Shop Folder Verup | Optimize EnableMoreSongs for test
This commit is contained in:
parent
98db30f14d
commit
ea719bdf52
@ -17,6 +17,10 @@ public static class Constants
|
||||
public const string ShougouBaseName = "shougou";
|
||||
public const string NeiroBaseName = "neiro";
|
||||
|
||||
// Verup1
|
||||
public const uint ShopVerupMasterType = 104;
|
||||
|
||||
// Verup2
|
||||
public const uint DanVerupMasterType = 101;
|
||||
public const uint GaidenVerupMasterType = 102;
|
||||
public const uint FolderVerupMasterType = 103;
|
||||
|
@ -2,6 +2,7 @@
|
||||
"ServerSettings": {
|
||||
"MuchaUrl": "https://v402-front.mucha-prd.nbgi-amnet.jp:10122",
|
||||
"GameUrl": "vsapi.taiko-p.jp",
|
||||
"EnableMoreSongs": false
|
||||
"EnableMoreSongs": false,
|
||||
"MoreSongsSize": 9000
|
||||
}
|
||||
}
|
@ -17,7 +17,7 @@ public class GetInitialDataQueryHandler(IGameDataService gameDataService,
|
||||
|
||||
public Task<CommonInitialDataCheckResponse> Handle(GetInitialDataQuery request, CancellationToken cancellationToken)
|
||||
{
|
||||
var songIdMax = settings.EnableMoreSongs ? Constants.MusicIdMaxExpanded : Constants.MusicIdMax;
|
||||
var songIdMax = settings.EnableMoreSongs ? settings.MoreSongsSize : Constants.MusicIdMax;
|
||||
|
||||
var musicList = gameDataService.GetMusicList();
|
||||
var lockedSongsList = gameDataService.GetLockedSongsList();
|
||||
@ -51,13 +51,18 @@ public class GetInitialDataQueryHandler(IGameDataService gameDataService,
|
||||
}
|
||||
|
||||
// TODO: Figure out what they are individually
|
||||
var verupNo1 = new uint[] { 2, 3, 4, 5, 6, 7, 8, 13, 15, 24, 25, 26, 27, 28, 29, 30, 31, 104 };
|
||||
var verupNo1 = new uint[] { 2, 3, 4, 5, 6, 7, 8, 13, 15, 24, 25, 26, 27, 28, 29, 30, 31 };
|
||||
var aryVerUp = verupNo1.Select(i => new CommonInitialDataCheckResponse.VerupNoData1
|
||||
{
|
||||
MasterType = i,
|
||||
VerupNo = 1
|
||||
}).ToList();
|
||||
CommonInitialDataCheckResponse.VerupNoData1[] verupNo1List =
|
||||
[
|
||||
GetVerupNoData1(Constants.ShopVerupMasterType, gameDataService.GetShopFolderVerup()),
|
||||
];
|
||||
response.AryVerupNoData1s.AddRange(aryVerUp);
|
||||
response.AryVerupNoData1s.AddRange(verupNo1List);
|
||||
|
||||
var commonDanDataDictionary = gameDataService.GetCommonDanDataDictionary();
|
||||
var commonGaidenDataDictionary = gameDataService.GetCommonGaidenDataDictionary();
|
||||
@ -82,6 +87,15 @@ public class GetInitialDataQueryHandler(IGameDataService gameDataService,
|
||||
|
||||
return Task.FromResult(response);
|
||||
}
|
||||
|
||||
private CommonInitialDataCheckResponse.VerupNoData1 GetVerupNoData1(uint masterType, uint verup)
|
||||
{
|
||||
return new CommonInitialDataCheckResponse.VerupNoData1
|
||||
{
|
||||
MasterType = masterType,
|
||||
VerupNo = verup
|
||||
};
|
||||
}
|
||||
|
||||
private CommonInitialDataCheckResponse.VerupNoData2 GetVerupNoData2<T>(uint masterType, ImmutableDictionary<uint, T> dictionary)
|
||||
where T:IVerupNo
|
||||
|
@ -15,7 +15,7 @@ public class GetShopFolderHandler(IGameDataService gameDataService)
|
||||
{
|
||||
Result = 1,
|
||||
TokenId = seasonTokenId > 0 ? (uint)seasonTokenId : 1,
|
||||
VerupNo = 2,
|
||||
VerupNo = gameDataService.GetShopFolderVerup(),
|
||||
AryShopFolderDatas = shopFolderList
|
||||
};
|
||||
|
||||
|
@ -1,15 +1,19 @@
|
||||
using System.Buffers.Binary;
|
||||
using GameDatabase.Context;
|
||||
using Microsoft.Extensions.Options;
|
||||
using TaikoLocalServer.Settings;
|
||||
using Throw;
|
||||
|
||||
namespace TaikoLocalServer.Handlers;
|
||||
|
||||
public record UserDataQuery(uint Baid) : IRequest<CommonUserDataResponse>;
|
||||
|
||||
public class UserDataQueryHandler(TaikoDbContext context, IGameDataService gameDataService, ILogger<UserDataQueryHandler> logger)
