
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this.danScoreDatumService = danScoreDatumService;
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}
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[HttpGet("{baid}")]
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public async Task<IActionResult> GetDanBestData(uint baid)
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{
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var danScores = await danScoreDatumService.GetDanScoreDatumByBaid(baid);
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var danDataList = new List<DanBestData>();
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foreach (var danScore in danScores)
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{
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var danData = danScore.CopyPropertiesToNew<DanBestData>();
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danData.DanBestStageDataList = danScore.DanStageScoreData.Select(datum => datum.CopyPropertiesToNew<DanBestStageData>()).ToList();
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danDataList.Add(danData);
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}
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return Ok(new DanBestDataResponse
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{
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DanBestDataList = danDataList
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});
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}
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}
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@ -14,7 +14,7 @@
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"dotnetRunMessages": true,
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"dotnetRunMessages": true,
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"launchBrowser": true,
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"launchBrowser": true,
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"launchUrl": "swagger",
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"launchUrl": "swagger",
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"applicationUrl": "https://localhost:7232;http://localhost:5090",
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"applicationUrl": "http://localhost:5000",
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"environmentVariables": {
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"environmentVariables": {
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"ASPNETCORE_ENVIRONMENT": "Development"
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"ASPNETCORE_ENVIRONMENT": "Development"
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}
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}
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17
TaikoWebUI/GlobalUsings.cs
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17
TaikoWebUI/GlobalUsings.cs
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// Global using directives
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global using System.Net.Http;
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global using System.Net.Http.Json;
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global using Microsoft.AspNetCore.Components;
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global using Microsoft.AspNetCore.Components.Forms;
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global using Microsoft.AspNetCore.Components.Routing;
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global using Microsoft.AspNetCore.Components.Web;
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global using Microsoft.AspNetCore.Components.Web.Virtualization;
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global using Microsoft.AspNetCore.Components.WebAssembly.Http;
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global using MudBlazor;
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global using TaikoWebUI;
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global using TaikoWebUI.Shared;
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global using TaikoWebUI.Services;
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global using SharedProject.Models;
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global using SharedProject.Models.Requests;
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global using SharedProject.Enums;
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global using Throw;
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@ -1,6 +1,5 @@
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@using SharedProject.Models.Responses
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@using TaikoWebUI.Pages.Dialogs
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@using TaikoWebUI.Pages.Dialogs
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@using SharedProject.Models.Responses
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@using SharedProject.Models
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@inject HttpClient Client
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@inject HttpClient Client
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@inject IDialogService DialogService
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@inject IDialogService DialogService
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@ -1,10 +1,4 @@
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@using TaikoWebUI.Services
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@inject IGameDataService GameDataService
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@using SharedProject.Models.Responses
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@using SharedProject.Models
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@using SharedProject.Models.Requests
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@using SharedProject.Enums
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@using Throw
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@inject IGameDataService GameDataService
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@inject HttpClient Client
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@inject HttpClient Client
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@page "/Cards/{baid:int}/DaniDojo"
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@page "/Cards/{baid:int}/DaniDojo"
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@ -13,20 +7,69 @@
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<h1>Dani Dojo</h1>
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<h1>Dani Dojo</h1>
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<MudText Typo="Typo.caption">Card: @Baid</MudText>
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<MudText Typo="Typo.caption">Card: @Baid</MudText>
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<MudContainer>
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<MudGrid Class="my-8">
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<MudTabs>
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@for (uint i = 1; i <= 19; i++)
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{
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var danId = i;
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var danData = GameDataService.GetDanDataById(danId);
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<MudTabPanel Text="@danData.Title">
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@foreach (var data in danData.OdaiBorderList)
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{
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<MudText>@DanRequirementToString(data)</MudText>
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}
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@if (bestDataMap.ContainsKey(danId))
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{
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var danBestData = bestDataMap[danId];
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<MudText>Clear state: @danBestData.ClearState </MudText>
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<MudText>Best Soul gauge: @danBestData.SoulGaugeTotal </MudText>
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<MudText>Best Total Combo: @danBestData.ComboCountTotal </MudText>
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<MudGrid>
