Fixed a bug causing uniqueId 0 song to appear on the webUI
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@ -386,6 +386,12 @@ public class GameDataService(IOptions<DataSettings> dataSettings) : IGameDataSer
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foreach (var musicInfo in musicInfoData.MusicInfoEntries)
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{
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var musicUniqueId = musicInfo.MusicId;
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if (musicUniqueId == 0)
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{
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continue;
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}
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var musicId = musicInfo.Id;
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var musicNameKey = $"song_{musicId}";
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var musicArtistKey = $"song_sub_{musicId}";
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@ -397,7 +403,6 @@ public class GameDataService(IOptions<DataSettings> dataSettings) : IGameDataSer
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var musicArtistCn = wordlistData.WordListEntries.First(entry => entry.Key == musicArtistKey).ChineseTText;
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var musicNameKo = wordlistData.WordListEntries.First(entry => entry.Key == musicNameKey).KoreanText;
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var musicArtistKo = wordlistData.WordListEntries.First(entry => entry.Key == musicArtistKey).KoreanText;
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var musicUniqueId = musicInfo.MusicId;
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var musicGenre = musicInfo.Genre;
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var musicStarEasy = musicInfo.StarEasy;
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var musicStarNormal = musicInfo.StarNormal;
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