|
||||
public class UserDataQueryHandler(TaikoDbContext context, IGameDataService gameDataService, ILogger<UserDataQueryHandler> logger, IOptions<ServerSettings> settings)
|
||||
: IRequestHandler<UserDataQuery, CommonUserDataResponse>
|
||||
{
|
||||
|
||||
private readonly ServerSettings settings = settings.Value;
|
||||
|
||||
public async Task<CommonUserDataResponse> Handle(UserDataQuery request, CancellationToken cancellationToken)
|
||||
{
|
||||
var userData = await context.UserData.FindAsync(request.Baid, cancellationToken);
|
||||
@ -18,17 +22,19 @@ public class UserDataQueryHandler(TaikoDbContext context, IGameDataService gameD
|
||||
var unlockedSongIdList = userData.UnlockedSongIdList;
|
||||
var unlockedUraSongIdList = userData.UnlockedUraSongIdList;
|
||||
|
||||
var songIdMax = settings.EnableMoreSongs ? settings.MoreSongsSize : Constants.MusicIdMax;
|
||||
|
||||
var musicList = gameDataService.GetMusicList();
|
||||
var lockedSongsList = gameDataService.GetLockedSongsList().Except(unlockedSongIdList).ToList();
|
||||
var lockedUraSongsList = gameDataService.GetLockedUraSongsList().Except(unlockedUraSongIdList).ToList();
|
||||
var enabledMusicList = musicList.Except(lockedSongsList);
|
||||
var releaseSongArray =
|
||||
FlagCalculator.GetBitArrayFromIds(enabledMusicList, Constants.MusicIdMax, logger);
|
||||
FlagCalculator.GetBitArrayFromIds(enabledMusicList, songIdMax, logger);
|
||||
|
||||
var defaultSongWithUraList = gameDataService.GetMusicWithUraList();
|
||||
var enabledUraMusicList = defaultSongWithUraList.Except(lockedUraSongsList);
|
||||
var uraSongArray =
|
||||
FlagCalculator.GetBitArrayFromIds(enabledUraMusicList, Constants.MusicIdMax, logger);
|
||||
FlagCalculator.GetBitArrayFromIds(enabledUraMusicList, songIdMax, logger);
|
||||
|
||||
if (userData.ToneFlgArray.Count == 0)
|
||||
{
|
||||
|
@ -35,6 +35,8 @@ public class GameDataService(IOptions<DataSettings> dataSettings) : IGameDataSer
|
||||
|
||||
private List<ShopFolderData> shopFolderList = [];
|
||||
|
||||
private uint shopFolderVerup = 1;
|
||||
|
||||
private List<uint> musicUniqueIdList = [];
|
||||
|
||||
private List<uint> musicWithUraUniqueIdList = [];
|
||||
@ -103,6 +105,11 @@ public class GameDataService(IOptions<DataSettings> dataSettings) : IGameDataSer
|
||||
return shopFolderList;
|
||||
}
|
||||
|
||||
public uint GetShopFolderVerup()
|
||||
{
|
||||
return shopFolderVerup;
|
||||
}
|
||||
|
||||
public Dictionary<string, int> GetTokenDataDictionary()
|
||||
{
|
||||
return tokenDataDictionary;
|
||||
@ -231,6 +238,8 @@ public class GameDataService(IOptions<DataSettings> dataSettings) : IGameDataSer
|
||||
throw new FileNotFoundException($"{Path.GetFileName(filePath)} file not found!");
|
||||
}
|
||||
|
||||
shopFolderVerup = (uint)((File.GetLastWriteTime(shopFolderDataPath).ToFileTime() / 1000) % (1L << 32));
|
||||
|
||||
await using var musicInfoFile = File.OpenRead(musicInfoPath);
|
||||
await using var danDataFile = File.OpenRead(danDataPath);
|
||||
await using var gaidenDataFile = File.OpenRead(gaidenDataPath);
|
||||
|
@ -23,6 +23,8 @@ public interface IGameDataService
|
||||
|
||||
public List<ShopFolderData> GetShopFolderList();
|
||||
|
||||
public uint GetShopFolderVerup();
|
||||
|
||||
public Dictionary<string, int> GetTokenDataDictionary();
|
||||
|
||||
public List<uint> GetLockedSongsList();
|
||||
|
@ -7,4 +7,6 @@ public class ServerSettings
|
||||
public string GameUrl { get; set; } = string.Empty;
|
||||
|
||||
public bool EnableMoreSongs { get; set; }
|
||||
|
||||
public int MoreSongsSize { get; set; } = Constants.MusicIdMaxExpanded;
|
||||
}
|
Loading…
Reference in New Issue
Block a user