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@foreach (var bestStage in danBestData.DanBestStageDataList)
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{
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var songNumber = bestStage.SongNumber;
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var danDataOdaiSong = danData.OdaiSongList[(int)songNumber];
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<MudItem>
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<MudText>Song Number: @songNumber</MudText>
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<MudText>
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Song Name:
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@GameDataService.GetMusicNameBySongId(danDataOdaiSong.SongNo)
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</MudText>
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<MudText>Song Difficulty: @((Difficulty)danDataOdaiSong.Level)</MudText>
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<MudText>
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Song play detail <br/>
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Good : @bestStage.GoodCount <br/>
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Ok : @bestStage.OkCount <br/>
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Bad : @bestStage.BadCount <br/>
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Combo : @bestStage.ComboCount<br/>
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Drumroll : @bestStage.DrumrollCount <br/>
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Total hit : @bestStage.TotalHitCount
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</MudText>
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</MudItem>
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}
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</MudGrid>
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</MudGrid>
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}
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else
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{
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<MudText>
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This dan course hasn't been played
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</MudText>
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}
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</MudTabPanel>
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}
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</MudTabs>
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</MudContainer>
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@code {
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@code {
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[Parameter]
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[Parameter]
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public int Baid { get; set; }
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public int Baid { get; set; }
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private SongBestResponse? response;
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private DanBestDataResponse? response;
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private const string ICON_STYLE = "width:25px; height:25px;";
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private Dictionary<uint, DanBestData> bestDataMap = new();
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private readonly List<BreadcrumbItem> breadcrumbs = new()
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private readonly List<BreadcrumbItem> breadcrumbs = new()
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{
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{
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@ -36,15 +79,24 @@
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protected override async Task OnInitializedAsync()
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protected override async Task OnInitializedAsync()
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{
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{
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await base.OnInitializedAsync();
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await base.OnInitializedAsync();
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response = await Client.GetFromJsonAsync<SongBestResponse>($"api/PlayData/{Baid}");
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response = await Client.GetFromJsonAsync<DanBestDataResponse>($"api/DanBestData/{Baid}");
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response.ThrowIfNull();
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response.ThrowIfNull();
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response.SongBestData.Sort((data1, data2) =>
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bestDataMap = response.DanBestDataList.ToDictionary(data => data.DanId);
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{
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return GameDataService.GetMusicIndexBySongId(data1.SongId)
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.CompareTo(GameDataService.GetMusicIndexBySongId(data2.SongId));
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});
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breadcrumbs.Add(new BreadcrumbItem($"Card: {Baid}", href: null, disabled: true));
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breadcrumbs.Add(new BreadcrumbItem($"Card: {Baid}", href: null, disabled: true));
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breadcrumbs.Add(new BreadcrumbItem("Dani Dojo", href: $"/Cards/{Baid}/DaniDojo", disabled: false));
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breadcrumbs.Add(new BreadcrumbItem("Dani Dojo", href: $"/Cards/{Baid}/DaniDojo", disabled: false));
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}
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}
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private static string DanRequirementToString(DanData.OdaiBorder data)
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{
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var danConditionType = (DanConditionType)data.OdaiType;
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return (DanBorderType)data.BorderType switch
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{
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DanBorderType.All => $"{danConditionType}, Pass: {data.RedBorderTotal}, Gold: {data.GoldBorderTotal} ",
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DanBorderType.PerSong => $"{danConditionType}, " +
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$"Pass 1: {data.RedBorder1}, Pass 2: {data.RedBorder2}, Pass 3: {data.RedBorder3}" +
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$"Gold 1: {data.GoldBorder1}, Gold 2: {data.GoldBorder1}, Pass 3: {data.GoldBorder1}",
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_ => throw new ArgumentOutOfRangeException()
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};
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}
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}
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}
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@ -1,50 +1,7 @@
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@using SharedProject.Models.Responses
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@page "/"
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@using TaikoWebUI.Pages.Dialogs
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@using SharedProject.Models
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@inject HttpClient Client
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@inject NavigationManager UriHelper
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@inject IDialogService DialogService
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@page "/"
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<h1>Dashboard</h1>
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<h1>Dashboard</h1>
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<MudText Class="mt-8">
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<MudText Class="mt-8">
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Welcome to TaikoWebUI!
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Welcome to TaikoWebUI!
