//
using System;
using GameDatabase.Context;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
#nullable disable
namespace TaikoLocalServer.Migrations
{
[DbContext(typeof(TaikoDbContext))]
partial class TaikoDbContextModelSnapshot : ModelSnapshot
{
protected override void BuildModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder.HasAnnotation("ProductVersion", "8.0.3");
modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b =>
{
b.Property("Baid")
.HasColumnType("INTEGER");
b.Property("SongId")
.HasColumnType("INTEGER");
b.Property("Difficulty")
.HasColumnType("INTEGER");
b.Property("IsWin")
.HasColumnType("INTEGER");
b.HasKey("Baid", "SongId", "Difficulty");
b.ToTable("AiScoreData");
});
modelBuilder.Entity("GameDatabase.Entities.AiSectionScoreDatum", b =>
{
b.Property("Baid")
.HasColumnType("INTEGER");
b.Property("SongId")
.HasColumnType("INTEGER");
b.Property("Difficulty")
.HasColumnType("INTEGER");
b.Property("SectionIndex")
.HasColumnType("INTEGER");
b.Property("Crown")
.HasColumnType("INTEGER");
b.Property("DrumrollCount")
.HasColumnType("INTEGER");
b.Property("GoodCount")
.HasColumnType("INTEGER");
b.Property("IsWin")
.HasColumnType("INTEGER");
b.Property("MissCount")
.HasColumnType("INTEGER");
b.Property("OkCount")
.HasColumnType("INTEGER");
b.Property("Score")
.HasColumnType("INTEGER");
b.HasKey("Baid", "SongId", "Difficulty", "SectionIndex");
b.ToTable("AiSectionScoreData");
});
modelBuilder.Entity("GameDatabase.Entities.Card", b =>
{
b.Property("AccessCode")
.HasColumnType("TEXT");
b.Property("Baid")
.HasColumnType("INTEGER");
b.HasKey("AccessCode");
b.HasIndex("Baid");
b.ToTable("Card", (string)null);
});
modelBuilder.Entity("GameDatabase.Entities.Credential", b =>
{
b.Property("Baid")
.HasColumnType("INTEGER");
b.Property("Password")
.IsRequired()
.HasColumnType("TEXT");
b.Property("Salt")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Baid");
b.ToTable("Credential", (string)null);
});
modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b =>
{
b.Property("Baid")
.HasColumnType("INTEGER");
b.Property("DanId")
.HasColumnType("INTEGER");
b.Property("DanType")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER")
.HasDefaultValue(1);
b.Property("ArrivalSongCount")
.HasColumnType("INTEGER");
b.Property("ClearState")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER")
.HasDefaultValue(0u);
b.Property("ComboCountTotal")
.HasColumnType("INTEGER");
b.Property("SoulGaugeTotal")
.HasColumnType("INTEGER");
b.HasKey("Baid", "DanId", "DanType");
b.ToTable("DanScoreData");
});
modelBuilder.Entity("GameDatabase.Entities.DanStageScoreDatum", b =>
{
b.Property("Baid")
.HasColumnType("INTEGER");
b.Property("DanId")
.HasColumnType("INTEGER");
b.Property("DanType")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER")
.HasDefaultValue(1);
b.Property("SongNumber")
.HasColumnType("INTEGER");
b.Property("BadCount")
.HasColumnType("INTEGER");
b.Property("ComboCount")
.HasColumnType("INTEGER");
b.Property("DrumrollCount")
.HasColumnType("INTEGER");
b.Property("GoodCount")
.HasColumnType("INTEGER");
b.Property("HighScore")
.HasColumnType("INTEGER");
b.Property("OkCount")
.HasColumnType("INTEGER");
b.Property("PlayScore")
.HasColumnType("INTEGER");
b.Property("TotalHitCount")
.HasColumnType("INTEGER");
b.HasKey("Baid", "DanId", "DanType", "SongNumber");
b.ToTable("DanStageScoreData");
});
modelBuilder.Entity("GameDatabase.Entities.SongBestDatum", b =>
