Rename some tokens
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@ -7,18 +7,18 @@ public class GetShopFolderHandler(IGameDataService gameDataService)
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{
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public Task<CommonGetShopFolderResponse> Handle(GetShopFolderQuery request, CancellationToken cancellationToken)
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{
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gameDataService.GetTokenDataDictionary().TryGetValue("shopTokenId", out var shopTokenId);
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gameDataService.GetTokenDataDictionary().TryGetValue("seasonTokenId", out var seasonTokenId);
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var shopFolderList = gameDataService.GetShopFolderList();
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var response = new CommonGetShopFolderResponse
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{
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Result = 1,
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TokenId = shopTokenId > 0 ? (uint)shopTokenId : 1,
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TokenId = seasonTokenId > 0 ? (uint)seasonTokenId : 1,
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VerupNo = 2,
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AryShopFolderDatas = shopFolderList
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};
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return Task.FromResult(response);
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}
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}
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@ -4,8 +4,8 @@ namespace TaikoLocalServer.Handlers;
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public record GetTokenCountQuery(uint Baid) : IRequest<CommonGetTokenCountResponse>;
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public class GetTokenCountQueryHandler(IGameDataService gameDataService,
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TaikoDbContext context,
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public class GetTokenCountQueryHandler(IGameDataService gameDataService,
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TaikoDbContext context,
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#pragma warning disable CS9113 // Parameter is unread.
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ILogger<GetTokenCountQueryHandler> logger)
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#pragma warning restore CS9113 // Parameter is unread.
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@ -17,12 +17,12 @@ public class GetTokenCountQueryHandler(IGameDataService gameDataService,
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{
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Result = 1
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};
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string[] tokenNames = ["shopTokenId", "kaTokenId", "onePieceTokenId", "soshinaTokenId", "Yatsushika1TokenId", "Yatsushika2TokenId",
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"Yatsushika3TokenId", "Yatsushika4TokenId", "MaskedKid1TokenId", "MaskedKid2TokenId", "MaskedKid3TokenId", "MaskedKid4TokenId",
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string[] tokenNames = ["seasonTokenId", "eventTokenId", "onePieceTokenId", "soshinaTokenId", "Yatsushika1TokenId", "Yatsushika2TokenId",
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"Yatsushika3TokenId", "Yatsushika4TokenId", "MaskedKid1TokenId", "MaskedKid2TokenId", "MaskedKid3TokenId", "MaskedKid4TokenId",
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"Kiyoshi1TokenId", "Kiyoshi2TokenId", "Kiyoshi3TokenId", "Kiyoshi4TokenId", "Amitie1TokenId", "Amitie2TokenId", "Amitie3TokenId",
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"Amitie4TokenId", "Machina1TokenId", "Machina2TokenId", "Machina3TokenId", "Machina4TokenId"];
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var tokenDataDictionary = gameDataService.GetTokenDataDictionary();
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foreach (var tokenName in tokenNames)
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{
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@ -41,7 +41,7 @@ public class GetTokenCountQueryHandler(IGameDataService gameDataService,
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};
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context.Tokens.Add(token);
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}
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response.AryTokenCountDatas.Add(new CommonTokenCountData
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{
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TokenId = (uint)token.Id,
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@ -1,6 +1,6 @@
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{
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"shopTokenId": -1,
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"kaTokenId": -1,
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"seasonTokenId": -1,
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"eventTokenId": -1,
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"onePieceTokenId": 100100,
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"soshinaTokenId": 100200,
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"Yatsushika1TokenId": 100300,
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