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</MudText>
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</MudText>
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@code {
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private DashboardResponse? response;
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protected override async Task OnInitializedAsync()
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{
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await base.OnInitializedAsync();
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response = await Client.GetFromJsonAsync<DashboardResponse>("api/Dashboard");
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}
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private void NavigateToProfile(uint baid)
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{
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UriHelper.NavigateTo($"/Card/{baid}");
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}
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private async Task DeleteCard(User user)
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{
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var parameters = new DialogParameters
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{
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["user"] = user
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};
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var dialog = DialogService.Show<CardDeleteConfirmDialog>("Delete Card", parameters);
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var result = await dialog.Result;
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if (result.Cancelled)
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{
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return;
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}
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response = await Client.GetFromJsonAsync<DashboardResponse>("api/Dashboard");
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}
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}
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@using SharedProject.Models
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@inject HttpClient Client
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@inject HttpClient Client
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@inject ISnackbar Snackbar
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@inject ISnackbar Snackbar
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<MudDialog>
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<MudDialog>
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@ -1,6 +1,4 @@
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@page "/Cards/{baid:int}/Profile"
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@page "/Cards/{baid:int}/Profile"
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@using SharedProject.Enums
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@using SharedProject.Models
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@inject HttpClient Client
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@inject HttpClient Client
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<MudBreadcrumbs Items="breadcrumbs" Class="px-0"></MudBreadcrumbs>
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<MudBreadcrumbs Items="breadcrumbs" Class="px-0"></MudBreadcrumbs>
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</MudItem>
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</MudItem>
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</MudGrid>
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</MudGrid>
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}
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}
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@code {
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[Parameter]
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public int Baid { get; set; }
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private UserSetting? response;
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|
||||||
private bool isSavingOptions;
|
|
||||||
|
|
||||||
private readonly string[] speedStrings =
|
|
