// <auto-generated /> using System; using GameDatabase.Context; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; #nullable disable namespace GameDatabase.Migrations { [DbContext(typeof(TaikoDbContext))] [Migration("20231111164910_RemoveBaidUniquenessFromCard")] partial class RemoveBaidUniquenessFromCard { /// <inheritdoc /> protected override void BuildTargetModel(ModelBuilder modelBuilder) { #pragma warning disable 612, 618 modelBuilder.HasAnnotation("ProductVersion", "8.0.0-rc.2.23480.1"); modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b => { b.Property<ulong>("Baid") .HasColumnType("INTEGER"); b.Property<uint>("SongId") .HasColumnType("INTEGER"); b.Property<uint>("Difficulty") .HasColumnType("INTEGER"); b.Property<bool>("IsWin") .HasColumnType("INTEGER"); b.HasKey("Baid", "SongId", "Difficulty"); b.ToTable("AiScoreData"); }); modelBuilder.Entity("GameDatabase.Entities.AiSectionScoreDatum", b => { b.Property<ulong>("Baid") .HasColumnType("INTEGER"); b.Property<uint>("SongId") .HasColumnType("INTEGER"); b.Property<uint>("Difficulty") .HasColumnType("INTEGER"); b.Property<int>("SectionIndex") .HasColumnType("INTEGER"); b.Property<int>("Crown") .HasColumnType("INTEGER"); b.Property<uint>("DrumrollCount") .HasColumnType("INTEGER"); b.Property<uint>("GoodCount") .HasColumnType("INTEGER"); b.Property<bool>("IsWin") .HasColumnType("INTEGER"); b.Property<uint>("MissCount") .HasColumnType("INTEGER"); b.Property<uint>("OkCount") .HasColumnType("INTEGER"); b.Property<uint>("Score") .HasColumnType("INTEGER"); b.HasKey("Baid", "SongId", "Difficulty", "SectionIndex"); b.ToTable("AiSectionScoreData"); }); modelBuilder.Entity("GameDatabase.Entities.Card", b => { b.Property<string>("AccessCode") .HasColumnType("TEXT"); b.Property<ulong>("Baid") .HasColumnType("INTEGER"); b.HasKey("AccessCode"); b.ToTable("Card", (string)null); }); modelBuilder.Entity("GameDatabase.Entities.Credential", b => { b.Property<ulong>("Baid") .HasColumnType("INTEGER"); b.Property<string>("Password") .IsRequired() .HasColumnType("TEXT"); b.Property<string>("Salt") .IsRequired() .HasColumnType("TEXT"); b.HasKey("Baid"); b.ToTable("Credential", (string)null); }); modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b => { b.Property<ulong>("Baid") .HasColumnType("INTEGER"); b.Property<uint>("DanId") .HasColumnType("INTEGER"); b.Property<int>("DanType") .ValueGeneratedOnAdd() .HasColumnType("INTEGER") .HasDefaultValue(1); b.Property<uint>("ArrivalSongCount") .HasColumnType("INTEGER"); b.Property<uint>("ClearState") .ValueGeneratedOnAdd() .HasColumnType("INTEGER") .HasDefaultValue(0u); b.Property<uint>("ComboCountTotal") .HasColumnType("INTEGER"); b.Property<uint>("SoulGaugeTotal") .HasColumnType("INTEGER"); b.HasKey("Baid", "DanId", "DanType"); b.ToTable("DanScoreData"); }); modelBuilder.Entity("GameDatabase.Entities.DanStageScoreDatum", b => { b.Property<ulong>("Baid") .HasColumnType("INTEGER"); b.Property<uint>("DanId") .HasColumnType("INTEGER"); b.Property<int>("DanType") .ValueGeneratedOnAdd() .HasColumnType("INTEGER") .HasDefaultValue(1); b.Property<uint>("SongNumber") .HasColumnType("INTEGER"); b.Property<uint>("BadCount") .HasColumnType("INTEGER"); b.Property<uint>("ComboCount") .HasColumnType("INTEGER"); b.Property<uint>("DrumrollCount") .HasColumnType("INTEGER"); b.Property<uint>("GoodCount") .HasColumnType("INTEGER"); b.Property<uint>("HighScore") .HasColumnType("INTEGER"); b.Property<uint>("OkCount") .HasColumnType("INTEGER"); b.Property<uint>("PlayScore") .HasColumnType("INTEGER"); b.Property<uint>("TotalHitCount") .HasColumnType("INTEGER"); b.HasKey("Baid", "DanId", "DanType", "SongNumber"); b.ToTable("DanStageScoreData"); }); modelBuilder.Entity("GameDatabase.Entities.SongBestDatum", b => { b.Property<ulong>("Baid") .HasColumnType("INTEGER"); b.Property<uint>("SongId") .HasColumnType("INTEGER"); b.Property<uint>("Difficulty") .HasColumnType("INTEGER"); b.Property<uint>("BestCrown") .HasColumnType("INTEGER"); b.Property<uint>("BestRate") .HasColumnType("INTEGER"); b.Property<uint>("BestScore") .HasColumnType("INTEGER"); b.Property<uint>("BestScoreRank") .HasColumnType("INTEGER"); b.HasKey("Baid", "SongId", "Difficulty"); b.ToTable("SongBestData"); }); modelBuilder.Entity("GameDatabase.Entities.SongPlayDatum", b => { b.Property<long>("Id") .ValueGeneratedOnAdd() .HasColumnType("INTEGER"); b.Property<ulong>("Baid") .HasColumnType("INTEGER"); b.Property<uint>("ComboCount") .HasColumnType("INTEGER"); b.Property<uint>("Crown") .HasColumnType("INTEGER"); b.Property<uint>("Difficulty") .HasColumnType("INTEGER"); b.Property<uint>("DrumrollCount") .HasColumnType("INTEGER"); b.Property<uint>("GoodCount") .HasColumnType("INTEGER"); b.Property<uint>("HitCount") .HasColumnType("INTEGER"); b.Property<uint>("MissCount") .HasColumnType("INTEGER"); b.Property<uint>("OkCount") .HasColumnType("INTEGER"); b.Property<DateTime>("PlayTime") .HasColumnType("datetime"); b.Property<uint>("Score") .HasColumnType("INTEGER"); b.Property<uint>("ScoreRank") .HasColumnType("INTEGER"); b.Property<uint>("ScoreRate") .HasColumnType("INTEGER"); b.Property<bool>("Skipped") .HasColumnType("INTEGER"); b.Property<uint>("SongId") .HasColumnType("INTEGER"); b.Property<uint>("SongNumber") .HasColumnType("INTEGER"); b.HasKey("Id"); b.HasIndex("Baid"); b.ToTable("SongPlayData"); }); modelBuilder.Entity("GameDatabase.Entities.UserDatum", b => { b.Property<ulong>("Baid") .HasColumnType("INTEGER"); b.Property<uint>("AchievementDisplayDifficulty") .HasColumnType("INTEGER"); b.Property<int>("AiWinCount") .HasColumnType("INTEGER"); b.Property<uint>("ColorBody") .HasColumnType("INTEGER"); b.Property<uint>("ColorFace") .HasColumnType("INTEGER"); b.Property<uint>("ColorLimb") .HasColumnType("INTEGER"); b.Property<string>("CostumeData") .IsRequired() .HasColumnType("TEXT"); b.Property<string>("CostumeFlgArray") .IsRequired() .HasColumnType("TEXT"); b.Property<string>("DifficultyPlayedArray") .IsRequired() .HasColumnType("TEXT"); b.Property<string>("DifficultySettingArray") .IsRequired() .HasColumnType("TEXT"); b.Property<bool>("DisplayAchievement") .HasColumnType("INTEGER"); b.Property<bool>("DisplayDan") .HasColumnType("INTEGER"); b.Property<string>("FavoriteSongsArray") .IsRequired() .HasColumnType("TEXT"); b.Property<string>("GenericInfoFlgArray") .IsRequired() .HasColumnType("TEXT"); b.Property<bool>("IsSkipOn") .