// using System; using GameDatabase.Context; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; #nullable disable namespace GameDatabase.Migrations { [DbContext(typeof(TaikoDbContext))] [Migration("20240317153533_SplitCurrentCostume")] partial class SplitCurrentCostume { /// protected override void BuildTargetModel(ModelBuilder modelBuilder) { #pragma warning disable 612, 618 modelBuilder.HasAnnotation("ProductVersion", "8.0.3"); modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b => { b.Property("Baid") .HasColumnType("INTEGER"); b.Property("SongId") .HasColumnType("INTEGER"); b.Property("Difficulty") .HasColumnType("INTEGER"); b.Property("IsWin") .HasColumnType("INTEGER"); b.HasKey("Baid", "SongId", "Difficulty"); b.ToTable("AiScoreData"); }); modelBuilder.Entity("GameDatabase.Entities.AiSectionScoreDatum", b => { b.Property("Baid") .HasColumnType("INTEGER"); b.Property("SongId") .HasColumnType("INTEGER"); b.Property("Difficulty") .HasColumnType("INTEGER"); b.Property("SectionIndex") .HasColumnType("INTEGER"); b.Property("Crown") .HasColumnType("INTEGER"); b.Property("DrumrollCount") .HasColumnType("INTEGER"); b.Property("GoodCount") .HasColumnType("INTEGER"); b.Property("IsWin") .HasColumnType("INTEGER"); b.Property("MissCount") .HasColumnType("INTEGER"); b.Property("OkCount") .HasColumnType("INTEGER"); b.Property("Score") .HasColumnType("INTEGER"); b.HasKey("Baid", "SongId", "Difficulty", "SectionIndex"); b.ToTable("AiSectionScoreData"); }); modelBuilder.Entity("GameDatabase.Entities.Card", b => { b.Property("AccessCode") .HasColumnType("TEXT"); b.Property("Baid") .HasColumnType("INTEGER"); b.HasKey("AccessCode"); b.HasIndex("Baid"); b.ToTable("Card", (string)null); }); modelBuilder.Entity("GameDatabase.Entities.Credential", b => { b.Property("Baid") .HasColumnType("INTEGER"); b.Property("Password") .IsRequired() .HasColumnType("TEXT"); b.Property("Salt") .IsRequired() .HasColumnType("TEXT"); b.HasKey("Baid"); b.ToTable("Credential", (string)null); }); modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b => { b.Property("Baid") .HasColumnType("INTEGER"); b.Property("DanId") .HasColumnType("INTEGER"); b.Property("DanType") .ValueGeneratedOnAdd() .HasColumnType("INTEGER") .HasDefaultValue(1); b.Property("ArrivalSongCount") .HasColumnType("INTEGER"); b.Property("ClearState") .ValueGeneratedOnAdd() .HasColumnType("INTEGER") .HasDefaultValue(0u); b.Property("ComboCountTotal") .HasColumnType("INTEGER"); b.Property("SoulGaugeTotal") .HasColumnType("INTEGER"); b.HasKey("Baid", "DanId", "DanType"); b.ToTable("DanScoreData"); }); modelBuilder.Entity("GameDatabase.Entities.DanStageScoreDatum", b => { b.Property("Baid") .HasColumnType("INTEGER"); b.Property("DanId") .HasColumnType("INTEGER"); b.Property("DanType") .ValueGeneratedOnAdd() .HasColumnType("INTEGER") .HasDefaultValue(1); b.Property("SongNumber") .HasColumnType("INTEGER"); b.Property("BadCount") .HasColumnType("INTEGER"); b.Property("ComboCount") .HasColumnType("INTEGER"); b.Property("DrumrollCount") .HasColumnType("INTEGER"); b.Property("GoodCount") .HasColumnType("INTEGER"); b.Property("HighScore") .HasColumnType("INTEGER"); b.Property("OkCount") .HasColumnType("INTEGER"); b.Property("PlayScore") .HasColumnType("INTEGER"); b.Property("TotalHitCount") .HasColumnType("INTEGER"); b.HasKey("Baid", "DanId", "DanType", "SongNumber"); b.ToTable("DanStageScoreData"); }); modelBuilder.Entity("GameDatabase.Entities.SongBestDatum", b => { b.Property("Baid") .HasColumnType("INTEGER"); b.Property("SongId") .HasColumnType("INTEGER"); b.Property("Difficulty") .HasColumnType("INTEGER"); b.Property("BestCrown") .HasColumnType("INTEGER"); b.Property("BestRate") .HasColumnType("INTEGER"); b.Property("BestScore") .HasColumnType("INTEGER"); b.Property("BestScoreRank") .HasColumnType("INTEGER"); b.HasKey("Baid", "SongId", "Difficulty"); b.ToTable("SongBestData"); }); modelBuilder.Entity("GameDatabase.Entities.SongPlayDatum", b => { b.Property("Id") .ValueGeneratedOnAdd() .HasColumnType("INTEGER"); b.Property("Baid") .HasColumnType("INTEGER"); b.Property("ComboCount") .HasColumnType("INTEGER"); b.Property("Crown") .HasColumnType("INTEGER"); b.Property("Difficulty") .HasColumnType("INTEGER"); b.Property("DrumrollCount") .HasColumnType("INTEGER"); b.Property("GoodCount") .HasColumnType("INTEGER"); b.Property("HitCount") .HasColumnType("INTEGER"); b.Property("MissCount") .HasColumnType("INTEGER"); b.Property("OkCount") .HasColumnType("INTEGER"); b.Property("PlayTime") .HasColumnType("datetime"); b.Property("Score") .HasColumnType("INTEGER"); b.Property("ScoreRank") .HasColumnType("INTEGER"); b.Property("ScoreRate") .HasColumnType("INTEGER"); b.Property("Skipped") .HasColumnType("INTEGER"); b.Property("SongId") .HasColumnType("INTEGER"); b.Property("SongNumber") .HasColumnType("INTEGER"); b.HasKey("Id"); b.HasIndex("Baid"); b.ToTable("SongPlayData"); }); modelBuilder.Entity("GameDatabase.Entities.Token", b => { b.Property("Baid") .HasColumnType("INTEGER"); b.Property("Id") .HasColumnType("INTEGER"); b.Property("Count") .HasColumnType("INTEGER"); b.HasKey("Baid", "Id"); b.ToTable("Tokens"); }); modelBuilder.Entity("GameDatabase.Entities.UserDatum", b => { b.Property("Baid") .ValueGeneratedOnAdd() .HasColumnType("INTEGER"); b.Property("AchievementDisplayDifficulty") .HasColumnType("INTEGER"); b.Property("AiWinCount") .HasColumnType("INTEGER"); b.Property("ColorBody") .HasColumnType("INTEGER"); b.Property("ColorFace") .HasColumnType("INTEGER"); b.Property("ColorLimb") .HasColumnType("INTEGER"); b.Property("CostumeData") .IsRequired() .HasColumnType("TEXT"); b.Property("CostumeFlgArray") .IsRequired() .HasColumnType("TEXT"); b.Property("CurrentBody") .HasColumnType("INTEGER"); b.Property("CurrentFace") .HasColumnType("INTEGER"); b.Property("CurrentHead") .HasColumnType("INTEGER"); b.Property("CurrentKigurumi") .HasColumnType("INTEGER"); b.Property("CurrentPuchi") .HasColumnType("INTEGER"); b.Property("DifficultyPlayedArray") .IsRequired() .HasColumnType("TEXT"); b.Property("DifficultySettingArray") .IsRequired() .HasColumnType("TEXT"); b.Property("DisplayAchievement") .HasColumnType("INTEGER"); b.Property("DisplayDan") .HasColumnType("INTEGER"); b.Property("FavoriteSongsArray") .IsRequired() .HasColumnType("TEXT"); b.Property("GenericInfoFlgArray") .IsRequired() .HasColumnType("TEXT"); b.Property("IsAdmin") .HasColumnType("INTEGER"); b.Property("IsSkipOn") .HasColumnType("INTEGER"); b.Property("IsVoiceOn") .HasColumnType("INTEGER"); b.Property("LastPlayDatetime") .HasColumnType("datetime"); b.Property("LastPlayMode") .HasColumnType("INTEGER"); b.Property("MyDonName