||||||
{
|
|
||||||
"1.0", "1.1", "1.2", "1.3", "1.4",
|
|
||||||
"1.5", "1.6", "1.7", "1.8", "1.9",
|
|
||||||
"2.0", "2.5", "3.0", "3.5", "4.0"
|
|
||||||
};
|
|
||||||
|
|
||||||
private readonly string[] notePositionStrings = { "-5", "-4", "-3", "-2", "-1", "0", "+1", "+2", "+3", "+4", "+5" };
|
|
||||||
|
|
||||||
private readonly string[] toneStrings =
|
|
||||||
{
|
|
||||||
"Taiko", "Festival", "Dogs & Cats", "Deluxe",
|
|
||||||
"Drumset", "Tambourine", "Don Wada", "Clapping",
|
|
||||||
"Conga", "8-Bit", "Heave-ho", "Mecha",
|
|
||||||
"Bujain", "Rap", "Hosogai", "Akemi",
|
|
||||||
"Synth Drum", "Shuriken", "Bubble Pop", "Electric Guitar"
|
|
||||||
};
|
|
||||||
|
|
||||||
private readonly string[] titlePlateStrings =
|
|
||||||
{
|
|
||||||
"Wood", "Rainbow", "Gold", "Purple",
|
|
||||||
"AI 1", "AI 2", "AI 3", "AI 4"
|
|
||||||
};
|
|
||||||
|
|
||||||
private List<BreadcrumbItem> breadcrumbs = new()
|
|
||||||
{
|
|
||||||
new BreadcrumbItem("Cards", href: "/Cards"),
|
|
||||||
};
|
|
||||||
|
|
||||||
protected override async Task OnInitializedAsync()
|
|
||||||
{
|
|
||||||
await base.OnInitializedAsync();
|
|
||||||
isSavingOptions = false;
|
|
||||||
response = await Client.GetFromJsonAsync<UserSetting>($"api/UserSettings/{Baid}");
|
|
||||||
|
|
||||||
breadcrumbs.Add(new BreadcrumbItem($"Card: {Baid}", href: null, disabled: true));
|
|
||||||
breadcrumbs.Add(new BreadcrumbItem("Profile", href: $"/Cards/{Baid}/Profile", disabled: false));
|
|
||||||
}
|
|
||||||
|
|
||||||
private async Task SaveOptions()
|
|
||||||
{
|
|
||||||
isSavingOptions = true;
|
|
||||||
await Client.PostAsJsonAsync($"api/UserSettings/{Baid}", response);
|
|
||||||
isSavingOptions = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
58
TaikoWebUI/Pages/Profile.razor.cs
Normal file
58
TaikoWebUI/Pages/Profile.razor.cs
Normal file
@ -0,0 +1,58 @@
|
|||||||
|
namespace TaikoWebUI.Pages;
|
||||||
|
|
||||||
|
public partial class Profile
|
||||||
|
{
|
||||||
|
[Parameter]
|
||||||
|
public int Baid { get; set; }
|
||||||
|
|
||||||
|
private UserSetting? response;
|
||||||
|
|
||||||
|
private bool isSavingOptions;
|
||||||
|
|
||||||
|
private readonly string[] speedStrings =
|
||||||
|
{
|
||||||
|
"1.0", "1.1", "1.2", "1.3", "1.4",
|
||||||
|
"1.5", "1.6", "1.7", "1.8", "1.9",
|
||||||
|
"2.0", "2.5", "3.0", "3.5", "4.0"
|
||||||
|
};
|
||||||
|
|
||||||
|
private readonly string[] notePositionStrings = { "-5", "-4", "-3", "-2", "-1", "0", "+1", "+2", "+3", "+4", "+5" };
|
||||||
|
|
||||||
|
private readonly string[] toneStrings =
|
||||||
|
{
|
||||||
|
"Taiko", "Festival", "Dogs & Cats", "Deluxe",
|
||||||
|
"Drumset", "Tambourine", "Don Wada", "Clapping",
|
||||||
|
"Conga", "8-Bit", "Heave-ho", "Mecha",
|
||||||
|
"Bujain", "Rap", "Hosogai", "Akemi",
|
||||||
|
"Synth Drum", "Shuriken", "Bubble Pop", "Electric Guitar"
|
||||||
|
};
|
||||||
|
|
||||||
|
private readonly string[] titlePlateStrings =
|
||||||
|
{
|
||||||
|
"Wood", "Rainbow", "Gold", "Purple",
|
||||||
|
"AI 1", "AI 2", "AI 3", "AI 4"
|
||||||
|
};
|
||||||
|
|
||||||
|
private List<BreadcrumbItem> breadcrumbs = new()
|
||||||
|
{
|
||||||
|
new BreadcrumbItem("Cards", href: "/Cards"),
|
||||||
|
};
|
||||||
|
|
||||||
|
protected override async Task OnInitializedAsync()
|
||||||
|
{
|
||||||
|
await base.OnInitializedAsync();
|
||||||
|
isSavingOptions = false;
|
||||||
|
response = await Client.GetFromJsonAsync<UserSetting>($"api/UserSettings/{Baid}");
|
||||||
|
|
||||||
|
breadcrumbs.Add(new BreadcrumbItem($"Card: {Baid}", href: null, disabled: true));
|
||||||
|
breadcrumbs.Add(new BreadcrumbItem("Profile", href: $"/Cards/{Baid}/Profile", disabled: false));
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task SaveOptions()
|
||||||
|
{
|
||||||
|
isSavingOptions = true;
|
||||||
|
await Client.PostAsJsonAsync($"api/UserSettings/{Baid}", response);
|
||||||
|
isSavingOptions = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -1,10 +1,4 @@
|
|||||||
@using TaikoWebUI.Services
|
@inject IGameDataService GameDataService
|
||||||
@using SharedProject.Models.Responses
|
|
||||||
@using SharedProject.Models
|
|
||||||
@using SharedProject.Models.Requests
|
|
||||||
@using SharedProject.Enums
|
|
||||||
@using Throw
|
|
||||||