HasColumnType("INTEGER"); b.Property<bool>("IsVoiceOn") .HasColumnType("INTEGER"); b.Property<DateTime>("LastPlayDatetime") .HasColumnType("datetime"); b.Property<uint>("LastPlayMode") .HasColumnType("INTEGER"); b.Property<string>("MyDonName") .IsRequired() .HasColumnType("TEXT"); b.Property<uint>("MyDonNameLanguage") .HasColumnType("INTEGER"); b.Property<int>("NotesPosition") .HasColumnType("INTEGER"); b.Property<short>("OptionSetting") .HasColumnType("INTEGER"); b.Property<uint>("SelectedToneId") .HasColumnType("INTEGER"); b.Property<string>("Title") .IsRequired() .HasColumnType("TEXT"); b.Property<string>("TitleFlgArray") .IsRequired() .HasColumnType("TEXT"); b.Property<uint>("TitlePlateId") .HasColumnType("INTEGER"); b.Property<string>("TokenCountDict") .IsRequired() .HasColumnType("TEXT"); b.Property<string>("ToneFlgArray") .IsRequired() .HasColumnType("TEXT"); b.Property<string>("UnlockedSongIdList") .IsRequired() .HasColumnType("TEXT"); b.HasKey("Baid"); b.ToTable("UserData"); }); modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b => { b.HasOne("GameDatabase.Entities.Card", "Ba") .WithMany() .HasForeignKey("Baid") .HasPrincipalKey("Baid") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Ba"); }); modelBuilder.Entity("GameDatabase.Entities.AiSectionScoreDatum", b => { b.HasOne("GameDatabase.Entities.AiScoreDatum", "Parent") .WithMany("AiSectionScoreData") .HasForeignKey("Baid", "SongId", "Difficulty") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Parent"); }); modelBuilder.Entity("GameDatabase.Entities.Credential", b => { b.HasOne("GameDatabase.Entities.Card", "Ba") .WithMany() .HasForeignKey("Baid") .HasPrincipalKey("Baid") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Ba"); }); modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b => { b.HasOne("GameDatabase.Entities.Card", "Ba") .WithMany() .HasForeignKey("Baid") .HasPrincipalKey("Baid") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Ba"); }); modelBuilder.Entity("GameDatabase.Entities.DanStageScoreDatum", b => { b.HasOne("GameDatabase.Entities.DanScoreDatum", "Parent") .WithMany("DanStageScoreData") .HasForeignKey("Baid", "DanId", "DanType") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Parent"); }); modelBuilder.Entity("GameDatabase.Entities.SongBestDatum", b => { b.HasOne("GameDatabase.Entities.Card", "Ba") .WithMany() .HasForeignKey("Baid") .HasPrincipalKey("Baid") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Ba"); }); modelBuilder.Entity("GameDatabase.Entities.SongPlayDatum", b => { b.HasOne("GameDatabase.Entities.Card", "Ba") .WithMany() .HasForeignKey("Baid") .HasPrincipalKey("Baid") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Ba"); }); modelBuilder.Entity("GameDatabase.Entities.UserDatum", b => { b.HasOne("GameDatabase.Entities.Card", "Ba") .WithMany() .HasForeignKey("Baid") .HasPrincipalKey("Baid") .OnDelete(DeleteBehavior.Cascade) .IsRequired(); b.Navigation("Ba"); }); modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b => { b.Navigation("AiSectionScoreData"); }); modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b => { b.Navigation("DanStageScoreData"); }); #pragma warning restore 612, 618 } } }