") .IsRequired() .HasColumnType("TEXT"); b.Property("MyDonNameLanguage") .HasColumnType("INTEGER"); b.Property("NotesPosition") .HasColumnType("INTEGER"); b.Property("OptionSetting") .HasColumnType("INTEGER"); b.Property("SelectedToneId") .HasColumnType("INTEGER"); b.Property("Title") .IsRequired() .HasColumnType("TEXT"); b.Property("TitleFlgArray") .IsRequired() .HasColumnType("TEXT"); b.Property("TitlePlateId") .HasColumnType("INTEGER"); b.Property("ToneFlgArray") .IsRequired() .HasColumnType("TEXT"); b.Property("UnlockedBody") .IsRequired() .HasColumnType("TEXT"); b.Property("UnlockedFace") .IsRequired() .HasColumnType("TEXT"); b.Property("UnlockedHead") .IsRequired() .HasColumnType("TEXT"); b.Property("UnlockedKigurumi") .IsRequired() .HasColumnType("TEXT"); b.Property("UnlockedPuchi") .IsRequired() .HasColumnType("TEXT"); b.Property("UnlockedSongIdList") .IsRequired() .HasColumnType("TEXT"); b.HasKey("Baid"); b.ToTable("UserData"); }); modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b => { b.HasOne("GameDatabase.Entities.UserDatum", "Ba") .WithMany() .HasForeignKey("Baid") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Ba"); }); modelBuilder.Entity("GameDatabase.Entities.AiSectionScoreDatum", b => { b.HasOne("GameDatabase.Entities.AiScoreDatum", "Parent") .WithMany("AiSectionScoreData") .HasForeignKey("Baid", "SongId", "Difficulty") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Parent"); }); modelBuilder.Entity("GameDatabase.Entities.Card", b => { b.HasOne("GameDatabase.Entities.UserDatum", "Ba") .WithMany() .HasForeignKey("Baid") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Ba"); }); modelBuilder.Entity("GameDatabase.Entities.Credential", b => { b.HasOne("GameDatabase.Entities.UserDatum", "Ba") .WithMany() .HasForeignKey("Baid") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Ba"); }); modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b => { b.HasOne("GameDatabase.Entities.UserDatum", "Ba") .WithMany() .HasForeignKey("Baid") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Ba"); }); modelBuilder.Entity("GameDatabase.Entities.DanStageScoreDatum", b => { b.HasOne("GameDatabase.Entities.DanScoreDatum", "Parent") .WithMany("DanStageScoreData") .HasForeignKey("Baid", "DanId", "DanType") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Parent"); }); modelBuilder.Entity("GameDatabase.Entities.SongBestDatum", b => { b.HasOne("GameDatabase.Entities.UserDatum", "Ba") .WithMany() .HasForeignKey("Baid") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Ba"); }); modelBuilder.Entity("GameDatabase.Entities.SongPlayDatum", b => { b.HasOne("GameDatabase.Entities.UserDatum", "Ba") .WithMany() .HasForeignKey("Baid") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Ba"); }); modelBuilder.Entity("GameDatabase.Entities.Token", b => { b.HasOne("GameDatabase.Entities.UserDatum", "Datum") .WithMany("Tokens") .HasForeignKey("Baid") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Datum"); }); modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b => { b.Navigation("AiSectionScoreData"); }); modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b => { b.Navigation("DanStageScoreData"); }); modelBuilder.Entity("GameDatabase.Entities.UserDatum", b => { b.Navigation("Tokens"); }); #pragma warning restore 612, 618 } } }