@inject IGameDataService GameDataService
|
|
||||||
@inject HttpClient Client
|
@inject HttpClient Client
|
||||||
|
|
||||||
@page "/Cards/{baid:int}/TaikoMode"
|
@page "/Cards/{baid:int}/TaikoMode"
|
||||||
@ -33,9 +27,9 @@
|
|||||||
{
|
{
|
||||||
<MudTabPanel Text="@GetDifficultyTitle(difficulty)"
|
<MudTabPanel Text="@GetDifficultyTitle(difficulty)"
|
||||||
Icon="@GetDifficultyIcon(difficulty)">
|
Icon="@GetDifficultyIcon(difficulty)">
|
||||||
@if (@response.SongBestData.Where(data => data.Difficulty == difficulty).Count() > 0)
|
@if (songBestDataMap.ContainsKey(difficulty))
|
||||||
{
|
{
|
||||||
<MudDataGrid Items="@response.SongBestData.Where(data => data.Difficulty == difficulty)"
|
<MudDataGrid Items="@songBestDataMap[difficulty]"
|
||||||
ColumnResizeMode="ResizeMode.Container" RowsPerPage="25" Elevation="0">
|
ColumnResizeMode="ResizeMode.Container" RowsPerPage="25" Elevation="0">
|
||||||
<Columns>
|
<Columns>
|
||||||
<Column T="SongBestData" Field="@nameof(SongBestData.SongId)" Title="Song" StickyLeft="true" Class="clm-row-large">
|
<Column T="SongBestData" Field="@nameof(SongBestData.SongId)" Title="Song" StickyLeft="true" Class="clm-row-large">
|
||||||
@ -62,7 +56,8 @@
|
|||||||
</MudGrid>
|
</MudGrid>
|
||||||
</CellTemplate>
|
</CellTemplate>
|
||||||
</Column>
|
</Column>
|
||||||
<Column T="SongBestData" Field="@nameof(SongBestData.SongId)" Title="Genre" Sortable="false">
|
<Column T="SongBestData" Field="@nameof(SongBestData.SongId)" Title="Genre"
|
||||||
|
Sortable="false" Filterable="true">
|
||||||
<CellTemplate>
|
<CellTemplate>
|
||||||
<MudChip Style="@GetGenreStyle(GameDataService.GetMusicGenreBySongId(context.Item.SongId))"
|
<MudChip Style="@GetGenreStyle(GameDataService.GetMusicGenreBySongId(context.Item.SongId))"
|
||||||
Size="Size.Small">
|
Size="Size.Small">
|
||||||
@ -74,7 +69,7 @@
|
|||||||
<Column T="SongBestData" Field="@nameof(SongBestData.BestCrown)" Title="Best Crown">
|
<Column T="SongBestData" Field="@nameof(SongBestData.BestCrown)" Title="Best Crown">
|
||||||
<CellTemplate>
|
<CellTemplate>
|
||||||
<MudTooltip Text="@(GetCrownText(context.Item.BestCrown))" Arrow="true" Placement="Placement.Top">
|
<MudTooltip Text="@(GetCrownText(context.Item.BestCrown))" Arrow="true" Placement="Placement.Top">
|
||||||
<img src="@($"/images/crown_{context.Item.BestCrown}.png")" alt="@(context.Item.BestCrown)" style="@ICON_STYLE"/>
|
<img src="@($"/images/crown_{context.Item.BestCrown}.png")" alt="@(context.Item.BestCrown)" style="@IconStyle"/>
|
||||||
</MudTooltip>
|
</MudTooltip>
|
||||||
</CellTemplate>
|
</CellTemplate>
|
||||||
</Column>
|
</Column>
|
||||||
@ -83,7 +78,7 @@
|
|||||||
@if (context.Item.BestScoreRank is not ScoreRank.None)
|
@if (context.Item.BestScoreRank is not ScoreRank.None)
|
||||||
{
|
{
|
||||||
<MudTooltip Text="@(GetRankText(context.Item.BestScoreRank))" Arrow="true" Placement="Placement.Top">
|
<MudTooltip Text="@(GetRankText(context.Item.BestScoreRank))" Arrow="true" Placement="Placement.Top">
|
||||||
<img src="@($"/images/rank_{context.Item.BestScoreRank}.png")" alt="@(context.Item.BestScoreRank)" style="@ICON_STYLE"/>
|
<img src="@($"/images/rank_{context.Item.BestScoreRank}.png")" alt="@(context.Item.BestScoreRank)" style="@IconStyle"/>
|
||||||
</MudTooltip>
|
</MudTooltip>
|
||||||
}
|
}
|
||||||
</CellTemplate>
|
</CellTemplate>
|
||||||
@ -99,7 +94,9 @@
|
|||||||
<MudDataGridPager T="SongBestData"/>
|
<MudDataGridPager T="SongBestData"/>
|
||||||
</PagerContent>
|
</PagerContent>
|
||||||
</MudDataGrid>
|
</MudDataGrid>
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
<MudGrid>
|
<MudGrid>
|
||||||
<MudItem xs="12">
|
<MudItem xs="12">
|
||||||
<MudText Align="Align.Center" Class="my-8">
|
<MudText Align="Align.Center" Class="my-8">
|
||||||
@ -108,7 +105,6 @@
|
|||||||
</MudItem>
|
</MudItem>
|
||||||
</MudGrid>
|
</MudGrid>
|
||||||
}
|
}
|
||||||
|
|
||||||
</MudTabPanel>
|
</MudTabPanel>
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -116,126 +112,3 @@
|
|||||||
</MudItem>
|
</MudItem>
|
||||||
}
|
}
|
||||||
</MudGrid>
|
</MudGrid>
|
||||||
|
|
||||||
|
|
||||||
@code {
|
|
||||||
|
|
||||||
[Parameter]
|
|
||||||
public int Baid { get; set; }
|
|
||||||
|
|
||||||
private SongBestResponse? response;
|
|
||||||
|
|
||||||
