Fix build errors, date formatting
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b428a34169
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@ -1,6 +1,7 @@
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using GameDatabase.Entities;
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using GameDatabase.Entities;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore;
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using SharedProject.Enums;
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using SharedProject.Enums;
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using SharedProject.Entities;
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namespace GameDatabase.Context;
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namespace GameDatabase.Context;
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@ -1,4 +1,4 @@
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namespace GameDatabase.Entities;
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namespace SharedProject.Entities;
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public class Token
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public class Token
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{
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{
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using System.Text.Json;
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using System.Text.Json;
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using GameDatabase.Entities;
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using SharedProject.Entities;
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using Throw;
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using Throw;
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namespace TaikoLocalServer.Controllers.Game;
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namespace TaikoLocalServer.Controllers.Game;
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using System.Text.Json;
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using System.Text.Json;
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using GameDatabase.Entities;
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using SharedProject.Entities;
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using Throw;
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using Throw;
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namespace TaikoLocalServer.Controllers.Game;
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namespace TaikoLocalServer.Controllers.Game;
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@ -376,6 +376,6 @@
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<value>音符位置調整</value>
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<value>音符位置調整</value>
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</data>
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</data>
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<data name="DateFormat" xml:space="preserve">
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<data name="DateFormat" xml:space="preserve">
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<value>yyyy/MM/dd H:mm:ss</value>
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<value>yyyy/MM/dd HH:mm:ss</value>
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</data>
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</data>
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</root>
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</root>
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@ -376,6 +376,6 @@
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<value>音符位置调整</value>
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<value>音符位置调整</value>
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</data>
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</data>
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<data name="DateFormat" xml:space="preserve">
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<data name="DateFormat" xml:space="preserve">
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<value>yyyy/M/d ah:mm:ss</value>
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<value>yyyy/M/d HH:mm:ss</value>
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</data>
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</data>
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</root>
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</root>
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@ -376,6 +376,6 @@
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<value>音符位置調整</value>
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<value>音符位置調整</value>
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</data>
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</data>
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<data name="DateFormat" xml:space="preserve">
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<data name="DateFormat" xml:space="preserve">
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<value>yyyy/M/d tt ah:mm:ss</value>
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<value>yyyy/M/d HH:mm:ss</value>
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</data>
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</data>
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</root>
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</root>
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