{
b.Property("Baid")
.HasColumnType("INTEGER");
b.Property("SongId")
.HasColumnType("INTEGER");
b.Property("Difficulty")
.HasColumnType("INTEGER");
b.Property("BestCrown")
.HasColumnType("INTEGER");
b.Property("BestRate")
.HasColumnType("INTEGER");
b.Property("BestScore")
.HasColumnType("INTEGER");
b.Property("BestScoreRank")
.HasColumnType("INTEGER");
b.HasKey("Baid", "SongId", "Difficulty");
b.ToTable("SongBestData");
});
modelBuilder.Entity("GameDatabase.Entities.SongPlayDatum", b =>
{
b.Property("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property("Baid")
.HasColumnType("INTEGER");
b.Property("ComboCount")
.HasColumnType("INTEGER");
b.Property("Crown")
.HasColumnType("INTEGER");
b.Property("Difficulty")
.HasColumnType("INTEGER");
b.Property("DrumrollCount")
.HasColumnType("INTEGER");
b.Property("GoodCount")
.HasColumnType("INTEGER");
b.Property("HitCount")
.HasColumnType("INTEGER");
b.Property("MissCount")
.HasColumnType("INTEGER");
b.Property("OkCount")
.HasColumnType("INTEGER");
b.Property("PlayTime")
.HasColumnType("datetime");
b.Property("Score")
.HasColumnType("INTEGER");
b.Property("ScoreRank")
.HasColumnType("INTEGER");
b.Property("ScoreRate")
.HasColumnType("INTEGER");
b.Property("Skipped")
.HasColumnType("INTEGER");
b.Property("SongId")
.HasColumnType("INTEGER");
b.Property("SongNumber")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("Baid");
b.ToTable("SongPlayData");
});
modelBuilder.Entity("GameDatabase.Entities.Token", b =>
{
b.Property("Baid")
.HasColumnType("INTEGER");
b.Property("Id")
.HasColumnType("INTEGER");
b.Property("Count")
.HasColumnType("INTEGER");
b.HasKey("Baid", "Id");
b.ToTable("Tokens");
});
modelBuilder.Entity("GameDatabase.Entities.UserDatum", b =>
{
b.Property("Baid")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property("AchievementDisplayDifficulty")
.HasColumnType("INTEGER");
b.Property("AiWinCount")
.HasColumnType("INTEGER");
b.Property("ColorBody")
.HasColumnType("INTEGER");
b.Property("ColorFace")
.HasColumnType("INTEGER");
b.Property("ColorLimb")
.HasColumnType("INTEGER");
b.Property("CostumeData")
.IsRequired()
.HasColumnType("TEXT");
b.Property("CostumeFlgArray")
.IsRequired()
.HasColumnType("TEXT");
b.Property("CurrentBody")
.HasColumnType("INTEGER");
b.Property("CurrentFace")
.HasColumnType("INTEGER");
b.Property("CurrentHead")
.HasColumnType("INTEGER");
b.Property("CurrentKigurumi")
.HasColumnType("INTEGER");
b.Property("CurrentPuchi")
.HasColumnType("INTEGER");
b.Property("DifficultyPlayedArray")
.IsRequired()
.HasColumnType("TEXT");
b.Property("DifficultyPlayedCourse")
.HasColumnType("INTEGER");
b.Property("DifficultyPlayedSort")
.HasColumnType("INTEGER");
b.Property("DifficultyPlayedStar")
.HasColumnType("INTEGER");
b.Property("DifficultySettingArray")
.IsRequired()
.HasColumnType("TEXT");
b.Property("DifficultySettingCourse")
.HasColumnType("INTEGER");
b.Property("DifficultySettingSort")
.HasColumnType("INTEGER");
b.Property("DifficultySettingStar")
.HasColumnType("INTEGER");
b.Property("DisplayAchievement")
.HasColumnType("INTEGER");
b.Property("DisplayDan")
.HasColumnType("INTEGER");
b.Property("FavoriteSongsArray")
.IsRequired()
.HasColumnType("TEXT");
b.Property("GenericInfoFlgArray")
.IsRequired()
.HasColumnType("TEXT");
b.Property("IsAdmin")
.HasColumnType("INTEGER");
b.Property("IsSkipOn")
.HasColumnType("INTEGER");
b.Property("IsVoiceOn")
.HasColumnType("INTEGER");
b.Property("LastPlayDatetime")