private const string ICON_STYLE = "width:25px; height:25px;";
|
|
||||||
|
|
||||||
private readonly List<BreadcrumbItem> breadcrumbs = new()
|
|
||||||
{
|
|
||||||
new BreadcrumbItem("Cards", href: "/Cards"),
|
|
||||||
};
|
|
||||||
|
|
||||||
protected override async Task OnInitializedAsync()
|
|
||||||
{
|
|
||||||
await base.OnInitializedAsync();
|
|
||||||
response = await Client.GetFromJsonAsync<SongBestResponse>($"api/PlayData/{Baid}");
|
|
||||||
response.ThrowIfNull();
|
|
||||||
response.SongBestData.Sort((data1, data2) =>
|
|
||||||
{
|
|
||||||
return GameDataService.GetMusicIndexBySongId(data1.SongId)
|
|
||||||
.CompareTo(GameDataService.GetMusicIndexBySongId(data2.SongId));
|
|
||||||
});
|
|
||||||
|
|
||||||
breadcrumbs.Add(new BreadcrumbItem($"Card: {Baid}", href: null, disabled: true));
|
|
||||||
breadcrumbs.Add(new BreadcrumbItem("Taiko Mode", href: $"/Cards/{Baid}/TaikoMode", disabled: false));
|
|
||||||
}
|
|
||||||
|
|
||||||
private async Task OnFavoriteToggled(SongBestData data)
|
|
||||||
{
|
|
||||||
var request = new SetFavoriteRequest
|
|
||||||
{
|
|
||||||
Baid = (uint)Baid,
|
|
||||||
IsFavorite = !data.IsFavorite,
|
|
||||||
SongId = data.SongId
|
|
||||||
};
|
|
||||||
var result = await Client.PostAsJsonAsync("api/FavoriteSongs", request);
|
|
||||||
if (result.IsSuccessStatusCode)
|
|
||||||
{
|
|
||||||
data.IsFavorite = !data.IsFavorite;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static string GetCrownText(CrownType crown)
|
|
||||||
{
|
|
||||||
return crown switch
|
|
||||||
{
|
|
||||||
CrownType.None => "Fail",
|
|
||||||
CrownType.Clear => "Clear",
|
|
||||||
CrownType.Gold => "Full Combo",
|
|
||||||
CrownType.Dondaful => "Donderful Combo",
|
|
||||||
_ => ""
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private static string GetRankText(ScoreRank rank)
|
|
||||||
{
|
|
||||||
return rank switch
|
|
||||||
{
|
|
||||||
ScoreRank.White => "Stylish",
|
|
||||||
ScoreRank.Bronze => "Stylish",
|
|
||||||
ScoreRank.Silver => "Stylish",
|
|
||||||
ScoreRank.Gold => "Graceful",
|
|
||||||
ScoreRank.Sakura => "Graceful",
|
|
||||||
ScoreRank.Purple => "Graceful",
|
|
||||||
ScoreRank.Dondaful => "Top Class",
|
|
||||||
_ => ""
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private static string GetDifficultyTitle(Difficulty difficulty)
|
|
||||||
{
|
|
||||||
return difficulty switch
|
|
||||||
{
|
|
||||||
Difficulty.Easy => "Easy",
|
|
||||||
Difficulty.Normal => "Normal",
|
|
||||||
Difficulty.Hard => "Hard",
|
|
||||||
Difficulty.Oni => "Oni",
|
|
||||||
Difficulty.UraOni => "Ura Oni",
|
|
||||||
_ => ""
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private static string GetDifficultyIcon(Difficulty difficulty)
|
|
||||||
{
|
|
||||||
return $"<image href='/images/difficulty_{difficulty}.png' alt='{difficulty}' width='24' height='24'/>";
|
|
||||||
}
|
|
||||||
|
|
||||||
private static string GetGenreTitle(SongGenre genre)
|
|
||||||
{
|
|
||||||
return genre switch
|
|
||||||
{
|
|
||||||
SongGenre.Pop => "Pop",
|
|
||||||
SongGenre.Anime => "Anime",
|
|
||||||
SongGenre.Kids => "Kids",
|
|
||||||
SongGenre.Vocaloid => "Vocaloid",
|
|
||||||
SongGenre.GameMusic => "Game Music",
|
|
||||||
SongGenre.NamcoOriginal => "NAMCO Original",
|
|
||||||
SongGenre.Variety => "Variety",
|
|
||||||
SongGenre.Classical => "Classical",
|
|
||||||
_ => ""
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private static string GetGenreStyle(SongGenre genre)
|
|
||||||
{
|
|
||||||
return genre switch
|
|
||||||
{
|
|
||||||
SongGenre.Pop => "background: #42c0d2; color: #fff",
|
|
||||||
SongGenre.Anime => "background: #ff90d3; color: #fff",
|
|
||||||
SongGenre.Kids => "background: #fec000; color: #fff",
|
|
||||||
SongGenre.Vocaloid => "background: #ddd",
|
|
||||||
SongGenre.GameMusic => "background: #cc8aea; color: #fff",
|
|
||||||
SongGenre.NamcoOriginal => "background: #ff7027; color: #fff",
|
|
||||||
SongGenre.Variety => "background: #1dc83b; color: #fff",
|
|
||||||
SongGenre.Classical => "background: #bfa356",
|
|
||||||
_ => ""
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
132
TaikoWebUI/Pages/TaikoMode.razor.cs
Normal file
132
TaikoWebUI/Pages/TaikoMode.razor.cs
Normal file
@ -0,0 +1,132 @@
|
|||||||
|
using SharedProject.Models.Responses;
|
