using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace GameDatabase.Migrations
{
///
public partial class AddCredentialTable : Migration
{
///
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "Credential",
columns: table => new
{
Baid = table.Column(type: "INTEGER", nullable: false)
.Annotation("Sqlite:Autoincrement", true),
Password = table.Column(type: "TEXT", nullable: false),
Salt = table.Column(type: "TEXT", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_Credential", x => x.Baid);
});
}
///
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "Credential");
}
}
}