.HasColumnType("datetime");
b.Property("LastPlayMode")
.HasColumnType("INTEGER");
b.Property("MyDonName")
.IsRequired()
.HasColumnType("TEXT");
b.Property("MyDonNameLanguage")
.HasColumnType("INTEGER");
b.Property("NotesPosition")
.HasColumnType("INTEGER");
b.Property("OptionSetting")
.HasColumnType("INTEGER");
b.Property("SelectedToneId")
.HasColumnType("INTEGER");
b.Property("Title")
.IsRequired()
.HasColumnType("TEXT");
b.Property("TitleFlgArray")
.IsRequired()
.HasColumnType("TEXT");
b.Property("TitlePlateId")
.HasColumnType("INTEGER");
b.Property("ToneFlgArray")
.IsRequired()
.HasColumnType("TEXT");
b.Property("UnlockedBody")
.IsRequired()
.HasColumnType("TEXT");
b.Property("UnlockedFace")
.IsRequired()
.HasColumnType("TEXT");
b.Property("UnlockedHead")
.IsRequired()
.HasColumnType("TEXT");
b.Property("UnlockedKigurumi")
.IsRequired()
.HasColumnType("TEXT");
b.Property("UnlockedPuchi")
.IsRequired()
.HasColumnType("TEXT");
b.Property("UnlockedSongIdList")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Baid");
b.ToTable("UserData");
});
modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b =>
{
b.HasOne("GameDatabase.Entities.UserDatum", "Ba")
.WithMany()
.HasForeignKey("Baid")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Ba");
});
modelBuilder.Entity("GameDatabase.Entities.AiSectionScoreDatum", b =>
{
b.HasOne("GameDatabase.Entities.AiScoreDatum", "Parent")
.WithMany("AiSectionScoreData")
.HasForeignKey("Baid", "SongId", "Difficulty")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Parent");
});
modelBuilder.Entity("GameDatabase.Entities.Card", b =>
{
b.HasOne("GameDatabase.Entities.UserDatum", "Ba")
.WithMany()
.HasForeignKey("Baid")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Ba");
});
modelBuilder.Entity("GameDatabase.Entities.Credential", b =>
{
b.HasOne("GameDatabase.Entities.UserDatum", "Ba")
.WithMany()
.HasForeignKey("Baid")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Ba");
});
modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b =>
{
b.HasOne("GameDatabase.Entities.UserDatum", "Ba")
.WithMany()
.HasForeignKey("Baid")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Ba");
});
modelBuilder.Entity("GameDatabase.Entities.DanStageScoreDatum", b =>
{
b.HasOne("GameDatabase.Entities.DanScoreDatum", "Parent")
.WithMany("DanStageScoreData")
.HasForeignKey("Baid", "DanId", "DanType")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Parent");
});
modelBuilder.Entity("GameDatabase.Entities.SongBestDatum", b =>
{
b.HasOne("GameDatabase.Entities.UserDatum", "Ba")
.WithMany()
.HasForeignKey("Baid")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Ba");
});
modelBuilder.Entity("GameDatabase.Entities.SongPlayDatum", b =>
{
b.HasOne("GameDatabase.Entities.UserDatum", "Ba")
.WithMany()
.HasForeignKey("Baid")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Ba");
});
modelBuilder.Entity("GameDatabase.Entities.Token", b =>
{
b.HasOne("GameDatabase.Entities.UserDatum", "Datum")
.WithMany("Tokens")
.HasForeignKey("Baid")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Datum");
});
modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b =>
{
b.Navigation("AiSectionScoreData");
});
modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b =>
{
b.Navigation("DanStageScoreData");
});
modelBuilder.Entity("GameDatabase.Entities.UserDatum", b =>
{
b.Navigation("Tokens");
});
#pragma warning restore 612, 618
}
}
}