||||||
|
|
||||||
|
namespace TaikoWebUI.Pages;
|
||||||
|
|
||||||
|
public partial class TaikoMode
|
||||||
|
{
|
||||||
|
[Parameter]
|
||||||
|
public int Baid { get; set; }
|
||||||
|
|
||||||
|
private const string IconStyle = "width:25px; height:25px;";
|
||||||
|
|
||||||
|
private SongBestResponse? response;
|
||||||
|
|
||||||
|
private Dictionary<Difficulty, List<SongBestData>> songBestDataMap = new();
|
||||||
|
|
||||||
|
private readonly List<BreadcrumbItem> breadcrumbs = new()
|
||||||
|
{
|
||||||
|
new BreadcrumbItem("Cards", href: "/Cards"),
|
||||||
|
};
|
||||||
|
|
||||||
|
protected override async Task OnInitializedAsync()
|
||||||
|
{
|
||||||
|
await base.OnInitializedAsync();
|
||||||
|
response = await Client.GetFromJsonAsync<SongBestResponse>($"api/PlayData/{Baid}");
|
||||||
|
response.ThrowIfNull();
|
||||||
|
songBestDataMap = response.SongBestData.GroupBy(data => data.Difficulty)
|
||||||
|
.ToDictionary(data => data.Key,
|
||||||
|
data => data.ToList());
|
||||||
|
foreach (var songBestDataList in songBestDataMap.Values)
|
||||||
|
{
|
||||||
|
songBestDataList.Sort((data1, data2) => GameDataService.GetMusicIndexBySongId(data1.SongId)
|
||||||
|
.CompareTo(GameDataService.GetMusicIndexBySongId(data2.SongId)));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
breadcrumbs.Add(new BreadcrumbItem($"Card: {Baid}", href: null, disabled: true));
|
||||||
|
breadcrumbs.Add(new BreadcrumbItem("Taiko Mode", href: $"/Cards/{Baid}/TaikoMode", disabled: false));
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task OnFavoriteToggled(SongBestData data)
|
||||||
|
{
|
||||||
|
var request = new SetFavoriteRequest
|
||||||
|
{
|
||||||
|
Baid = (uint)Baid,
|
||||||
|
IsFavorite = !data.IsFavorite,
|
||||||
|
SongId = data.SongId
|
||||||
|
};
|
||||||
|
var result = await Client.PostAsJsonAsync("api/FavoriteSongs", request);
|
||||||
|
if (result.IsSuccessStatusCode)
|
||||||
|
{
|
||||||
|
data.IsFavorite = !data.IsFavorite;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string GetCrownText(CrownType crown)
|
||||||
|
{
|
||||||
|
return crown switch
|
||||||
|
{
|
||||||
|
CrownType.None => "Fail",
|
||||||
|
CrownType.Clear => "Clear",
|
||||||
|
CrownType.Gold => "Full Combo",
|
||||||
|
CrownType.Dondaful => "Donderful Combo",
|
||||||
|
_ => ""
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string GetRankText(ScoreRank rank)
|
||||||
|
{
|
||||||
|
return rank switch
|
||||||
|
{
|
||||||
|
ScoreRank.White => "Stylish",
|
||||||
|
ScoreRank.Bronze => "Stylish",
|
||||||
|
ScoreRank.Silver => "Stylish",
|
||||||
|
ScoreRank.Gold => "Graceful",
|
||||||
|
ScoreRank.Sakura => "Graceful",
|
||||||
|
ScoreRank.Purple => "Graceful",
|
||||||
|
ScoreRank.Dondaful => "Top Class",
|
||||||
|
_ => ""
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string GetDifficultyTitle(Difficulty difficulty)
|
||||||
|
{
|
||||||
|
return difficulty switch
|
||||||
|
{
|
||||||
|
Difficulty.Easy => "Easy",
|
||||||
|
Difficulty.Normal => "Normal",
|
||||||
|
Difficulty.Hard => "Hard",
|
||||||
|
Difficulty.Oni => "Oni",
|
||||||
|
Difficulty.UraOni => "Ura Oni",
|
||||||
|
_ => ""
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string GetDifficultyIcon(Difficulty difficulty)
|
||||||
|
{
|
||||||
|
return $"<image href='/images/difficulty_{difficulty}.png' alt='{difficulty}' width='24' height='24'/>";
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string GetGenreTitle(SongGenre genre)
|
||||||
|
{
|
||||||
|
return genre switch
|
||||||
|
{
|
||||||
|
SongGenre.Pop => "Pop",
|
||||||
|
SongGenre.Anime => "Anime",
|
||||||
|
SongGenre.Kids => "Kids",
|
||||||
|
SongGenre.Vocaloid => "Vocaloid",
|
||||||
|
SongGenre.GameMusic => "Game Music",
|
||||||
|
SongGenre.NamcoOriginal => "NAMCO Original",
|
||||||
|
SongGenre.Variety => "Variety",
|
||||||
|
SongGenre.Classical => "Classical",
|
||||||
|
_ => ""
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string GetGenreStyle(SongGenre genre)
|
||||||
|
{
|
||||||
|
return genre switch
|
||||||
|
{
|
||||||
|
SongGenre.Pop => "background: #42c0d2; color: #fff",
|
||||||
|
SongGenre.Anime => "background: #ff90d3; color: #fff",
|
||||||
|
SongGenre.Kids => "background: #fec000; color: #fff",
|
||||||
|
SongGenre.Vocaloid => "background: #ddd",
