@using TaikoWebUI.Services @using SharedProject.Models.Responses @using SharedProject.Models @using SharedProject.Models.Requests @using SharedProject.Enums @using Throw @inject IGameDataService GameDataService @inject HttpClient Client @page "/Cards/{baid:int}/PlayResults"

Taiko Mode

Card: @Baid @if (response is null) { No data. } else { @foreach (var difficulty in Enum.GetValues()) { @if (difficulty is not Difficulty.None) { @GameDataService.GetMusicNameBySongId(context.Item.SongId) @GameDataService.GetMusicArtistBySongId(context.Item.SongId) @getGenreTitle(GameDataService.GetMusicGenreBySongId(context.Item.SongId)) @(context.Item.BestCrown) @if (context.Item.BestScoreRank is not ScoreRank.None) { @(context.Item.BestScoreRank) } } } } @code { [Parameter] public int Baid { get; set; } private SongBestResponse? response; private const string ICON_STYLE = "width:25px; height:25px;"; private readonly List breadcrumbs = new() { new BreadcrumbItem("Cards", href: "/Cards"), }; protected override async Task OnInitializedAsync() { await base.OnInitializedAsync(); response = await Client.GetFromJsonAsync($"api/PlayData/{Baid}"); response.ThrowIfNull(); response.SongBestData.Sort((data1, data2) => { return GameDataService.GetMusicIndexBySongId(data1.SongId) .CompareTo(GameDataService.GetMusicIndexBySongId(data2.SongId)); }); breadcrumbs.Add(new BreadcrumbItem($"Card: {Baid}", href: null, disabled: true)); breadcrumbs.Add(new BreadcrumbItem("Taiko Mode", href: $"/Cards/{Baid}/PlayResults", disabled: false)); } private async Task OnFavoriteToggled(SongBestData data) { var request = new SetFavoriteRequest { Baid = (uint)Baid, IsFavorite = !data.IsFavorite, SongId = data.SongId }; var result = await Client.PostAsJsonAsync("api/FavoriteSongs", request); if (result.IsSuccessStatusCode) { data.IsFavorite = !data.IsFavorite; } } private static string GetCrownText(CrownType crown) { return crown switch { CrownType.None => "Fail", CrownType.Clear => "Cleared", CrownType.Gold => "Full Combo", CrownType.Dondaful => "Donderful Combo", _ => "" }; } private string getRankText(ScoreRank rank) { return rank switch { ScoreRank.White => "Stylish", ScoreRank.Bronze => "Stylish", ScoreRank.Silver => "Stylish", ScoreRank.Gold => "Graceful", ScoreRank.Sakura => "Graceful", ScoreRank.Purple => "Graceful", ScoreRank.Dondaful => "Top Class", _ => "" }; } private string getDifficultyIcon(Difficulty difficulty) { return $"{difficulty}"; } private string getGenreTitle(SongGenre genre) { return genre switch { SongGenre.Pop => "Pop", SongGenre.Anime => "Anime", SongGenre.Kids => "Kids", SongGenre.Vocaloid => "Vocaloid", SongGenre.GameMusic => "Game Music", SongGenre.NamcoOriginal => "NAMCO Original", SongGenre.Variety => "Variety", SongGenre.Classical => "Classical", _ => "" }; } private string getGenreStyle(SongGenre genre) { return genre switch { SongGenre.Pop => "background: #42c0d2; color: #fff", SongGenre.Anime => "background: #ff90d3; color: #fff", SongGenre.Kids => "background: #fec000; color: #fff", SongGenre.Vocaloid => "background: #ddd", SongGenre.GameMusic => "background: #cc8aea; color: #fff", SongGenre.NamcoOriginal => "background: #ff7027; color: #fff", SongGenre.Variety => "background: #1dc83b; color: #fff", SongGenre.Classical => "background: #bfa356", _ => "" }; } }