|
||||||
|
SongGenre.GameMusic => "background: #cc8aea; color: #fff",
|
||||||
|
SongGenre.NamcoOriginal => "background: #ff7027; color: #fff",
|
||||||
|
SongGenre.Variety => "background: #1dc83b; color: #fff",
|
||||||
|
SongGenre.Classical => "background: #bfa356",
|
||||||
|
_ => ""
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -1,6 +1,7 @@
|
|||||||
using System.Collections.Immutable;
|
using System.Collections.Immutable;
|
||||||
using System.Net.Http.Json;
|
using System.Net.Http.Json;
|
||||||
using SharedProject.Enums;
|
using SharedProject.Enums;
|
||||||
|
using SharedProject.Models;
|
||||||
using TaikoWebUI.Shared.Models;
|
using TaikoWebUI.Shared.Models;
|
||||||
using Throw;
|
using Throw;
|
||||||
|
|
||||||
@ -12,6 +13,8 @@ public class GameDataService : IGameDataService
|
|||||||
|
|
||||||
private readonly Dictionary<uint, MusicDetail> musicMap = new();
|
private readonly Dictionary<uint, MusicDetail> musicMap = new();
|
||||||
|
|
||||||
|
private ImmutableDictionary<uint, DanData> danMap = null!;
|
||||||
|
|
||||||
public GameDataService(HttpClient client)
|
public GameDataService(HttpClient client)
|
||||||
{
|
{
|
||||||
this.client = client;
|
this.client = client;
|
||||||
@ -22,10 +25,14 @@ public class GameDataService : IGameDataService
|
|||||||
var musicInfo = await client.GetFromJsonAsync<MusicInfo>($"{dataBaseUrl}/data/musicinfo.json");
|
var musicInfo = await client.GetFromJsonAsync<MusicInfo>($"{dataBaseUrl}/data/musicinfo.json");
|
||||||
var wordList = await client.GetFromJsonAsync<WordList>($"{dataBaseUrl}/data/wordlist.json");
|
var wordList = await client.GetFromJsonAsync<WordList>($"{dataBaseUrl}/data/wordlist.json");
|
||||||
var musicOrder = await client.GetFromJsonAsync<MusicOrder>($"{dataBaseUrl}/data/music_order.json");
|
var musicOrder = await client.GetFromJsonAsync<MusicOrder>($"{dataBaseUrl}/data/music_order.json");
|
||||||
|
var danData = await client.GetFromJsonAsync<List<DanData>>($"{dataBaseUrl}/data/dan_data.json");
|
||||||
|
|
||||||
musicInfo.ThrowIfNull();
|
musicInfo.ThrowIfNull();
|
||||||
wordList.ThrowIfNull();
|
wordList.ThrowIfNull();
|
||||||
musicOrder.ThrowIfNull();
|
musicOrder.ThrowIfNull();
|
||||||
|
danData.ThrowIfNull();
|
||||||
|
|
||||||
|
danMap = danData.ToImmutableDictionary(data => data.DanId);
|
||||||
|
|
||||||
// To prevent duplicate entries in wordlist
|
// To prevent duplicate entries in wordlist
|
||||||
var dict = wordList.WordListEntries.GroupBy(entry => entry.Key)
|
var dict = wordList.WordListEntries.GroupBy(entry => entry.Key)
|
||||||
@ -79,5 +86,9 @@ public class GameDataService : IGameDataService
|
|||||||
{
|
{
|
||||||
return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Index : int.MaxValue;
|
return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Index : int.MaxValue;
|
||||||
}
|
}
|
||||||
|
public DanData GetDanDataById(uint danId)
|
||||||
|
{
|
||||||
|
return danMap.GetValueOrDefault(danId, new DanData());
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
@ -1,4 +1,5 @@
|
|||||||
using SharedProject.Enums;
|
using SharedProject.Enums;
|
||||||
|
using SharedProject.Models;
|
||||||
using TaikoWebUI.Shared.Models;
|
using TaikoWebUI.Shared.Models;
|
||||||
|
|
||||||
namespace TaikoWebUI.Services;
|
namespace TaikoWebUI.Services;
|
||||||
@ -14,4 +15,6 @@ public interface IGameDataService
|
|||||||
public SongGenre GetMusicGenreBySongId(uint songId);
|
public SongGenre GetMusicGenreBySongId(uint songId);
|
||||||
|
|
||||||
public int GetMusicIndexBySongId(uint songId);
|
public int GetMusicIndexBySongId(uint songId);
|
||||||
|
|
||||||
|
public DanData GetDanDataById(uint danId);
|
||||||
}
|
}
|
@ -9,3 +9,9 @@
|
|||||||
@using MudBlazor
|
@using MudBlazor
|
||||||
@using TaikoWebUI
|
@using TaikoWebUI
|
||||||
@using TaikoWebUI.Shared
|
@using TaikoWebUI.Shared
|
||||||
|
@using TaikoWebUI.Services
|
||||||
|
@using SharedProject.Models.Responses
|
||||||
|
@using SharedProject.Models
|
||||||
|
@using SharedProject.Models.Requests
|
||||||
|
@using SharedProject.Enums
|
||||||
|
@using Throw
|
@ -1,3 +1,3 @@
|
|||||||
{
|
{
|
||||||
"DataBaseUrl": "https://localhost:44398"
|
"DataBaseUrl": "http://localhost:5000"
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user